Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Airman1942
Sobek
Level 48
God Stats
1W - 2L
1,191 SR
Queue Stats
40W - 46L
1,405 Elo+
Party 1
Discordia
Discordia
FilosofoPunk
Discordia
Level 143
God Stats
2W - 0L
1,643 SR
Queue Stats
156W - 168L
1,363 Elo+
Solo
Cerberus
Cerberus
Tuohretso
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,541 Elo+
Solo
Fenrir
Fenrir
WhoWhat3
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 1
Team Averages
Level 74
1,472 SR
1,461 Elo+

VS

Team Averages
Level 95
1,485 SR
1,453 Elo+
Bellona
Bellona
SandyRiv3rs
Bellona
Level 107
God Stats
7W - 8L
1,415 SR
Queue Stats
173W - 187L
1,382 Elo+
Party 3
Kali
Kali
SpaceGoose72
Kali
Level 71
God Stats
0W - 1L
1,325 SR
Queue Stats
7W - 6L
1,537 Elo+
Party 2
Chronos
Chronos
SweetLou003
Chronos
Level 128
God Stats
6W - 5L
1,567 SR
Queue Stats
127W - 152L
1,405 Elo+
Party 3
Kuzenbo
Kuzenbo
kryss69
Kuzenbo
Level 104
God Stats
9W - 7L
1,629 SR
Queue Stats
444W - 419L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
xWafflexSt
Xbalanque
Level 65
God Stats
1W - 2L
1,487 SR
Queue Stats
127W - 122L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
17 / 7 / 11
13,485
963
28,907
21,201
13,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
20
17 / 7 / 11
13,485
963
28,907
21,201
13,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
17
0 / 6 / 22
10,784
770
7,344
20,805
25,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
FilosofoPunk
Discordia
19
3 / 3 / 22
11,316
808
15,456
8,418
4,584
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Tuohretso
Cerberus
18
9 / 3 / 16
11,188
799
13,745
20,991
30,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
WhoWhat3
Fenrir
17
3 / 8 / 18
10,536
753
9,501
15,359
14,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SandyRiv3rs
Bellona
17
3 / 6 / 14
9,859
704
10,185
18,139
18,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 9 / 17
10,156
725
12,271
16,059
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
SweetLou003
Chronos
16
5 / 7 / 16
9,974
712
9,275
16,302
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
kryss69
Kuzenbo
19
3 / 3 / 23
11,641
832
14,113
19,332
29,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
xWafflexSt
Xbalanque
18
11 / 7 / 12
11,659
833
20,893
13,784
5,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
109
49
Kills
27
34
Deaths
32
100
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
17
7
11
3.21
W
Ne Zha
 
Ne Zha
17
7
11
3.21
W
Sobek
0
6
22
1.83
W
Discordia
FilosofoPunk
Discordia
3
3
22
4.67
L
Bellona
SandyRiv3rs
Bellona
3
6
14
1.67
L
5
9
17
1.5
L
Chronos
SweetLou003
Chronos
5
7
16
1.86
W
Cerberus
Tuohretso
Cerberus
9
3
16
5.67
W
Fenrir
WhoWhat3
Fenrir
3
8
18
1.5
L
Kuzenbo
kryss69
Kuzenbo
3
3
23
4.83
L
Xbalanque
xWafflexSt
Xbalanque
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,860
Damage
66,737
107,975
Taken
83,616
103,615
Mitigated
66,517
38,283
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
28,907
8,166
1,372
6,903
21,201
13,553
2,488
6,470
14,731
0
57,779
W
Ne Zha
 
Ne Zha
28,907
8,166
1,372
6,903
21,201
13,553
2,488
6,470
14,731
0
57,779
W
Sobek
7,344
221
1,872
4,914
20,805
25,990
146
5,084
15,721
15,019
0
W
Discordia
FilosofoPunk
Discordia
15,456
320
2,202
1,008
8,418
4,584
1,480
2,912
5,506
34,614
0
L
Bellona
SandyRiv3rs
Bellona
10,185
1,011
3,190
2,206
18,139
18,673
599
6,728
11,411
0
18,961
L
12,271
4,712
0
2,505
16,059
6,722
44
7,670
8,389
0
17,518
L
Chronos
SweetLou003
Chronos
9,275
2,887
1,717
1,595
16,302
5,901
1,829
6,996
9,306
26,409
0
W
Cerberus
Tuohretso
Cerberus
13,745
788
3,585
7,002
20,991
30,980
592
4,644
16,347
29,064
0
W
Fenrir
WhoWhat3
Fenrir
9,501
3,246
34
1,116
15,359
14,955
504
4,278
11,081
0
16,510
L
Kuzenbo
kryss69
Kuzenbo
14,113
3,445
1,014
3,334
19,332
29,897
62
7,107
12,225
27,505
0
L
Xbalanque
xWafflexSt
Xbalanque
20,893
9,606
1,415
1,117
13,784
5,324
719
8,044
5,740
0
32,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,794
Gold Earned
53,289
226
Minions Killed
127
0
Camps Cleared
0
1,482,540
Distance Traveled
1,143,303
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,485
963
44
3
0
236,504
0
W
Ne Zha
13,485
963
44
3
0
236,504
0
W
Sobek
10,784
770
22
2
0
245,463
0
W
Discordia
11,316
808
41
3
0
243,301
0
L
Bellona
9,859
704
19
1
0
249,045
3
L
Kali
10,156
725
15
1
0
207,208
2
L
Chronos
9,974
712
37
3
0
218,682
3
W
Cerberus
11,188
799
58
4
0
277,728
0
W
Fenrir
10,536
753
17
1
0
243,040
0
L
Kuzenbo
11,641
832
26
2
0
263,234
1
L
Xbalanque
11,659
833
30
2
0
205,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role