Player Matchup

Sylvanus
Sylvanus
CBweezy67
Sylvanus
Level 128
God Stats
0W - 1L
1,547 SR
Queue Stats
3W - 2L
1,359 Elo+
Party 4
Charybdis
Charybdis
JUNIDIZE
Charybdis
Level 89
God Stats
1W - 1L
1,257 SR
Queue Stats
5W - 3L
1,108 Elo+
Party 4
Awilix
Awilix
Korgem
Awilix
Level 79
God Stats
0W - 6L
1,416 SR
Queue Stats
144W - 199L
1,319 Elo+
Party 2
Guan Yu
Guan Yu
Rodrigonh
Guan Yu
Level 49
God Stats
0W - 5L
1,147 SR
Queue Stats
93W - 134L
1,320 Elo+
Party 2
Agni
Agni
hugondorf
Agni
Level 69
God Stats
1W - 3L
1,198 SR
Queue Stats
123W - 164L
1,345 Elo+
Party 2
Team Averages
Level 83
1,313 SR
1,290 Elo+

VS

Team Averages
Level 74
1,443 SR
1,379 Elo+
Kukulkan
Kukulkan
B1oHaZaRD_PUrg3
Kukulkan
Level 30
God Stats
31W - 19L
1,523 SR
Queue Stats
82W - 103L
1,310 Elo+
Party 1
Medusa
Medusa
GIMMIEAHELLYEH
Medusa
Level 102
God Stats
2W - 6L
1,283 SR
Queue Stats
356W - 352L
1,439 Elo+
Party 3
Danzaburou
Danzaburou
XxZACCHEOxX
Danzaburou
Level 68
God Stats
54W - 44L
1,501 SR
Queue Stats
166W - 207L
1,341 Elo+
Party 1
Atlas
Atlas
fuzzball49
Atlas
Level 81
God Stats
9W - 3L
1,601 SR
Queue Stats
190W - 243L
1,337 Elo+
Solo
Fenrir
Fenrir
zachie97
Fenrir
Level 89
God Stats
3W - 8L
1,307 SR
Queue Stats
99W - 91L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CBweezy67
Sylvanus
10
1 / 6 / 1
7,310
406
3,689
14,278
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
JUNIDIZE
Charybdis
10
0 / 5 / 0
6,516
362
1,996
8,745
1,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Korgem
Awilix
13
3 / 8 / 0
8,103
450
5,185
16,307
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Rodrigonh
Guan Yu
13
3 / 5 / 1
8,204
456
6,719
18,210
12,695
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Agni
13
1 / 7 / 1
8,027
446
4,293
9,890
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 0 / 5
9,609
534
5,519
6,425
2,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 1 / 6
10,664
592
9,461
13,959
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Danzaburou
XxZACCHEOxX
Danzaburou
18
5 / 4 / 3
11,249
625
13,352
9,080
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
15
6 / 0 / 11
9,434
524
10,372
10,627
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
zachie97
Fenrir
15
7 / 3 / 10
9,792
544
8,630
10,356
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
8
Kills
30
31
Deaths
8
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
5
6.5
L
Sylvanus
CBweezy67
Sylvanus
1
6
1
0.25
W
8
1
6
11
L
Charybdis
JUNIDIZE
Charybdis
0
5
0
0
L
Awilix
Korgem
Awilix
3
8
0
0.38
L
Guan Yu
Rodrigonh
Guan Yu
3
5
1
0.7
W
Danzaburou
XxZACCHEOxX
Danzaburou
5
4
3
1.63
W
Atlas
6
0
11
11.5
L
Agni
1
7
1
0.21
W
Fenrir
zachie97
Fenrir
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,882
Damage
47,334
67,430
Taken
50,447
29,647
Mitigated
20,435
13,169
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,519
901
0
69
6,425
2,279
0
3,036
3,021
52,047
0
L
Sylvanus
CBweezy67
Sylvanus
3,689
581
1,521
3,302
14,278
7,773
261
5,725
8,553
19,482
0
W
9,461
3,032
0
3,471
13,959
5,117
3,461
1,592
12,367
0
90,398
L
Charybdis
JUNIDIZE
Charybdis
1,996
1,114
0
780
8,745
1,962
223
3,481
5,264
0
29,018
L
Awilix
Korgem
Awilix
5,185
1,247
0
4,424
16,307
4,303
0
2,880
13,427
0
47,779
L
Guan Yu
Rodrigonh
Guan Yu
6,719
1,148
0
2,546
18,210
12,695
0
400
17,810
0
45,239
W
Danzaburou
XxZACCHEOxX
Danzaburou
13,352
6,849
605
1,783
9,080
3,774
2,367
176
8,902
0
72,194
W
Atlas
10,372
3,632
938
2,330
10,627
4,334
219
1,289
9,260
34,930
0
L
Agni
4,293
581
0
596
9,890
2,914
784
3,590
6,300
45,151
0
W
Fenrir
zachie97
Fenrir
8,630
1,364
0
1,579
10,356
4,931
0
1,419
8,915
0
50,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
50,748
346
Minions Killed
494
0
Camps Cleared
0
1,414,923
Distance Traveled
1,610,090
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,609
534
109
6
0
313,918
2
L
Sylvanus
7,310
406
24
1
0
240,074
7
W
Medusa
10,664
592
138
8
0
298,373
0
L
Charybdis
6,516
362
59
3
0
263,668
1
L
Awilix
8,103
450
85
5
0
316,174
2
L
Guan Yu
8,204
456
92
5
0
305,337
1
W
Danzaburou
11,249
625
133
7
0
306,554
5
W
Atlas
9,434
524
45
3
0
343,119
8
L
Agni
8,027
446
86
5
0
289,670
5
W
Fenrir
9,792
544
69
4
0
348,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role