Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Goozum
Ares
Level 61
God Stats
2W - 2L
1,171 SR
Queue Stats
51W - 50L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Vareciaa
Hou Yi
Level 115
God Stats
1W - 3L
1,227 SR
Queue Stats
38W - 39L
1,513 Elo+
Party 2
Team Averages
Level 87
1,350 SR
1,503 Elo+

VS

Team Averages
Level 82
1,431 SR
1,500 Elo+
Anubis
Anubis
DannyDubz915
Anubis
Level 90
God Stats
2W - 3L
1,512 SR
Queue Stats
5W - 8L
1,425 Elo+
Solo
Ganesha
Ganesha
HAPPYF33TT
Ganesha
Level 68
God Stats
2W - 7L
1,320 SR
Queue Stats
150W - 153L
1,542 Elo+
Party 1
Thanatos
Thanatos
TpartielCulo
Thanatos
Level 89
God Stats
15W - 23L
1,462 SR
Queue Stats
258W - 277L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 0 / 7
6,107
872
3,902
3,583
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
 
Baron Samedi
10
4 / 0 / 7
6,107
872
3,902
3,583
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Goozum
Ares
9
0 / 1 / 11
5,914
845
2,038
6,586
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Vareciaa
Hou Yi
11
9 / 0 / 4
6,848
978
7,985
4,126
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
4
0 / 1 / 0
4,136
591
969
1,221
430
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
HAPPYF33TT
Ganesha
8
0 / 7 / 0
4,452
636
1,788
10,651
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
TpartielCulo
Thanatos
8
1 / 5 / 0
4,497
642
3,284
4,942
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
17
Kills
1
1
Deaths
13
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
7
7.5
W
Baron Samedi
 
Baron Samedi
4
0
7
7.5
L
Anubis
0
1
0
0
W
Ares
Goozum
Ares
0
1
11
5.5
L
Ganesha
HAPPYF33TT
Ganesha
0
7
0
0
L
Thanatos
TpartielCulo
Thanatos
1
5
0
0.2
W
Hou Yi
Vareciaa
Hou Yi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
6,041
17,878
Taken
16,814
8,854
Mitigated
7,535
6,928
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,902
1,291
637
1,382
3,583
1,360
125
462
3,121
15,156
0
W
Baron Samedi
 
Baron Samedi
3,902
1,291
637
1,382
3,583
1,360
125
462
3,121
15,156
0
L
Anubis
969
94
0
351
1,221
430
0
762
433
4,410
0
W
Ares
Goozum
Ares
2,038
86
0
1,291
6,586
4,360
306
1,514
5,072
5,136
0
L
Ganesha
HAPPYF33TT
Ganesha
1,788
202
0
1,075
10,651
5,559
0
2,981
7,494
5,198
0
L
Thanatos
TpartielCulo
Thanatos
3,284
111
0
1,800
4,942
1,546
0
1,881
2,947
0
8,563
W
Hou Yi
Vareciaa
Hou Yi
7,985
2,985
0
1,599
4,126
1,774
358
1,235
2,891
0
26,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
13,085
119
Minions Killed
21
7
Camps Cleared
0
528,241
Distance Traveled
261,691
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,107
872
35
5
1
123,076
3
W
Baron Samedi
6,107
872
35
5
1
123,076
3
L
Anubis
4,136
591
12
2
0
33,305
1
W
Ares
5,914
845
9
1
0
144,548
3
L
Ganesha
4,452
636
0
0
0
116,649
1
L
Thanatos
4,497
642
9
1
0
111,737
0
W
Hou Yi
6,848
978
40
6
5
137,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role