Player Matchup

Serqet
Serqet
 
Serqet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
CosmicKiryn
Pele
Level 72
God Stats
0W - 2L
1,268 SR
Queue Stats
226W - 242L
1,442 Elo+
Solo
Nu Wa
Nu Wa
ExplosiveEwok
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 2
Rama
Rama
PlayItLoud
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,649 Elo+
Party 2
Sylvanus
Sylvanus
SirBenbo
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,461 SR
1,540 Elo+

VS

Team Averages
Level 58
1,470 SR
1,417 Elo+
Jing Wei
Jing Wei
HittaBrazy
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Miz_Weboz
Kuzenbo
Level 83
God Stats
1W - 0L
1,505 SR
Queue Stats
56W - 61L
1,446 Elo+
Solo
Chernobog
Chernobog
OafBr3ak3r
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,250 Elo+
Party 1
Sol
Sol
king_narwhal123
Sol
Level 146
God Stats
4W - 3L
1,553 SR
Queue Stats
88W - 93L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
poopienoonoo
Sylvanus
Level 31
God Stats
1W - 0L
1,289 SR
Queue Stats
49W - 60L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 2 / 9
7,500
750
4,800
8,654
5,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
 
Serqet
14
1 / 2 / 9
7,500
750
4,800
8,654
5,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 5 / 9
7,217
722
7,582
12,506
5,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 6 / 8
8,025
803
12,662
11,952
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 5 / 4
9,854
985
13,617
14,105
6,553
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SirBenbo
Sylvanus
14
1 / 4 / 8
7,905
791
5,915
13,860
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HittaBrazy
Jing Wei
13
6 / 4 / 6
8,678
868
8,592
8,013
2,971
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Miz_Weboz
Kuzenbo
14
4 / 3 / 12
9,082
908
5,984
13,116
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
OafBr3ak3r
Chernobog
15
3 / 3 / 11
8,925
893
9,999
9,825
4,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 2 / 13
10,588
1,059
21,843
16,457
15,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
poopienoonoo
Sylvanus
17
1 / 1 / 19
9,534
953
7,455
11,694
11,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
83
14
Kills
22
24
Deaths
13
47
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
9
2.75
L
Serqet
 
Serqet
1
2
9
2.75
L
0
5
9
0.9
L
3
6
8
1.17
W
Jing Wei
HittaBrazy
Jing Wei
6
4
6
2.25
W
Kuzenbo
Miz_Weboz
Kuzenbo
4
3
12
3.33
W
Chernobog
OafBr3ak3r
Chernobog
3
3
11
2.83
L
8
5
4
2
L
Sylvanus
SirBenbo
Sylvanus
1
4
8
1.25
W
8
2
13
7.25
W
Sylvanus
poopienoonoo
Sylvanus
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,376
Damage
53,873
69,731
Taken
59,105
37,765
Mitigated
52,689
27,819
Healing
31,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,800
337
1,427
1,714
8,654
5,157
0
5,110
3,544
0
6,515
L
Serqet
 
Serqet
4,800
337
1,427
1,714
8,654
5,157
0
5,110
3,544
0
6,515
L
7,582
865
1,644
1,564
12,506
5,394
0
6,526
5,980
0
17,123
L
12,662
2,665
1,134
2,120
11,952
4,759
0
5,543
6,409
27,839
0
W
Jing Wei
HittaBrazy
Jing Wei
8,592
6,274
686
779
8,013
2,971
1,852
2,248
5,765
0
15,278
W
Kuzenbo
Miz_Weboz
Kuzenbo
5,984
1,728
995
3,506
13,116
17,926
169
3,415
9,444
11,002
0
W
Chernobog
OafBr3ak3r
Chernobog
9,999
5,333
672
1,690
9,825
4,398
666
4,449
5,376
0
28,571
L
13,617
11,615
891
3,148
14,105
6,553
0
8,390
5,715
0
25,535
L
Sylvanus
SirBenbo
Sylvanus
5,915
1,750
6,416
4,620
13,860
10,745
0
9,713
4,147
7,812
0
W
21,843
7,687
2,631
7,576
16,457
15,936
2,413
4,022
12,049
52,017
0
W
Sylvanus
poopienoonoo
Sylvanus
7,455
2,910
8,460
4,554
11,694
11,458
410
4,443
6,963
13,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
46,807
96
Minions Killed
139
0
Camps Cleared
0
1,123,887
Distance Traveled
915,410
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,500
750
5
1
0
223,069
1
L
Serqet
7,500
750
5
1
0
223,069
1
L
Pele
7,217
722
25
3
0
197,367
1
L
Nu Wa
8,025
803
24
2
0
161,661
0
W
Jing Wei
8,678
868
16
2
0
193,447
1
W
Kuzenbo
9,082
908
7
1
0
177,558
0
W
Chernobog
8,925
893
38
4
0
175,637
0
L
Rama
9,854
985
26
3
0
153,612
0
L
Sylvanus
7,905
791
11
1
0
165,109
0
W
Sol
10,588
1,059
60
6
0
193,470
0
W
Sylvanus
9,534
953
18
2
0
175,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role