Player Matchup

Tsukuyomi
Tsukuyomi
JSplash92
Tsukuyomi
Level 127
God Stats
25W - 34L
1,471 SR
Queue Stats
638W - 686L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
aYo_Hit_This
Ah Puch
Level 104
God Stats
25W - 20L
1,508 SR
Queue Stats
318W - 321L
1,390 Elo+
Party 2
Guan Yu
Guan Yu
taylorkush420
Guan Yu
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 296L
1,473 Elo+
Party 2
Team Averages
Level 115
1,493 SR
1,424 Elo+

VS

Team Averages
Level 139
1,722 SR
1,520 Elo+
Pele
Pele
AbeauLito
Pele
Level 144
God Stats
5W - 4L
1,496 SR
Queue Stats
491W - 404L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
Ashumzlee
Nu Wa
Level 126
God Stats
6W - 1L
1,933 SR
Queue Stats
113W - 93L
1,552 Elo+
Party 1
Chaac
Chaac
ItsKj
Chaac
Level 148
God Stats
8W - 4L
1,737 SR
Queue Stats
375W - 383L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JSplash92
Tsukuyomi
15
8 / 1 / 13
11,582
724
13,703
20,409
23,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
aYo_Hit_This
Ah Puch
16
7 / 0 / 13
11,851
741
20,063
9,648
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
8 / 0 / 15
12,208
763
18,609
21,190
25,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 7 / 1
8,592
537
6,061
19,555
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Ashumzlee
Nu Wa
12
0 / 6 / 1
8,564
535
11,236
10,831
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
ItsKj
Chaac
11
1 / 10 / 0
8,565
535
14,756
30,681
19,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
3
23
Kills
1
1
Deaths
23
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
0
7
1
0.07
L
Nu Wa
Ashumzlee
Nu Wa
0
6
1
0.08
L
Chaac
ItsKj
Chaac
1
10
0
0.1
W
Tsukuyomi
JSplash92
Tsukuyomi
8
1
13
14.5
W
Ah Puch
aYo_Hit_This
Ah Puch
7
0
13
13.5
W
Guan Yu
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,375
Damage
32,053
51,247
Taken
61,067
53,375
Mitigated
28,889
24,130
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,061
1,273
0
1,386
19,555
6,272
0
6,891
12,303
0
30,806
L
Nu Wa
Ashumzlee
Nu Wa
11,236
3,845
0
471
10,831
3,102
0
3,979
6,644
25,757
0
L
Chaac
ItsKj
Chaac
14,756
1,731
286
8,192
30,681
19,515
0
9,577
20,294
5,796
34,315
W
Tsukuyomi
JSplash92
Tsukuyomi
13,703
1,961
537
3,652
20,409
23,868
958
4,763
14,842
0
36,808
W
Ah Puch
aYo_Hit_This
Ah Puch
20,063
1,526
423
4,732
9,648
4,013
715
3,585
5,842
75,106
0
W
Guan Yu
18,609
2,909
3,573
11,213
21,190
25,494
1,067
6,227
14,580
0
44,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,641
Gold Earned
25,721
187
Minions Killed
170
8
Camps Cleared
5
931,151
Distance Traveled
830,364
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,592
537
54
3
2
297,624
6
L
Nu Wa
8,564
535
66
4
2
264,899
8
L
Chaac
8,565
535
50
3
1
267,841
3
W
Tsukuyomi
11,582
724
37
2
3
324,550
3
W
Ah Puch
11,851
741
111
7
3
296,801
4
W
Guan Yu
12,208
763
39
2
2
309,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role