Player Matchup

Jormungandr
Jormungandr
ChanceyLordGains
Jormungandr
Level 89
God Stats
33W - 29L
1,496 SR
Queue Stats
147W - 164L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheMightyBuuSack
Tsukuyomi
Level 92
God Stats
1W - 1L
1,269 SR
Queue Stats
124W - 122L
1,388 Elo+
Party 1
Ra
Ra
TopRamenxLoD
Ra
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,198 Elo+
Solo
Kuzenbo
Kuzenbo
UndercoverCorgi
Kuzenbo
Level 55
God Stats
19W - 21L
1,483 SR
Queue Stats
152W - 172L
1,339 Elo+
Party 1
Hachiman
Hachiman
vonniegh
Hachiman
Level 103
God Stats
27W - 24L
1,479 SR
Queue Stats
75W - 97L
1,299 Elo+
Party 1
Team Averages
Level 74
1,445 SR
1,315 Elo+

VS

Team Averages
Level 85
1,421 SR
1,357 Elo+
Nu Wa
Nu Wa
BattlingGem51
Nu Wa
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
51W - 66L
1,207 Elo+
Party 2
Chang'e
Chang'e
Commie_Pitino
Chang'e
Level 87
God Stats
3W - 1L
1,368 SR
Queue Stats
43W - 52L
1,299 Elo+
Solo
Bellona
Bellona
Luupus07
Bellona
Level 94
God Stats
0W - 1L
1,525 SR
Queue Stats
10W - 9L
1,461 Elo+
Party 3
Charybdis
Charybdis
Mr_Fahrenheit186
Charybdis
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 158L
1,356 Elo+
Party 2
Fenrir
Fenrir
SlyfoolHD
Fenrir
Level 119
God Stats
1W - 4L
1,213 SR
Queue Stats
10W - 9L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChanceyLordGains
Jormungandr
11
4 / 0 / 3
6,757
676
7,616
5,408
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
9
5 / 2 / 3
5,849
585
5,387
6,226
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
5,018
502
1,768
3,377
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 5
5,558
556
2,469
6,141
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
vonniegh
Hachiman
9
3 / 0 / 2
5,393
539
4,336
3,573
741
Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,076
508
2,787
5,299
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chang'e
8
2 / 3 / 1
5,072
507
4,636
6,479
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Luupus07
Bellona
7
0 / 3 / 1
4,493
449
1,594
7,940
4,110
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
8
1 / 3 / 1
4,981
498
3,144
6,164
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
SlyfoolHD
Fenrir
3
0 / 2 / 0
3,664
366
709
2,975
677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Jormungandr
ChanceyLordGains
Jormungandr
4
0
3
5.5
L
Chang'e
2
3
1
0.83
L
Bellona
Luupus07
Bellona
0
3
1
0.17
L
Charybdis
1
3
1
0.5
L
Fenrir
SlyfoolHD
Fenrir
0
2
0
0
W
Tsukuyomi
5
2
3
3.25
W
0
2
1
0.25
W
1
0
5
3.5
W
Hachiman
vonniegh
Hachiman
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
12,870
24,725
Taken
28,857
11,881
Mitigated
8,837
9,075
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,787
1,155
0
1,175
5,299
1,138
0
1,910
3,041
16,126
0
W
Jormungandr
ChanceyLordGains
Jormungandr
7,616
2,758
0
2,123
5,408
4,419
1,605
709
4,627
42,008
0
L
Chang'e
4,636
1,125
997
2,560
6,479
1,607
78
2,165
4,314
19,480
0
L
Bellona
Luupus07
Bellona
1,594
619
126
662
7,940
4,110
72
5,066
2,874
0
17,208
L
Charybdis
3,144
1,582
0
1,668
6,164
1,305
0
1,450
4,714
0
24,381
L
Fenrir
SlyfoolHD
Fenrir
709
305
22
1,067
2,975
677
0
878
2,061
0
5,517
W
Tsukuyomi
5,387
1,981
0
1,850
6,226
1,772
375
1,495
4,551
0
20,014
W
1,768
340
20
764
3,377
892
698
1,903
1,252
23,037
0
W
2,469
1,130
210
2,526
6,141
4,057
0
1,703
4,307
16,712
0
W
Hachiman
vonniegh
Hachiman
4,336
2,205
0
1,582
3,573
741
224
844
2,565
0
26,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
23,286
249
Minions Killed
180
0
Camps Cleared
0
920,149
Distance Traveled
810,111
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,076
508
33
3
0
172,329
3
W
Jormungandr
6,757
676
89
9
0
167,231
2
L
Chang'e
5,072
507
46
5
0
163,583
0
L
Bellona
4,493
449
34
3
0
213,535
0
L
Charybdis
4,981
498
55
6
0
169,270
2
L
Fenrir
3,664
366
12
1
0
91,394
1
W
Tsukuyomi
5,849
585
37
4
0
222,725
0
W
Ra
5,018
502
41
4
0
152,586
1
W
Kuzenbo
5,558
556
30
3
0
197,798
4
W
Hachiman
5,393
539
52
5
0
179,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role