Player Matchup

Danzaburou
Danzaburou
SUPERSTAR651
Danzaburou
Level 24
God Stats
1W - 0L
1,449 SR
Queue Stats
13W - 20L
1,202 Elo+
Party 1
Ganesha
Ganesha
Swiccle
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,337 Elo+
Party 1
Zeus
Zeus
Tanky Bovine
Zeus
Level 68
God Stats
2W - 1L
1,303 SR
Queue Stats
130W - 133L
1,387 Elo+
Party 1
Mulan
Mulan
frostyfrog280
Mulan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,430 Elo+
Party 1
Thoth
Thoth
polarguy41686
Thoth
Level 123
God Stats
3W - 0L
1,699 SR
Queue Stats
110W - 111L
1,294 Elo+
Solo
Team Averages
Level 62
1,490 SR
1,330 Elo+

VS

Team Averages
Level 78
1,465 SR
1,382 Elo+
Da Ji
Da Ji
Mira6425
Da Ji
Level 121
God Stats
4W - 7L
1,397 SR
Queue Stats
697W - 751L
1,371 Elo+
Solo
Bastet
Bastet
MisuraAunel
Bastet
Level 29
God Stats
4W - 2L
1,869 SR
Queue Stats
127W - 129L
1,336 Elo+
Party 2
Serqet
Serqet
QCVersace
Serqet
Level 56
God Stats
0W - 4L
1,124 SR
Queue Stats
221W - 233L
1,389 Elo+
Solo
Anubis
Anubis
TheDoofWarrior
Anubis
Level 86
God Stats
1W - 3L
1,228 SR
Queue Stats
190W - 165L
1,398 Elo+
Party 2
Hades
Hades
andre7souza
Hades
Level 100
God Stats
1W - 1L
1,708 SR
Queue Stats
57W - 56L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SUPERSTAR651
Danzaburou
19
6 / 8 / 18
12,591
700
13,010
16,007
5,052
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Swiccle
Ganesha
20
0 / 10 / 32
13,918
773
12,719
29,113
36,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
14 / 8 / 12
15,455
859
35,243
16,746
5,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 7 / 13
14,164
787
20,957
23,324
20,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 8 / 13
13,900
772
15,279
13,976
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mira6425
Da Ji
19
5 / 13 / 19
11,966
665
15,997
19,329
8,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
20
13 / 4 / 19
14,280
793
19,546
19,321
7,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
QCVersace
Serqet
18
4 / 9 / 20
11,689
649
12,292
21,546
7,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 7 / 19
13,979
777
23,678
25,907
12,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 11 / 19
12,718
707
12,560
23,742
14,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
135
44
Kills
39
41
Deaths
44
88
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Mira6425
Da Ji
5
13
19
1.12
L
Bastet
13
4
19
5.63
L
Serqet
QCVersace
Serqet
4
9
20
1.56
W
Danzaburou
SUPERSTAR651
Danzaburou
6
8
18
1.88
W
Ganesha
Swiccle
Ganesha
0
10
32
1.6
W
14
8
12
2.5
L
12
7
19
3.07
L
5
11
19
1.32
W
11
7
13
2.5
W
13
8
13
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,208
Damage
84,073
99,166
Taken
109,845
72,223
Mitigated
50,335
22,655
Healing
33,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Mira6425
Da Ji
15,997
1,889
640
828
19,329
8,091
0
9,721
9,294
0
27,496
L
Bastet
19,546
6,046
1,216
6,947
19,321
7,259
180
11,731
7,402
0
32,684
L
Serqet
QCVersace
Serqet
12,292
3,388
1,858
2,092
21,546
7,960
27
13,226
7,958
0
13,609
W
Danzaburou
SUPERSTAR651
Danzaburou
13,010
6,614
1,904
2,718
16,007
5,052
2,544
5,886
10,121
0
28,417
W
Ganesha
Swiccle
Ganesha
12,719
1,091
0
1,122
29,113
36,844
333
9,074
18,868
32,829
0
W
35,243
3,297
1,510
4,766
16,746
5,069
1,442
5,000
11,746
63,574
0
L
23,678
736
1,197
11,593
25,907
12,486
866
13,917
11,636
53,873
0
L
12,560
1,633
1,600
5,078
23,742
14,539
474
18,118
5,456
24,498
0
W
20,957
2,672
1,813
4,914
23,324
20,763
741
11,829
11,165
6,618
26,398
W
15,279
1,263
1,295
2,613
13,976
4,495
420
4,449
9,193
23,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,028
Gold Earned
64,632
183
Minions Killed
157
0
Camps Cleared
0
1,351,804
Distance Traveled
1,286,314
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,966
665
21
1
0
225,459
0
L
Bastet
14,280
793
28
2
0
321,651
0
L
Serqet
11,689
649
11
1
0
255,283
0
W
Danzaburou
12,591
700
46
3
0
263,586
1
W
Ganesha
13,918
773
0
0
0
259,906
0
W
Zeus
15,455
859
60
3
0
280,352
0
L
Anubis
13,979
777
70
4
0
231,475
0
L
Hades
12,718
707
27
2
0
252,446
2
W
Mulan
14,164
787
41
2
0
266,699
0
W
Thoth
13,900
772
36
2
0
281,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role