Player Matchup

Tsukuyomi
Tsukuyomi
GxdDxmn
Tsukuyomi
Level 67
God Stats
3W - 3L
1,180 SR
Queue Stats
187W - 105L
1,721 Elo+
Party 2
Sol
Sol
JessAmour
Sol
Level 99
God Stats
42W - 36L
1,580 SR
Queue Stats
289W - 225L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
Nxrthernn
Cabrakan
Level 105
God Stats
1W - 0L
1,879 SR
Queue Stats
44W - 30L
1,684 Elo+
Party 2
Team Averages
Level 90
1,546 SR
1,659 Elo+

VS

Team Averages
Level 85
1,691 SR
1,784 Elo+
Tsukuyomi
Tsukuyomi
Daxder
Tsukuyomi
Level 138
God Stats
0W - 1L
1,791 SR
Queue Stats
13W - 4L
1,848 Elo+
Party 1
He Bo
He Bo
Vorvarino
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,904 Elo+
Party 1
Heimdallr
Heimdallr
sp000000ns
Heimdallr
Level 102
God Stats
4W - 2L
1,783 SR
Queue Stats
45W - 34L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GxdDxmn
Tsukuyomi
16
5 / 4 / 14
12,039
669
15,308
18,574
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 2 / 10
12,689
705
10,136
11,376
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Nxrthernn
Cabrakan
16
7 / 2 / 11
12,234
680
10,645
16,297
24,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daxder
Tsukuyomi
14
3 / 7 / 2
11,971
665
14,318
17,335
12,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

He Bo
Vorvarino
He Bo
14
2 / 5 / 2
10,650
592
10,763
11,067
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
sp000000ns
Heimdallr
15
3 / 7 / 2
11,350
631
6,341
14,677
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
19
Kills
8
8
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Daxder
Tsukuyomi
3
7
2
0.57
W
Tsukuyomi
GxdDxmn
Tsukuyomi
5
4
14
3
W
7
2
10
6
W
Cabrakan
Nxrthernn
Cabrakan
7
2
11
6.25
L
He Bo
Vorvarino
He Bo
2
5
2
0.6
L
Heimdallr
sp000000ns
Heimdallr
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,089
Damage
31,422
46,247
Taken
43,079
42,150
Mitigated
21,611
11,601
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Daxder
Tsukuyomi
14,318
2,721
396
3,474
17,335
12,066
544
7,855
8,407
3,097
42,640
W
Tsukuyomi
GxdDxmn
Tsukuyomi
15,308
2,500
0
4,278
18,574
12,647
399
6,255
12,319
3,985
32,484
W
10,136
3,037
0
4,070
11,376
4,626
1,743
2,491
8,885
63,101
3,811
W
Cabrakan
Nxrthernn
Cabrakan
10,645
693
0
3,253
16,297
24,877
42
3,381
12,916
33,990
0
L
He Bo
Vorvarino
He Bo
10,763
730
0
1,419
11,067
3,672
423
5,573
5,016
23,884
0
L
Heimdallr
sp000000ns
Heimdallr
6,341
2,816
0
1,502
14,677
5,873
814
7,905
6,011
0
34,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
33,971
207
Minions Killed
155
10
Camps Cleared
7
1,133,635
Distance Traveled
966,031
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,971
665
48
3
4
359,898
1
W
Tsukuyomi
12,039
669
43
2
1
421,579
1
W
Sol
12,689
705
108
6
7
329,920
3
W
Cabrakan
12,234
680
56
3
2
382,136
1
L
He Bo
10,650
592
43
2
0
304,567
3
L
Heimdallr
11,350
631
64
4
3
301,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role