Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GUTTERRAGE
Chronos
Level 110
God Stats
8W - 7L
1,532 SR
Queue Stats
438W - 448L
1,387 Elo+
Party 1
Cerberus
Cerberus
RequiredLotus10
Cerberus
Level 126
God Stats
6W - 3L
1,718 SR
Queue Stats
310W - 296L
1,472 Elo+
Party 2
Zeus
Zeus
eliatrope95
Zeus
Level 80
God Stats
10W - 6L
1,458 SR
Queue Stats
80W - 92L
1,394 Elo+
Party 2
Set
Set
thunderwalrus16
Set
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 117L
1,375 Elo+
Party 1
Team Averages
Level 102
1,535 SR
1,438 Elo+

VS

Team Averages
Level 64
1,431 SR
1,353 Elo+
Baron Samedi
Baron Samedi
Firehound192
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,231 Elo+
Party 3
Mulan
Mulan
General-copr
Mulan
Level 101
God Stats
28W - 21L
1,207 SR
Queue Stats
616W - 648L
1,420 Elo+
Solo
Freya
Freya
Larry2146
Freya
Level 98
God Stats
40W - 41L
1,491 SR
Queue Stats
526W - 682L
1,395 Elo+
Party 3
Neith
Neith
Maxq4551
Neith
Level 24
God Stats
3W - 3L
1,439 SR
Queue Stats
31W - 41L
1,293 Elo+
Party 4
Sobek
Sobek
TyrUpp
Sobek
Level 81
God Stats
14W - 12L
1,518 SR
Queue Stats
243W - 271L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 0
7,078
643
4,363
5,667
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
 
Neith
13
0 / 0 / 0
7,078
643
4,363
5,667
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
GUTTERRAGE
Chronos
11
8 / 1 / 5
7,247
659
10,768
8,314
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
9
5 / 1 / 8
6,892
627
5,757
11,271
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 4 / 1
6,773
616
3,802
5,146
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
3 / 3 / 2
5,978
543
3,715
6,682
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Firehound192
Baron Samedi
10
2 / 5 / 2
5,609
510
1,709
5,227
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
6,718
611
7,101
10,169
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Larry2146
Freya
9
2 / 2 / 0
5,485
499
2,332
6,739
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Neith
Maxq4551
Neith
8
2 / 8 / 1
5,552
505
6,989
8,626
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
TyrUpp
Sobek
7
1 / 5 / 2
5,116
465
2,794
10,931
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
9
9
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
W
Neith
 
Neith
0
0
0
0
L
Baron Samedi
Firehound192
Baron Samedi
2
5
2
0.6
W
Chronos
GUTTERRAGE
Chronos
8
1
5
10.5
L
2
0
2
3
L
Freya
Larry2146
Freya
2
2
0
1
L
Neith
Maxq4551
Neith
2
8
1
0.31
W
Cerberus
5
1
8
9
L
Sobek
TyrUpp
Sobek
1
5
2
0.4
W
3
4
1
0.88
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,768
Damage
20,925
42,747
Taken
41,692
19,148
Mitigated
18,900
15,220
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,363
1,040
0
2,314
5,667
2,225
1,056
116
5,187
0
46,258
W
Neith
 
Neith
4,363
1,040
0
2,314
5,667
2,225
1,056
116
5,187
0
46,258
L
Baron Samedi
Firehound192
Baron Samedi
1,709
387
0
95
5,227
2,074
0
1,625
3,471
14,279
0
W
Chronos
GUTTERRAGE
Chronos
10,768
4,400
0
2,393
8,314
2,553
2,323
1,578
6,736
37,036
0
L
7,101
731
0
5,436
10,169
5,073
0
1,639
8,502
614
36,204
L
Freya
Larry2146
Freya
2,332
577
0
2,196
6,739
2,246
0
2,700
3,979
21,644
6,961
L
Neith
Maxq4551
Neith
6,989
4,096
36
1,146
8,626
2,125
0
6,399
2,227
0
24,757
W
Cerberus
5,757
486
317
4,519
11,271
8,413
396
2,431
8,798
20,403
0
L
Sobek
TyrUpp
Sobek
2,794
485
126
1,787
10,931
7,382
0
7,745
3,186
9,363
0
W
3,802
197
0
639
5,146
1,690
882
2,128
2,937
33,726
0
W
3,715
1,736
736
1,988
6,682
2,042
0
822
5,687
0
26,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,046
Gold Earned
28,480
437
Minions Killed
223
0
Camps Cleared
0
1,293,770
Distance Traveled
982,559
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,078
643
91
8
0
206,943
9
W
Neith
7,078
643
91
8
0
206,943
9
L
Baron Samedi
5,609
510
23
2
0
164,222
0
W
Chronos
7,247
659
73
7
0
201,659
0
L
Mulan
6,718
611
86
8
0
229,788
1
L
Freya
5,485
499
57
5
0
219,471
3
L
Neith
5,552
505
42
4
0
172,321
0
W
Cerberus
6,892
627
50
5
0
222,189
0
L
Sobek
5,116
465
15
1
0
196,757
0
W
Zeus
6,773
616
81
7
0
210,732
1
W
Set
5,978
543
51
5
0
245,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role