Player Matchup

Cthulhu
Cthulhu
Platinum IV
GoldMouth_X
Cthulhu
Platinum IV
Level 134
God Stats
3W - 5L
1,510 SR
Queue Stats
255W - 249L
1,786 MMR
Solo
Nox
Nox
Platinum V
elchurroglaseado
Nox
Platinum V
Level 138
God Stats
15W - 7L
1,713 SR
Queue Stats
160W - 151L
1,811 MMR
Solo
Charybdis
Charybdis
Platinum III
kingmoss22
Charybdis
Platinum III
Level 127
God Stats
17W - 9L
1,712 SR
Queue Stats
406W - 404L
1,844 MMR
Solo
Ravana
Ravana
Platinum III
mixed-brewer7
Ravana
Platinum III
Level 64
God Stats
3W - 0L
1,858 SR
Queue Stats
101W - 92L
1,830 MMR
Solo
Cliodhna
Cliodhna
Platinum II
serjaguer9
Cliodhna
Platinum II
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 402L
1,896 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,659 SR
1,833 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,613 SR
1,834 MMR
Ganesha
Ganesha
Gold I
DemiGodChino
Ganesha
Gold I
Level 129
God Stats
6W - 8L
1,477 SR
Queue Stats
103W - 95L
1,732 MMR
Solo
Awilix
Awilix
Platinum II
KINGjosh2335
Awilix
Platinum II
Level 144
God Stats
44W - 38L
1,615 SR
Queue Stats
299W - 302L
1,844 MMR
Party 1
Odin
Odin
Platinum II
MulanOnDVD
Odin
Platinum II
Level 146
God Stats
24W - 10L
1,741 SR
Queue Stats
117W - 113L
1,822 MMR
Solo
Hachiman
Hachiman
Platinum II
TTOKhalo
Hachiman
Platinum II
Level 148
God Stats
2W - 2L
1,633 SR
Queue Stats
162W - 157L
1,889 MMR
Party 1
Vulcan
Vulcan
Platinum IV
bryan122wwe
Vulcan
Platinum IV
Level 131
God Stats
18W - 17L
1,598 SR
Queue Stats
409W - 397L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoldMouth_X
Cthulhu
17
2 / 3 / 7
11,614
505
9,455
20,929
17,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 7
11,484
499
9,714
8,440
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
kingmoss22
Charybdis
19
6 / 0 / 5
12,040
523
15,967
13,849
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 1 / 7
12,695
552
13,155
11,413
13,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
serjaguer9
Cliodhna
20
7 / 1 / 6
12,677
551
14,416
16,470
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliArtioGebLoki

VS

Bans
CamazotzBastetTsukuyomiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DemiGodChino
Ganesha
15
0 / 3 / 4
9,561
416
4,565
18,399
19,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
17
1 / 9 / 2
10,763
468
5,006
18,038
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 1
10,193
443
6,441
15,930
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
TTOKhalo
Hachiman
17
1 / 5 / 0
10,919
475
5,407
15,821
3,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
17
2 / 5 / 1
11,025
479
14,553
12,895
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
24
Kills
6
6
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DemiGodChino
Ganesha
0
3
4
0.67
W
Cthulhu
GoldMouth_X
Cthulhu
2
3
7
1.83
L
Awilix
1
9
2
0.22
L
2
2
1
1.25
L
Hachiman
TTOKhalo
Hachiman
1
5
0
0.2
L
Vulcan
2
5
1
0.5
W
5
1
7
8.5
W
Charybdis
kingmoss22
Charybdis
6
0
5
8.5
W
4
1
7
7.5
W
Cliodhna
serjaguer9
Cliodhna
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,707
Damage
35,972
71,101
Taken
81,083
45,556
Mitigated
47,854
33,635
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DemiGodChino
Ganesha
4,565
478
0
2,019
18,399
19,000
0
7,141
11,258
33,213
0
W
Cthulhu
GoldMouth_X
Cthulhu
9,455
498
4,917
8,921
20,929
17,123
295
8,385
12,161
59,965
0
L
Awilix
5,006
1,395
0
500
18,038
5,668
0
3,102
14,936
0
82,171
L
6,441
1,675
0
3,580
15,930
13,639
0
2,785
13,145
0
50,452
L
Hachiman
TTOKhalo
Hachiman
5,407
2,381
0
3,562
15,821
3,860
2,518
815
15,006
0
76,375
L
Vulcan
14,553
6,772
109
1,848
12,895
5,687
0
5,326
7,569
93,847
0
W
9,714
630
0
839
8,440
3,012
1,047
4,756
3,431
66,075
0
W
Charybdis
kingmoss22
Charybdis
15,967
7,632
0
7,907
13,849
4,922
2,587
2,679
11,062
0
104,968
W
13,155
2,581
21
4,480
11,413
13,816
550
1,112
9,718
0
92,388
W
Cliodhna
serjaguer9
Cliodhna
14,416
984
0
6,550
16,470
6,683
1,869
3,233
13,055
0
116,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,510
Gold Earned
52,461
693
Minions Killed
576
0
Camps Cleared
0
2,331,931
Distance Traveled
2,084,058
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,561
416
13
1
0
386,476
5
W
Cthulhu
11,614
505
94
4
0
460,675
3
L
Awilix
10,763
468
124
5
0
410,341
0
L
Odin
10,193
443
116
5
0
460,132
12
L
Hachiman
10,919
475
131
6
0
404,468
8
L
Vulcan
11,025
479
192
8
0
422,641
3
W
Nox
11,484
499
111
5
0
484,211
3
W
Charybdis
12,040
523
147
6
0
406,320
10
W
Ravana
12,695
552
166
7
0
450,288
0
W
Cliodhna
12,677
551
175
8
0
530,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role