Player Matchup

Odin
Odin
BrawnyLowflow
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,795 Elo+
Party 1
Neith
Neith
DIETMOBA
Neith
Level 4
God Stats
3W - 1L
1,842 SR
Queue Stats
13W - 7L
1,795 Elo+
Party 1
Atlas
Atlas
Demarn
Atlas
Level 156
God Stats
2W - 2L
1,609 SR
Queue Stats
25W - 17L
1,639 Elo+
Party 1
Loki
Loki
ShinkoShini
Loki
Level 149
God Stats
1W - 0L
1,550 SR
Queue Stats
22W - 14L
1,795 Elo+
Party 1
Persephone
Persephone
Vanlou
Persephone
Level 123
God Stats
2W - 0L
1,791 SR
Queue Stats
21W - 13L
1,657 Elo+
Party 1
Team Averages
Level 110
1,659 SR
1,736 Elo+

VS

Team Averages
Level 58
1,623 SR
1,471 Elo+
Xbalanque
Xbalanque
BarberShreds
Xbalanque
Level 56
God Stats
14W - 12L
1,709 SR
Queue Stats
17W - 14L
1,628 Elo+
Solo
Nemesis
Nemesis
FRaynoud
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,497 Elo+
Party 2
Terra
Terra
Noderx3
Terra
Level 89
God Stats
0W - 1L
1,942 SR
Queue Stats
26W - 28L
1,448 Elo+
Party 2
Freya
Freya
Teddy_BearOso
Freya
Level 108
God Stats
0W - 1L
1,327 SR
Queue Stats
20W - 31L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
o76osc_nfs
Kukulkan
Level 23
God Stats
11W - 6L
1,636 SR
Queue Stats
19W - 20L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 15
10,444
949
9,051
10,759
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
DIETMOBA
Neith
17
1 / 0 / 14
10,450
950
11,124
5,473
2,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Demarn
Atlas
19
4 / 1 / 23
11,212
1,019
18,126
11,512
12,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
17 / 3 / 11
13,728
1,248
22,701
8,924
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Vanlou
Persephone
19
8 / 0 / 13
12,507
1,137
16,709
5,555
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

257

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BarberShreds
Xbalanque
16
1 / 7 / 3
9,647
877
10,515
16,128
5,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
FRaynoud
Nemesis
16
0 / 3 / 5
9,242
840
2,631
12,113
7,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Noderx3
Terra
16
1 / 7 / 5
9,958
905
8,319
24,947
11,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 9 / 1
10,287
935
8,857
16,239
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
o76osc_nfs
Kukulkan
16
1 / 9 / 5
9,762
887
6,083
13,792
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
34
Kills
7
7
Deaths
35
76
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BarberShreds
Xbalanque
1
7
3
0.36
W
4
3
15
3.83
W
Neith
DIETMOBA
Neith
1
0
14
8
W
Atlas
Demarn
Atlas
4
1
23
15.5
L
Nemesis
FRaynoud
Nemesis
0
3
5
0.83
L
Terra
Noderx3
Terra
1
7
5
0.5
W
17
3
11
7.5
L
4
9
1
0.5
W
Persephone
Vanlou
Persephone
8
0
13
14.5
L
Kukulkan
o76osc_nfs
Kukulkan
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,711
Damage
36,405
42,223
Taken
83,219
29,341
Mitigated
36,212
5,737
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BarberShreds
Xbalanque
10,515
4,470
0
0
16,128
5,447
0
7,504
8,244
0
38,868
W
9,051
1,507
535
1,202
10,759
8,626
0
6,401
4,238
689
13,511
W
Neith
DIETMOBA
Neith
11,124
4,304
0
800
5,473
2,254
0
3,210
2,223
0
32,356
W
Atlas
Demarn
Atlas
18,126
3,104
0
1,209
11,512
12,853
0
5,438
5,608
26,838
0
L
Nemesis
FRaynoud
Nemesis
2,631
240
0
3,084
12,113
7,423
0
3,853
7,981
0
6,243
L
Terra
Noderx3
Terra
8,319
1,459
1,090
3,094
24,947
11,189
0
8,137
15,985
25,122
0
W
22,701
5,746
0
0
8,924
3,560
0
4,889
3,982
0
43,964
L
8,857
2,562
93
908
16,239
6,901
0
6,655
9,105
26,370
2,137
W
Persephone
Vanlou
Persephone
16,709
834
129
1,862
5,555
2,048
0
2,576
2,979
48,156
0
L
Kukulkan
o76osc_nfs
Kukulkan
6,083
1,324
0
539
13,792
5,252
0
7,872
5,587
29,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
48,896
218
Minions Killed
205
10
Camps Cleared
5
1,012,001
Distance Traveled
919,286
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,647
877
72
7
0
174,400
0
W
Odin
10,444
949
15
1
1
202,488
0
W
Neith
10,450
950
56
5
0
167,555
1
W
Atlas
11,212
1,019
18
2
1
221,282
0
L
Nemesis
9,242
840
9
1
0
189,623
0
L
Terra
9,958
905
35
3
2
207,087
0
W
Loki
13,728
1,248
48
4
6
222,658
1
L
Freya
10,287
935
36
3
2
185,091
0
W
Persephone
12,507
1,137
81
7
2
198,018
0
L
Kukulkan
9,762
887
53
5
1
163,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role