Player Matchup

Ah Puch
Ah Puch
Gold III
Danyck2
Ah Puch
Gold III
Level 82
God Stats
13W - 4L
1,630 SR
Queue Stats
21W - 19L
1,843 MMR
Party 1
Khepri
Khepri
Silver I
OBe4KnH88
Khepri
Silver I
Level 57
God Stats
25W - 14L
1,684 SR
Queue Stats
53W - 70L
1,239 MMR
Party 1
Izanami
Izanami
Gold II
VincLabrecque
Izanami
Gold II
Level 123
God Stats
17W - 10L
1,631 SR
Queue Stats
31W - 29L
1,850 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,648 SR
1,644 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,654 SR
1,594 MMR
Janus
Janus
Silver II
DriftedOrb123
Janus
Silver II
Level 109
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 5L
1,571 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Killikopela
Cu Chulainn
Gold V
Level 109
God Stats
2W - 1L
1,631 SR
Queue Stats
3W - 1L
1,577 MMR
Solo
Neith
Neith
Gold III
METTA_GURU
Neith
Gold III
Level 123
God Stats
6W - 4L
1,645 SR
Queue Stats
215W - 256L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Danyck2
Ah Puch
12
0 / 4 / 2
8,405
560
14,536
10,990
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
OBe4KnH88
Khepri
12
0 / 2 / 2
8,961
597
4,637
21,547
28,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
11
2 / 7 / 0
8,701
580
6,538
16,708
7,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
HerculesBastetChaacGebPoseidon

VS

Bans
GilgameshBacchusOdinKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,595
706
17,932
11,103
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Killikopela
Cu Chulainn
14
3 / 1 / 8
10,090
673
13,256
16,462
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
15
5 / 0 / 7
10,464
698
14,551
7,926
2,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Danyck2
Ah Puch
0
4
2
0.25
W
5
1
8
9
W
Cu Chulainn
Killikopela
Cu Chulainn
3
1
8
7
W
Neith
5
0
7
8.5
L
Khepri
OBe4KnH88
Khepri
0
2
2
0.5
L
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
45,739
49,245
Taken
35,491
40,554
Mitigated
17,211
5,178
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Danyck2
Ah Puch
14,536
36
0
1,440
10,990
4,639
0
3,254
7,173
35,235
0
W
17,932
383
967
3,311
11,103
3,758
759
7,219
3,884
53,479
0
W
Cu Chulainn
Killikopela
Cu Chulainn
13,256
2,492
0
4,162
16,462
10,665
157
7,823
8,639
0
38,572
W
Neith
14,551
4,734
0
1,500
7,926
2,788
1,865
4,889
3,037
0
40,607
L
Khepri
OBe4KnH88
Khepri
4,637
81
512
2,208
21,547
28,849
0
8,864
11,538
12,592
0
L
Izanami
6,538
3,341
0
1,018
16,708
7,066
0
4,877
11,288
0
37,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
31,149
155
Minions Killed
227
2
Camps Cleared
11
811,711
Distance Traveled
887,493
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,405
560
50
3
0
282,807
4
W
Janus
10,595
706
106
7
3
280,781
4
W
Cu Chulainn
10,090
673
59
4
6
314,443
6
W
Neith
10,464
698
62
4
2
292,269
3
L
Khepri
8,961
597
13
1
1
286,087
7
L
Izanami
8,701
580
92
6
1
242,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role