Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DaMuse
Pele
Level 61
God Stats
5W - 1L
1,710 SR
Queue Stats
111W - 116L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scrub254
Morgan Le Fay
Level 58
God Stats
9W - 7L
1,442 SR
Queue Stats
123W - 134L
1,362 Elo+
Party 2
Cu Chulainn
Cu Chulainn
finn1608
Cu Chulainn
Level 85
God Stats
23W - 32L
1,488 SR
Queue Stats
67W - 92L
1,419 Elo+
Party 4
Heimdallr
Heimdallr
xKiiwyy
Heimdallr
Level 74
God Stats
4W - 9L
1,478 SR
Queue Stats
275W - 297L
1,388 Elo+
Party 4
Team Averages
Level 82
1,520 SR
1,441 Elo+

VS

Team Averages
Level 61
1,340 SR
1,331 Elo+
Jing Wei
Jing Wei
Darkside1341
Jing Wei
Level 50
God Stats
1W - 3L
1,361 SR
Queue Stats
38W - 47L
1,374 Elo+
Solo
Set
Set
ElDeaveid
Set
Level 25
God Stats
3W - 11L
1,234 SR
Queue Stats
32W - 57L
1,314 Elo+
Party 3
Cthulhu
Cthulhu
IanegG
Cthulhu
Level 45
God Stats
5W - 4L
1,331 SR
Queue Stats
78W - 93L
1,338 Elo+
Solo
Heimdallr
Heimdallr
NeikGrim
Heimdallr
Level 106
God Stats
16W - 19L
1,432 SR
Queue Stats
658W - 854L
1,365 Elo+
Party 3
Tiamat
Tiamat
Neonslayer77
Tiamat
Level 79
God Stats
5W - 11L
1,339 SR
Queue Stats
295W - 412L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 2 / 2
9,143
571
11,934
14,489
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
 
Artemis
15
2 / 2 / 2
9,143
571
11,934
14,489
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
DaMuse
Pele
15
9 / 0 / 1
9,362
585
7,752
11,439
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Scrub254
Morgan Le Fay
13
0 / 3 / 3
8,183
511
6,305
9,134
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
finn1608
Cu Chulainn
14
4 / 1 / 1
8,447
528
5,484
10,162
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
xKiiwyy
Heimdallr
13
3 / 1 / 6
8,174
511
10,564
10,301
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darkside1341
Jing Wei
11
1 / 8 / 2
6,776
424
6,888
10,754
2,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 0
6,711
419
2,097
6,624
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cthulhu
IanegG
Cthulhu
10
1 / 4 / 2
6,671
417
5,757
14,925
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
NeikGrim
Heimdallr
14
2 / 3 / 1
8,263
516
9,015
15,964
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
14
1 / 2 / 1
7,792
487
5,023
10,016
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
20
Kills
7
9
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
2
1.5
W
Artemis
 
Artemis
2
2
2
1.5
W
Pele
DaMuse
Pele
9
0
1
9.5
L
Jing Wei
Darkside1341
Jing Wei
1
8
2
0.25
L
2
1
0
2
L
Cthulhu
IanegG
Cthulhu
1
4
2
0.5
L
Heimdallr
NeikGrim
Heimdallr
2
3
1
0.83
L
Tiamat
1
2
1
0.75
W
Morgan Le Fay
Scrub254
Morgan Le Fay
0
3
3
0.5
W
Cu Chulainn
finn1608
Cu Chulainn
4
1
1
4.5
W
Heimdallr
xKiiwyy
Heimdallr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,973
Damage
28,780
70,014
Taken
58,283
29,587
Mitigated
27,968
33,006
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,934
7,264
0
7,752
14,489
5,481
1,047
114
14,375
0
53,950
W
Artemis
 
Artemis
11,934
7,264
0
7,752
14,489
5,481
1,047
114
14,375
0
53,950
W
Pele
DaMuse
Pele
7,752
1,322
0
6,391
11,439
4,057
0
970
10,429
0
61,071
L
Jing Wei
Darkside1341
Jing Wei
6,888
3,705
0
1,719
10,754
2,781
0
924
9,319
0
36,169
L
2,097
1,059
0
2,746
6,624
2,125
0
977
5,647
0
27,367
L
Cthulhu
IanegG
Cthulhu
5,757
401
166
3,190
14,925
10,557
0
898
13,323
19,694
0
L
Heimdallr
NeikGrim
Heimdallr
9,015
5,874
0
3,462
15,964
6,787
0
715
15,116
0
48,237
L
Tiamat
5,023
1,023
0
2,534
10,016
5,718
0
2,791
7,155
45,645
0
W
Morgan Le Fay
Scrub254
Morgan Le Fay
6,305
613
252
2,336
9,134
3,352
746
2,929
5,941
54,265
0
W
Cu Chulainn
finn1608
Cu Chulainn
5,484
1,079
136
3,678
10,162
6,662
656
2,766
7,300
0
52,372
W
Heimdallr
xKiiwyy
Heimdallr
10,564
3,783
0
4,709
10,301
4,554
370
3,942
6,359
0
45,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,452
Gold Earned
36,213
582
Minions Killed
335
0
Camps Cleared
0
1,814,572
Distance Traveled
1,391,204
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,143
571
110
7
0
277,867
4
W
Artemis
9,143
571
110
7
0
277,867
4
W
Pele
9,362
585
104
7
0
322,057
2
L
Jing Wei
6,776
424
66
4
0
317,737
0
L
Set
6,711
419
61
4
0
193,479
0
L
Cthulhu
6,671
417
19
1
0
316,823
10
L
Heimdallr
8,263
516
96
6
0
257,604
3
L
Tiamat
7,792
487
93
6
0
305,561
11
W
Morgan Le Fay
8,183
511
96
6
0
267,902
1
W
Cu Chulainn
8,447
528
91
6
0
335,677
1
W
Heimdallr
8,174
511
71
4
0
333,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role