Player Matchup

Amaterasu
Amaterasu
BlondeCosine891
Amaterasu
Level 45
God Stats
4W - 8L
1,356 SR
Queue Stats
16W - 25L
1,236 Elo+
Party 2
Atlas
Atlas
Fiji LeLeche
Atlas
Level 68
God Stats
2W - 2L
1,516 SR
Queue Stats
77W - 79L
1,386 Elo+
Party 2
Nemesis
Nemesis
KingDiego0880
Nemesis
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,242 Elo+
Party 2
Baron Samedi
Baron Samedi
windows loading
Baron Samedi
Level 49
God Stats
4W - 9L
1,279 SR
Queue Stats
16W - 27L
1,264 Elo+
Party 2
Danzaburou
Danzaburou
xXlucoaXx
Danzaburou
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 60L
1,328 Elo+
Party 2
Team Averages
Level 50
1,430 SR
1,291 Elo+

VS

Team Averages
Level 40
1,329 SR
1,279 Elo+
Sol
Sol
Groudon5155
Sol
Level 30
God Stats
0W - 4L
1,151 SR
Queue Stats
64W - 91L
1,239 Elo+
Party 1
Bakasura
Bakasura
Melon_Prince_2
Bakasura
Level 24
God Stats
1W - 1L
1,669 SR
Queue Stats
24W - 29L
1,319 Elo+
Party 1
Sobek
Sobek
camerocity
Sobek
Level 44
God Stats
0W - 2L
1,111 SR
Queue Stats
88W - 140L
1,210 Elo+
Party 1
Hachiman
Hachiman
germanfuel
Hachiman
Level 54
God Stats
0W - 1L
1,210 SR
Queue Stats
128W - 201L
1,250 Elo+
Party 1
King Arthur
King Arthur
guerrero_gaps
King Arthur
Level 48
God Stats
5W - 8L
1,505 SR
Queue Stats
173W - 199L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlondeCosine891
Amaterasu
12
1 / 2 / 3
6,794
566
4,347
7,481
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 4
6,404
534
3,076
8,593
5,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
11
5 / 5 / 2
7,232
603
7,363
7,886
2,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
windows loading
Baron Samedi
11
1 / 3 / 2
6,559
547
3,277
6,737
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xXlucoaXx
Danzaburou
11
4 / 0 / 1
6,762
564
5,906
5,015
1,475
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,801
483
3,123
5,389
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
2 / 3 / 1
5,966
497
4,420
9,101
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
8
2 / 1 / 1
4,958
413
2,867
5,640
4,578
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
germanfuel
Hachiman
9
1 / 3 / 2
5,541
462
3,183
7,252
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
guerrero_gaps
King Arthur
12
5 / 2 / 0
7,025
585
5,812
9,655
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
12
Kills
11
11
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlondeCosine891
Amaterasu
1
2
3
1.25
W
1
1
4
3
L
1
3
2
0.67
W
Nemesis
5
5
2
1.2
L
Bakasura
2
3
1
0.83
L
Sobek
2
1
1
2.5
L
Hachiman
germanfuel
Hachiman
1
3
2
0.67
L
King Arthur
guerrero_gaps
King Arthur
5
2
0
2.5
W
Baron Samedi
windows loading
Baron Samedi
1
3
2
0.67
W
Danzaburou
xXlucoaXx
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
19,405
35,712
Taken
37,037
16,743
Mitigated
14,759
10,459
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlondeCosine891
Amaterasu
4,347
2,169
0
3,009
7,481
4,588
0
0
7,165
0
27,732
W
3,076
1,337
1,266
1,936
8,593
5,714
72
1,898
6,585
17,671
0
L
3,123
822
0
563
5,389
1,294
432
1,379
4,010
24,787
0
W
Nemesis
7,363
4,194
0
215
7,886
2,409
926
914
6,657
0
28,726
L
Bakasura
4,420
3,323
0
3,113
9,101
2,693
0
2,298
6,803
0
24,020
L
Sobek
2,867
205
0
546
5,640
4,578
0
1,036
4,604
5,660
0
L
Hachiman
germanfuel
Hachiman
3,183
1,846
0
1,774
7,252
1,441
0
1,640
5,612
0
22,163
L
King Arthur
guerrero_gaps
King Arthur
5,812
1,126
0
1,984
9,655
4,753
124
0
9,655
0
38,031
W
Baron Samedi
windows loading
Baron Samedi
3,277
181
108
1,414
6,737
2,557
738
2,481
3,874
35,313
0
W
Danzaburou
xXlucoaXx
Danzaburou
5,906
2,420
0
2,511
5,015
1,475
1,962
697
4,318
0
36,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
29,291
263
Minions Killed
237
0
Camps Cleared
0
1,126,897
Distance Traveled
1,106,899
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,794
566
54
5
0
196,433
0
W
Atlas
6,404
534
25
2
0
226,024
0
L
Sol
5,801
483
52
4
0
183,505
0
W
Nemesis
7,232
603
50
4
0
256,173
0
L
Bakasura
5,966
497
66
6
0
263,755
0
L
Sobek
4,958
413
10
1
0
237,531
2
L
Hachiman
5,541
462
40
3
0
206,272
0
L
King Arthur
7,025
585
69
6
0
215,836
7
W
Baron Samedi
6,559
547
67
6
0
220,019
2
W
Danzaburou
6,762
564
67
6
0
228,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role