Player Matchup

Bastet
Bastet
Decipher Death
Bastet
Level 63
God Stats
0W - 1L
1,112 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 1
Chiron
Chiron
DonCheadleShark
Chiron
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 1
Vamana
Vamana
Eyedeaspark
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
Valencompton
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 1
He Bo
He Bo
nikolaswar2
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 1
Team Averages
Level 41
1,422 SR
1,692 Elo+

VS

Team Averages
Level 90
1,517 SR
1,509 Elo+
Serqet
Serqet
Allylove133
Serqet
Level 124
God Stats
3W - 5L
1,470 SR
Queue Stats
67W - 74L
1,508 Elo+
Party 2
Scylla
Scylla
Doctical
Scylla
Level 112
God Stats
4W - 1L
1,614 SR
Queue Stats
361W - 401L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Tookies
Cthulhu
Level 27
God Stats
2W - 0L
1,571 SR
Queue Stats
21W - 20L
1,526 Elo+
Party 2
Pele
Pele
blippin
Pele
Level 108
God Stats
1W - 1L
1,251 SR
Queue Stats
248W - 257L
1,558 Elo+
Party 2
Ares
Ares
shyteatsmite
Ares
Level 79
God Stats
2W - 0L
1,679 SR
Queue Stats
80W - 74L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
6,918
692
7,770
9,107
3,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 4 / 5
8,555
856
8,519
9,322
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
13
4 / 4 / 3
7,990
799
6,594
10,754
8,748
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Valencompton
Cu Chulainn
13
0 / 4 / 6
6,778
678
6,453
13,299
10,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 6
6,964
696
8,414
9,860
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 3 / 9
8,594
859
6,799
7,678
3,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Doctical
Scylla
16
7 / 0 / 5
9,399
940
9,063
5,598
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tookies
Cthulhu
14
0 / 2 / 15
8,262
826
8,024
13,851
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
blippin
Pele
16
10 / 3 / 7
9,850
985
14,649
9,608
4,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 17
8,637
864
8,087
11,572
11,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
9
Kills
23
23
Deaths
10
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
3
9
2.5
L
1
6
6
0.67
W
Scylla
Doctical
Scylla
7
0
5
9.5
L
3
4
5
1.38
L
Vamana
4
4
3
1.38
W
Cthulhu
Tookies
Cthulhu
0
2
15
3.75
L
Cu Chulainn
Valencompton
Cu Chulainn
0
4
6
0.75
W
Pele
blippin
Pele
10
3
7
4.5
L
1
5
6
0.8
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,750
Damage
46,622
52,342
Taken
48,307
28,689
Mitigated
30,422
14,746
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,799
1,010
1,336
905
7,678
3,883
1,389
1,153
6,525
0
8,237
L
7,770
866
1,327
1,436
9,107
3,183
0
4,063
4,735
0
9,396
W
Scylla
Doctical
Scylla
9,063
484
1,391
1,852
5,598
1,767
1,084
474
5,124
22,422
0
L
8,519
1,758
1,288
2,251
9,322
3,448
0
4,623
4,275
0
20,821
L
Vamana
6,594
1,361
720
1,976
10,754
8,748
0
3,988
6,230
0
18,452
W
Cthulhu
Tookies
Cthulhu
8,024
334
955
6,131
13,851
8,145
161
2,928
10,923
14,711
0
L
Cu Chulainn
Valencompton
Cu Chulainn
6,453
448
913
2,210
13,299
10,093
0
6,504
5,955
0
11,751
W
Pele
blippin
Pele
14,649
1,906
1,253
1,226
9,608
4,922
619
1,324
8,284
0
26,439
L
8,414
141
969
1,656
9,860
3,217
0
4,388
5,133
16,147
0
W
8,087
409
2,842
2,870
11,572
11,705
380
2,535
9,037
16,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
44,742
84
Minions Killed
109
0
Camps Cleared
0
933,241
Distance Traveled
1,067,138
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,594
859
4
0
0
182,028
1
L
Bastet
6,918
692
4
0
0
195,839
0
W
Scylla
9,399
940
44
4
0
223,003
1
L
Chiron
8,555
856
30
3
0
181,238
0
L
Vamana
7,990
799
21
2
0
200,032
0
W
Cthulhu
8,262
826
17
2
0
234,402
2
L
Cu Chulainn
6,778
678
17
2
0
177,165
4
W
Pele
9,850
985
33
3
0
215,987
1
L
He Bo
6,964
696
12
1
0
178,967
0
W
Ares
8,637
864
11
1
0
211,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role