Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
LordRimuru2
Nike
Level 61
God Stats
6W - 4L
1,582 SR
Queue Stats
78W - 92L
1,380 Elo+
Party 2
Loki
Loki
NoMercySmoke
Loki
Level 48
God Stats
2W - 0L
1,713 SR
Queue Stats
28W - 30L
1,455 Elo+
Party 1
Medusa
Medusa
Sr ArkadiuZ
Medusa
Level 81
God Stats
5W - 9L
1,331 SR
Queue Stats
259W - 326L
1,444 Elo+
Solo
Hercules
Hercules
iBulleTz
Hercules
Level 38
God Stats
2W - 0L
1,476 SR
Queue Stats
97W - 85L
1,500 Elo+
Party 1
Team Averages
Level 81
1,517 SR
1,463 Elo+

VS

Team Averages
Level 31
1,543 SR
1,514 Elo+
Gilgamesh
Gilgamesh
Crezta
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Necrolote
Morgan Le Fay
Level 43
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo
Da Ji
Da Ji
ToxFire
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Virustax
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
yametesempaiiuwu
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 0 / 4
6,934
630
5,117
2,636
877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
 
Zeus
11
5 / 0 / 4
6,934
630
5,117
2,636
877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 1 / 7
6,545
595
2,963
7,001
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 8
6,599
600
5,939
6,739
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
6 / 1 / 3
6,925
630
4,804
4,990
1,475
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
iBulleTz
Hercules
12
4 / 0 / 1
6,885
626
5,389
5,504
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crezta
Gilgamesh
9
1 / 2 / 0
4,982
453
3,119
7,114
3,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Necrolote
Morgan Le Fay
8
0 / 3 / 1
4,939
449
1,997
4,569
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ToxFire
Da Ji
8
1 / 6 / 0
5,088
463
3,564
8,506
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Virustax
Atlas
6
1 / 3 / 0
4,506
410
1,400
6,825
2,584
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 6 / 1
4,788
435
1,970
5,405
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
25
Kills
3
3
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
4
7
W
Zeus
 
Zeus
5
0
4
7
L
Gilgamesh
Crezta
Gilgamesh
1
2
0
0.5
W
3
1
7
6.5
L
Morgan Le Fay
Necrolote
Morgan Le Fay
0
3
1
0.17
W
2
1
8
6
W
Medusa
6
1
3
7.5
L
Da Ji
ToxFire
Da Ji
1
6
0
0.17
L
Atlas
Virustax
Atlas
1
3
0
0.33
W
Hercules
iBulleTz
Hercules
4
0
1
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,329
Damage
12,050
29,506
Taken
32,419
11,249
Mitigated
11,551
11,157
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,117
152
0
896
2,636
877
346
799
1,685
35,384
0
W
Zeus
 
Zeus
5,117
152
0
896
2,636
877
346
799
1,685
35,384
0
L
Gilgamesh
Crezta
Gilgamesh
3,119
809
0
568
7,114
3,713
0
91
6,666
0
16,717
W
2,963
553
0
2,141
7,001
2,976
240
785
6,170
0
20,689
L
Morgan Le Fay
Necrolote
Morgan Le Fay
1,997
112
0
204
4,569
1,433
0
2,473
2,058
18,322
0
W
5,939
1,129
0
3,124
6,739
1,973
0
490
6,249
0
43,347
W
Medusa
4,804
2,184
0
912
4,990
1,475
0
478
4,432
0
37,143
L
Da Ji
ToxFire
Da Ji
3,564
922
0
2,358
8,506
2,323
0
1,117
7,305
0
22,177
L
Atlas
Virustax
Atlas
1,400
634
0
740
6,825
2,584
0
1,436
5,389
7,281
0
W
Hercules
iBulleTz
Hercules
5,389
1,854
0
3,188
5,504
3,071
118
503
4,937
0
35,104
L
1,970
756
0
261
5,405
1,498
0
0
5,405
0
19,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
24,303
429
Minions Killed
179
0
Camps Cleared
0
1,298,222
Distance Traveled
904,193
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,934
630
83
8
0
193,048
1
W
Zeus
6,934
630
83
8
0
193,048
1
L
Gilgamesh
4,982
453
37
3
0
196,515
2
W
Nike
6,545
595
35
3
0
232,477
5
L
Morgan Le Fay
4,939
449
40
4
0
203,184
4
W
Loki
6,599
600
79
7
0
248,377
1
W
Medusa
6,925
630
70
6
0
195,336
0
L
Da Ji
5,088
463
47
4
0
178,846
0
L
Atlas
4,506
410
12
1
0
145,838
0
W
Hercules
6,885
626
79
7
0
235,936
4
L
Neith
4,788
435
43
4
0
179,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role