Player Matchup

Xing Tian
Xing Tian
Amberlink
Xing Tian
Level 48
God Stats
1W - 5L
1,289 SR
Queue Stats
100W - 122L
1,418 Elo+
Party 2
Scylla
Scylla
DeviantHero
Scylla
Level 146
God Stats
3W - 3L
1,476 SR
Queue Stats
137W - 141L
1,407 Elo+
Party 2
Ganesha
Ganesha
JC_knight98
Ganesha
Level 49
God Stats
1W - 4L
1,353 SR
Queue Stats
282W - 278L
1,480 Elo+
Solo
Bakasura
Bakasura
The5Virtues
Bakasura
Level 129
God Stats
0W - 2L
1,261 SR
Queue Stats
128W - 136L
1,393 Elo+
Party 2
Hun Batz
Hun Batz
george42
Hun Batz
Level 120
God Stats
1W - 2L
1,482 SR
Queue Stats
69W - 63L
1,536 Elo+
Party 2
Team Averages
Level 98
1,372 SR
1,447 Elo+

VS

Team Averages
Level 91
1,634 SR
1,457 Elo+
Thoth
Thoth
JMARMS21
Thoth
Level 61
God Stats
5W - 2L
1,725 SR
Queue Stats
100W - 91L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LavaFC
Tsukuyomi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 72L
1,458 Elo+
Party 1
Ares
Ares
Nastie Nugent
Ares
Level 155
God Stats
20W - 8L
1,719 SR
Queue Stats
423W - 456L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
QuazeFakey
Gilgamesh
Level 69
God Stats
1W - 0L
1,726 SR
Queue Stats
55W - 54L
1,429 Elo+
Party 1
Athena
Athena
TheAlbinoDino88
Athena
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 169L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Amberlink
Xing Tian
13
2 / 6 / 3
8,518
710
5,742
15,703
18,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
15
1 / 4 / 4
8,027
669
17,162
10,849
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
JC_knight98
Ganesha
14
0 / 7 / 8
8,622
719
10,025
19,374
23,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
The5Virtues
Bakasura
14
2 / 6 / 3
8,424
702
4,170
11,774
5,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
george42
Hun Batz
16
3 / 5 / 1
9,324
777
12,419
14,046
6,506
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JMARMS21
Thoth
17
8 / 2 / 16
10,398
867
18,619
7,622
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LavaFC
Tsukuyomi
18
8 / 2 / 14
10,980
915
16,092
11,944
6,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 24
9,404
784
10,640
14,140
18,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
QuazeFakey
Gilgamesh
17
6 / 1 / 18
10,147
846
15,615
12,379
11,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 18
10,187
849
4,730
14,422
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
118
8
Kills
28
28
Deaths
10
19
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Amberlink
Xing Tian
2
6
3
0.58
L
Scylla
1
4
4
0.75
L
Ganesha
JC_knight98
Ganesha
0
7
8
0.57
W
Thoth
JMARMS21
Thoth
8
2
16
8
W
Tsukuyomi
LavaFC
Tsukuyomi
8
2
14
7.5
W
2
4
24
3.5
W
Gilgamesh
QuazeFakey
Gilgamesh
6
1
18
15
L
Bakasura
The5Virtues
Bakasura
2
6
3
0.58
W
4
1
18
13
L
Hun Batz
george42
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
65,696
71,746
Taken
60,507
59,208
Mitigated
53,627
16,812
Healing
25,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Amberlink
Xing Tian
5,742
674
717
1,367
15,703
18,869
0
8,632
6,819
7,122
0
L
Scylla
17,162
1,580
2,158
2,858
10,849
4,557
0
5,225
5,624
32,305
0
L
Ganesha
JC_knight98
Ganesha
10,025
1,057
980
2,497
19,374
23,919
0
8,086
10,855
21,324
0
W
Thoth
JMARMS21
Thoth
18,619
543
1,643
1,147
7,622
3,540
1,197
3,700
3,922
36,757
0
W
Tsukuyomi
LavaFC
Tsukuyomi
16,092
4,591
1,790
5,104
11,944
6,536
699
5,493
6,321
0
34,567
W
10,640
707
348
420
14,140
18,122
460
6,791
7,293
14,930
0
W
Gilgamesh
QuazeFakey
Gilgamesh
15,615
4,499
4,337
3,771
12,379
11,185
1,563
8,015
4,364
0
23,490
L
Bakasura
The5Virtues
Bakasura
4,170
3,009
1,516
2,038
11,774
5,357
0
5,969
5,590
0
9,251
W
4,730
593
2,680
4,616
14,422
14,244
312
8,930
5,123
12,255
0
L
Hun Batz
george42
Hun Batz
12,419
2,497
373
2,308
14,046
6,506
0
6,077
7,804
0
27,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
51,116
106
Minions Killed
112
0
Camps Cleared
0
981,877
Distance Traveled
1,197,921
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,518
710
6
1
0
148,220
0
L
Scylla
8,027
669
27
2
0
196,663
2
L
Ganesha
8,622
719
0
0
0
196,561
0
W
Thoth
10,398
867
46
4
0
235,050
0
W
Tsukuyomi
10,980
915
26
2
0
239,938
0
W
Ares
9,404
784
4
0
0
226,674
4
W
Gilgamesh
10,147
846
18
2
0
254,192
0
L
Bakasura
8,424
702
29
2
0
225,745
1
W
Athena
10,187
849
18
2
0
242,067
0
L
Hun Batz
9,324
777
44
4
0
214,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role