Player Matchup

Pele
Pele
ABlackDaddy
Pele
Level 129
God Stats
37W - 49L
1,513 SR
Queue Stats
353W - 375L
1,558 Elo+
Party 1
Achilles
Achilles
ArcaneAlto
Achilles
Level 89
God Stats
1W - 1L
1,448 SR
Queue Stats
19W - 26L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
AreolaGrande92
Cthulhu
Level 125
God Stats
42W - 46L
1,555 SR
Queue Stats
318W - 353L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
BcuzBorderlands
Zhong Kui
Level 112
God Stats
2W - 5L
1,543 SR
Queue Stats
643W - 672L
1,487 Elo+
Solo
Ah Puch
Ah Puch
KermitDFroge298
Ah Puch
Level 112
God Stats
3W - 0L
1,743 SR
Queue Stats
90W - 88L
1,497 Elo+
Party 3
Team Averages
Level 113
1,560 SR
1,510 Elo+

VS

Team Averages
Level 88
1,512 SR
1,532 Elo+
Ra
Ra
Blue Husky4499
Ra
Level 65
God Stats
19W - 14L
1,653 SR
Queue Stats
130W - 130L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
MIXLIFE
Amaterasu
Level 85
God Stats
4W - 9L
1,334 SR
Queue Stats
193W - 183L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WhyRileyT
Tsukuyomi
Level 67
God Stats
37W - 23L
1,633 SR
Queue Stats
72W - 69L
1,536 Elo+
Solo
Neith
Neith
hishfam
Neith
Level 94
God Stats
7W - 4L
1,861 SR
Queue Stats
189W - 182L
1,550 Elo+
Solo
Terra
Terra
jmill40
Terra
Level 129
God Stats
1W - 8L
1,075 SR
Queue Stats
1,804W - 1,760L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 10
11,167
1,015
6,922
9,824
4,011
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
ArcaneAlto
Achilles
19
5 / 4 / 13
11,757
1,069
14,686
20,764
18,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 0 / 12
10,096
918
7,576
11,628
12,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
BcuzBorderlands
Zhong Kui
18
5 / 1 / 10
11,444
1,040
14,102
12,891
8,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 2 / 10
11,994
1,090
25,889
14,254
7,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

218

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,983
908
10,919
12,912
4,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MIXLIFE
Amaterasu
16
2 / 7 / 4
10,231
930
12,020
20,327
20,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
WhyRileyT
Tsukuyomi
16
3 / 3 / 3
10,766
979
17,347
13,513
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
hishfam
Neith
17
1 / 2 / 6
10,421
947
16,675
13,677
5,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
jmill40
Terra
17
0 / 2 / 5
10,140
922
7,638
13,012
9,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
19
Kills
7
7
Deaths
19
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
Achilles
ArcaneAlto
Achilles
5
4
13
2.88
W
0
0
12
6
W
Zhong Kui
BcuzBorderlands
Zhong Kui
5
1
10
10
L
1
5
3
0.5
W
6
2
10
5.5
L
Amaterasu
MIXLIFE
Amaterasu
2
7
4
0.57
L
Tsukuyomi
WhyRileyT
Tsukuyomi
3
3
3
1.5
L
Neith
hishfam
Neith
1
2
6
2
L
Terra
jmill40
Terra
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,175
Damage
64,599
69,361
Taken
73,441
51,897
Mitigated
46,996
16,724
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,922
1,309
0
1,504
9,824
4,011
0
2,117
7,707
0
29,983
W
Achilles
ArcaneAlto
Achilles
14,686
1,693
672
3,813
20,764
18,931
0
6,897
13,867
6,728
21,452
W
7,576
264
1,425
587
11,628
12,792
0
3,123
8,505
24,870
0
W
Zhong Kui
BcuzBorderlands
Zhong Kui
14,102
402
0
4,101
12,891
8,468
0
2,700
10,191
32,696
0
L
10,919
620
1,745
1,409
12,912
4,974
0
9,909
2,832
38,034
0
W
25,889
814
425
4,197
14,254
7,695
0
3,720
10,534
48,521
0
L
Amaterasu
MIXLIFE
Amaterasu
12,020
5,314
0
1,484
20,327
20,533
0
12,820
7,103
0
18,706
L
Tsukuyomi
WhyRileyT
Tsukuyomi
17,347
3,096
0
1,095
13,513
5,723
0
9,751
3,545
0
36,893
L
Neith
hishfam
Neith
16,675
7,146
0
2,163
13,677
5,777
0
8,853
4,449
0
36,509
L
Terra
jmill40
Terra
7,638
337
2,745
2,798
13,012
9,989
0
8,863
3,974
34,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,458
Gold Earned
51,541
239
Minions Killed
267
6
Camps Cleared
8
1,147,876
Distance Traveled
1,132,185
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,167
1,015
56
5
1
250,083
0
W
Achilles
11,757
1,069
30
3
0
240,440
0
W
Cthulhu
10,096
918
46
4
0
205,077
0
W
Zhong Kui
11,444
1,040
62
6
2
226,735
1
L
Ra
9,983
908
73
7
0
226,324
2
W
Ah Puch
11,994
1,090
45
4
3
225,541
0
L
Amaterasu
10,231
930
25
2
5
233,008
1
L
Tsukuyomi
10,766
979
40
4
3
255,819
0
L
Neith
10,421
947
65
6
0
211,755
1
L
Terra
10,140
922
64
6
0
205,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role