Player Matchup

Bacchus
Bacchus
FatNut
Bacchus
Level 21
God Stats
2W - 7L
1,270 SR
Queue Stats
36W - 41L
1,322 Elo+
Party 2
Terra
Terra
JVlystery
Terra
Level 143
God Stats
48W - 40L
1,736 SR
Queue Stats
251W - 209L
1,648 Elo+
Party 2
Arachne
Arachne
ToxicApple13
Arachne
Level 88
God Stats
1W - 4L
1,339 SR
Queue Stats
54W - 52L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
Wvdee
Danzaburou
Level 94
God Stats
0W - 4L
1,439 SR
Queue Stats
83W - 96L
1,394 Elo+
Party 2
Poseidon
Poseidon
Zyikes
Poseidon
Level 99
God Stats
1W - 5L
1,321 SR
Queue Stats
74W - 92L
1,411 Elo+
Party 2
Team Averages
Level 89
1,421 SR
1,443 Elo+

VS

Team Averages
Level 79
1,556 SR
1,536 Elo+
Anubis
Anubis
BigProAliens
Anubis
Level 93
God Stats
20W - 11L
1,694 SR
Queue Stats
183W - 150L
1,549 Elo+
Party 1
Fafnir
Fafnir
BleachedGene
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 26L
1,569 Elo+
Party 1
Olorun
Olorun
IXFjordXI
Olorun
Level 141
God Stats
1W - 0L
1,662 SR
Queue Stats
84W - 59L
1,590 Elo+
Party 1
Ratatoskr
Ratatoskr
LazyFrogRobotMK2
Ratatoskr
Level 65
God Stats
28W - 33L
1,440 SR
Queue Stats
127W - 158L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spade529
Ah Muzen Cab
Level 77
God Stats
2W - 0L
1,487 SR
Queue Stats
78W - 69L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FatNut
Bacchus
12
0 / 8 / 2
8,785
366
4,357
21,867
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
JVlystery
Terra
20
6 / 4 / 3
13,526
564
16,649
23,481
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
ToxicApple13
Arachne
16
6 / 10 / 6
11,632
485
13,388
19,959
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Wvdee
Danzaburou
15
2 / 7 / 4
10,203
425
12,201
18,047
5,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Zyikes
Poseidon
18
3 / 7 / 5
12,138
506
11,591
18,916
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 6 / 6
14,774
616
20,757
17,995
9,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
19
6 / 0 / 21
14,061
586
14,632
18,761
27,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
IXFjordXI
Olorun
20
7 / 3 / 13
14,908
621
17,280
18,205
7,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
19
3 / 6 / 8
12,396
517
9,679
20,708
8,297
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Spade529
Ah Muzen Cab
19
8 / 2 / 14
13,393
558
22,024
14,432
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
17
Kills
36
36
Deaths
17
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
6
6
2.5
W
Fafnir
6
0
21
16.5
L
Bacchus
FatNut
Bacchus
0
8
2
0.13
W
Olorun
IXFjordXI
Olorun
7
3
13
4.5
L
Terra
JVlystery
Terra
6
4
3
1.88
W
Ratatoskr
3
6
8
1.17
W
Ah Muzen Cab
Spade529
Ah Muzen Cab
8
2
14
7.5
L
Arachne
ToxicApple13
Arachne
6
10
6
0.9
L
Danzaburou
Wvdee
Danzaburou
2
7
4
0.57
L
Poseidon
Zyikes
Poseidon
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,186
Damage
84,372
102,270
Taken
90,101
38,128
Mitigated
58,496
26,114
Healing
41,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,757
1,908
0
10,903
17,995
9,233
438
8,527
9,468
110,733
0
W
Fafnir
14,632
2,808
0
6,824
18,761
27,514
16
4,774
13,987
54,328
0
L
Bacchus
FatNut
Bacchus
4,357
567
723
2,672
21,867
15,388
0
8,505
13,362
25,437
0
W
Olorun
IXFjordXI
Olorun
17,280
9,208
1,233
10,093
18,205
7,412
5,767
5,082
13,123
133,528
0
L
Terra
JVlystery
Terra
16,649
2,613
1,138
9,900
23,481
6,425
1,051
16,389
7,092
86,933
7,313
W
Ratatoskr
9,679
1,545
0
6,088
20,708
8,297
542
8,113
12,595
0
87,029
W
Ah Muzen Cab
Spade529
Ah Muzen Cab
22,024
9,156
0
6,812
14,432
6,040
2,765
6,264
8,168
0
107,382
L
Arachne
ToxicApple13
Arachne
13,388
8,502
0
4,113
19,959
6,886
0
9,658
10,301
0
71,140
L
Danzaburou
Wvdee
Danzaburou
12,201
1,733
0
3,786
18,047
5,780
656
8,578
9,469
0
64,744
L
Poseidon
Zyikes
Poseidon
11,591
1,384
524
3,258
18,916
3,649
0
9,539
9,377
85,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,284
Gold Earned
69,532
639
Minions Killed
703
0
Camps Cleared
0
2,301,687
Distance Traveled
2,352,949
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,774
616
177
7
0
393,406
11
W
Fafnir
14,061
586
60
3
0
487,050
2
L
Bacchus
8,785
366
49
2
0
437,838
4
W
Olorun
14,908
621
180
8
0
427,227
4
L
Terra
13,526
564
185
8
0
452,965
1
W
Ratatoskr
12,396
517
119
5
0
551,139
4
W
Ah Muzen Cab
13,393
558
167
7
0
494,127
7
L
Arachne
11,632
485
108
5
0
480,895
4
L
Danzaburou
10,203
425
112
5
0
472,446
15
L
Poseidon
12,138
506
185
8
0
457,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role