Player Matchup

Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Bu_le_Patron
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,517 Elo+
Party 2
Ra
Ra
Chaoludo
Ra
Level 148
God Stats
9W - 11L
1,603 SR
Queue Stats
314W - 238L
1,596 Elo+
Party 2
Nox
Nox
GarratheerTTV
Nox
Level 160
God Stats
2W - 3L
1,663 SR
Queue Stats
326W - 239L
1,597 Elo+
Party 2
Apollo
Apollo
UnderworldSsparK
Apollo
Level 156
God Stats
13W - 21L
1,295 SR
Queue Stats
70W - 80L
1,532 Elo+
Party 2
Team Averages
Level 122
1,510 SR
1,540 Elo+

VS

Team Averages
Level 111
1,500 SR
1,507 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DieselDestroys
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 354L
1,439 Elo+
Party 1
Raijin
Raijin
Millonbeast67
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 148L
1,592 Elo+
Party 1
Mulan
Mulan
buuvie
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
5 / 0 / 5
6,542
595
4,272
6,173
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
 
Geb
9
5 / 0 / 5
6,542
595
4,272
6,173
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Bu_le_Patron
Hun Batz
11
5 / 0 / 6
6,660
605
5,436
6,276
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 0 / 1
6,312
574
3,971
5,816
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 2
6,278
571
2,747
3,856
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 4
5,795
527
4,079
4,614
1,297
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 1 / 0
5,746
522
3,519
6,792
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
 
Arachne
10
0 / 1 / 0
5,746
522
3,519
6,792
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
 
Neith
9
0 / 3 / 0
5,491
499
3,494
5,047
1,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
 
Neith
9
0 / 3 / 0
5,491
499
3,494
5,047
1,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 3 / 0
5,009
455
1,724
7,357
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 5 / 1
5,474
498
3,394
6,010
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
buuvie
Mulan
8
0 / 3 / 1
5,181
471
1,984
7,671
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
20
Kills
2
2
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
0
5
7.5
W
Geb
 
Geb
5
0
5
7.5
L
Arachne
 
Arachne
0
1
0
0
L
Arachne
 
Arachne
0
1
0
0
L
Neith
 
Neith
0
3
0
0
L
Neith
 
Neith
0
3
0
0
W
Hun Batz
Bu_le_Patron
Hun Batz
5
0
6
8
W
0
0
1
0.5
L
1
3
0
0.33
W
4
1
2
5
L
1
5
1
0.3
W
1
1
4
3
L
Mulan
buuvie
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,777
Damage
21,128
32,908
Taken
44,716
16,158
Mitigated
15,279
12,860
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,272
641
1,188
1,274
6,173
3,375
0
1,563
4,610
16,691
0
W
Geb
 
Geb
4,272
641
1,188
1,274
6,173
3,375
0
1,563
4,610
16,691
0
L
Arachne
 
Arachne
3,519
1,701
0
2,731
6,792
3,288
0
3,923
2,318
0
29,067
L
Arachne
 
Arachne
3,519
1,701
0
2,731
6,792
3,288
0
3,923
2,318
0
29,067
L
Neith
 
Neith
3,494
662
0
1,247
5,047
1,113
846
584
4,463
0
31,922
L
Neith
 
Neith
3,494
662
0
1,247
5,047
1,113
846
584
4,463
0
31,922
W
Hun Batz
Bu_le_Patron
Hun Batz
5,436
1,224
0
2,520
6,276
1,953
0
776
5,500
0
32,056
W
3,971
465
38
3,667
5,816
4,968
121
0
5,816
38,824
0
L
1,724
753
0
1,752
7,357
2,577
0
2,094
5,263
10,023
0
W
2,747
463
0
970
3,856
1,190
215
1,241
2,615
31,751
0
L
3,394
447
0
591
6,010
1,625
30
2,481
3,529
24,788
0
W
4,079
2,965
0
741
4,614
1,297
902
1,538
3,076
0
29,110
L
Mulan
buuvie
Mulan
1,984
152
0
3,291
7,671
2,275
0
1,357
6,314
0
25,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
38,138
344
Minions Killed
384
0
Camps Cleared
0
1,318,519
Distance Traveled
1,419,342
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,542
595
23
2
0
227,265
2
W
Geb
6,542
595
23
2
0
227,265
2
L
Arachne
5,746
522
59
5
0
248,540
3
L
Arachne
5,746
522
59
5
0
248,540
3
L
Neith
5,491
499
72
7
0
159,911
4
L
Neith
5,491
499
72
7
0
159,911
4
W
Hun Batz
6,660
605
63
6
0
231,211
0
W
Ra
6,312
574
110
10
0
217,986
3
L
Atlas
5,009
455
11
1
0
177,811
0
W
Nox
6,278
571
67
6
0
210,486
3
L
Raijin
5,474
498
52
5
0
197,337
3
W
Apollo
5,795
527
58
5
0
204,306
1
L
Mulan
5,181
471
59
5
0
227,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role