Player Matchup

Ymir
Ymir
BenifromtheMummy
Ymir
Level 25
God Stats
3W - 2L
1,787 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 1
Eset
Eset
Bosten
Eset
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,393 Elo+
Party 1
Fenrir
Fenrir
Cholito115
Fenrir
Level 55
God Stats
3W - 2L
1,536 SR
Queue Stats
27W - 33L
1,486 Elo+
Solo
Team Averages
Level 66
1,608 SR
1,434 Elo+

VS

Team Averages
Level 95
1,693 SR
1,423 Elo+
Da Ji
Da Ji
Artesel
Da Ji
Level 119
God Stats
4W - 2L
1,609 SR
Queue Stats
9W - 12L
1,293 Elo+
Party 2
Merlin
Merlin
bones109
Merlin
Level 87
God Stats
1W - 0L
1,751 SR
Queue Stats
106W - 106L
1,477 Elo+
Solo
Neith
Neith
iothespacecat
Neith
Level 80
God Stats
3W - 1L
1,720 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,873
687
3,695
12,245
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Bosten
Eset
10
2 / 8 / 2
7,310
731
6,694
9,046
2,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Cholito115
Fenrir
10
2 / 7 / 2
7,032
703
2,482
12,730
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Artesel
Da Ji
12
11 / 2 / 8
8,869
887
13,088
8,127
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
bones109
Merlin
13
9 / 2 / 10
8,746
875
10,742
5,005
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 14
7,106
711
6,207
4,544
1,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
21
21
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Artesel
Da Ji
11
2
8
7.5
L
1
6
3
0.42
L
Eset
Bosten
Eset
2
8
2
0.38
L
Fenrir
Cholito115
Fenrir
2
7
2
0.43
W
Merlin
bones109
Merlin
9
2
10
7
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,871
Damage
30,037
34,021
Taken
17,676
17,469
Mitigated
8,146
4,446
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Artesel
Da Ji
13,088
4,655
0
1,484
8,127
4,694
334
5,248
2,718
0
18,631
L
3,695
1,156
0
675
12,245
8,220
0
3,632
8,393
9,630
0
L
Eset
Bosten
Eset
6,694
707
362
1,633
9,046
2,590
0
3,128
5,692
17,201
0
L
Fenrir
Cholito115
Fenrir
2,482
537
0
1,776
12,730
6,659
0
4,208
8,262
121
12,972
W
Merlin
bones109
Merlin
10,742
1,567
74
1,242
5,005
1,826
824
3,223
1,708
28,221
0
W
6,207
2,868
0
1,208
4,544
1,626
574
2,524
1,945
0
21,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,215
Gold Earned
24,721
74
Minions Killed
96
3
Camps Cleared
6
446,367
Distance Traveled
461,523
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,869
887
8
1
3
170,109
4
L
Ymir
6,873
687
10
1
1
128,979
0
L
Eset
7,310
731
35
4
1
151,606
0
L
Fenrir
7,032
703
29
3
1
165,782
2
W
Merlin
8,746
875
49
5
0
159,187
0
W
Neith
7,106
711
39
4
3
132,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role