Player Matchup

Apollo
Apollo
Alarkong
Apollo
Level 157
God Stats
2W - 4L
1,487 SR
Queue Stats
35W - 45L
1,501 Elo+
Party 2
Khepri
Khepri
Go2Kill
Khepri
Level 85
God Stats
5W - 5L
1,476 SR
Queue Stats
39W - 65L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
LokitoNick
Kukulkan
Level 97
God Stats
30W - 32L
1,418 SR
Queue Stats
96W - 124L
1,411 Elo+
Party 2
Team Averages
Level 113
1,460 SR
1,437 Elo+

VS

Team Averages
Level 47
1,463 SR
1,372 Elo+
Cthulhu
Cthulhu
ClawfingersQc
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,344 Elo+
Party 1
Ullr
Ullr
TheFrenchPenguin
Ullr
Level 39
God Stats
10W - 9L
1,519 SR
Queue Stats
14W - 18L
1,424 Elo+
Solo
Vulcan
Vulcan
vking25
Vulcan
Level 13
God Stats
0W - 2L
1,369 SR
Queue Stats
7W - 12L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alarkong
Apollo
14
6 / 4 / 7
9,157
832
10,893
11,119
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Go2Kill
Khepri
13
3 / 2 / 8
9,230
839
5,560
9,069
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
LokitoNick
Kukulkan
13
5 / 2 / 5
8,654
787
10,189
8,092
3,046
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 4 / 8
7,291
663
7,897
10,560
10,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 5 / 4
7,713
701
6,716
11,068
3,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
vking25
Vulcan
12
6 / 5 / 2
8,522
775
8,503
9,289
3,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
8
8
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alarkong
Apollo
6
4
7
2.38
L
Cthulhu
0
4
8
1
W
Khepri
Go2Kill
Khepri
3
2
8
3.5
W
Kukulkan
LokitoNick
Kukulkan
5
2
5
3.75
L
2
5
4
0.8
L
Vulcan
vking25
Vulcan
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,642
Damage
23,116
28,280
Taken
30,917
15,789
Mitigated
17,856
8,396
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alarkong
Apollo
10,893
6,313
0
2,771
11,119
4,307
956
6,249
4,371
0
48,354
L
Cthulhu
7,897
612
0
2,833
10,560
10,554
0
4,183
6,377
18,618
0
W
Khepri
Go2Kill
Khepri
5,560
396
0
3,091
9,069
8,436
0
4,651
3,994
10,686
0
W
Kukulkan
LokitoNick
Kukulkan
10,189
594
0
2,534
8,092
3,046
334
4,705
3,121
30,644
0
L
6,716
3,665
0
1,630
11,068
3,954
0
5,911
5,157
0
17,816
L
Vulcan
vking25
Vulcan
8,503
1,741
708
1,954
9,289
3,348
72
5,795
3,494
25,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
23,526
151
Minions Killed
111
7
Camps Cleared
2
632,969
Distance Traveled
611,266
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,157
832
72
7
5
193,676
3
L
Cthulhu
7,291
663
32
3
0
217,119
2
W
Khepri
9,230
839
17
2
0
238,786
2
W
Kukulkan
8,654
787
62
6
2
200,507
4
L
Ullr
7,713
701
32
3
0
189,395
3
L
Vulcan
8,522
775
47
4
2
204,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role