Player Matchup

Sol
Sol
CESARLV98
Sol
Level 130
God Stats
0W - 1L
1,332 SR
Queue Stats
8W - 13L
1,425 Elo+
Solo
Cerberus
Cerberus
OneDayHomie
Cerberus
Level 117
God Stats
7W - 4L
1,404 SR
Queue Stats
140W - 120L
1,542 Elo+
Party 1
Medusa
Medusa
Tauiino
Medusa
Level 74
God Stats
1W - 1L
1,706 SR
Queue Stats
56W - 43L
1,516 Elo+
Party 1
Team Averages
Level 107
1,481 SR
1,494 Elo+

VS

Team Averages
Level 92
1,609 SR
1,534 Elo+
Neith
Neith
SonarECKS
Neith
Level 69
God Stats
81W - 56L
1,592 SR
Queue Stats
238W - 246L
1,534 Elo+
Solo
Ah Puch
Ah Puch
YoEloyy
Ah Puch
Level 83
God Stats
22W - 13L
1,661 SR
Queue Stats
402W - 418L
1,535 Elo+
Solo
Tyr
Tyr
skoolboyy101
Tyr
Level 124
God Stats
328W - 324L
1,574 SR
Queue Stats
417W - 406L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,667
606
3,465
8,503
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
OneDayHomie
Cerberus
10
1 / 4 / 2
6,707
610
4,180
14,804
12,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Tauiino
Medusa
11
2 / 5 / 1
7,036
640
6,426
9,717
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SonarECKS
Neith
13
7 / 0 / 6
8,602
782
12,859
5,898
1,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
YoEloyy
Ah Puch
13
4 / 1 / 9
8,299
754
10,640
5,852
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 9
7,825
711
3,842
11,096
5,629
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
14
14
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Cerberus
OneDayHomie
Cerberus
1
4
2
0.5
W
Neith
SonarECKS
Neith
7
0
6
10
L
Medusa
Tauiino
Medusa
2
5
1
0.5
W
Ah Puch
YoEloyy
Ah Puch
4
1
9
8.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,071
Damage
27,341
33,024
Taken
22,846
19,095
Mitigated
9,449
6,607
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,465
602
0
1,692
8,503
3,444
0
3,491
5,012
25,974
1,672
L
Cerberus
OneDayHomie
Cerberus
4,180
64
0
3,187
14,804
12,116
0
3,406
11,398
13,302
0
W
Neith
SonarECKS
Neith
12,859
5,119
0
2,073
5,898
1,923
1,597
3,006
2,892
0
32,400
L
Medusa
Tauiino
Medusa
6,426
2,694
886
842
9,717
3,535
0
3,966
5,751
0
18,945
W
Ah Puch
YoEloyy
Ah Puch
10,640
542
0
3,478
5,852
1,897
656
1,757
4,095
35,737
0
W
3,842
256
0
3,811
11,096
5,629
391
2,767
8,329
0
12,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,410
Gold Earned
24,726
132
Minions Killed
124
5
Camps Cleared
5
535,748
Distance Traveled
652,216
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,667
606
66
6
3
168,604
1
L
Cerberus
6,707
610
33
3
0
191,076
3
W
Neith
8,602
782
42
4
3
219,005
0
L
Medusa
7,036
640
33
3
2
176,068
2
W
Ah Puch
8,299
754
64
6
2
212,779
3
W
Tyr
7,825
711
18
2
0
220,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role