Player Matchup

Ah Puch
Ah Puch
CreampieDatBooty
Ah Puch
Level 46
God Stats
2W - 1L
1,716 SR
Queue Stats
17W - 27L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
KNIGHT-OWL60x
Gilgamesh
Level 103
God Stats
6W - 5L
1,522 SR
Queue Stats
145W - 159L
1,320 Elo+
Party 1
Ne Zha
Ne Zha
MystikDrip
Ne Zha
Level 49
God Stats
4W - 4L
1,398 SR
Queue Stats
175W - 213L
1,294 Elo+
Party 1
Team Averages
Level 66
1,545 SR
1,307 Elo+

VS

Team Averages
Level 85
1,565 SR
1,342 Elo+
Xing Tian
Xing Tian
ACE625
Xing Tian
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
Dr HosenSchlang
Danzaburou
Level 138
God Stats
7W - 1L
1,723 SR
Queue Stats
65W - 97L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
N64N1C0L3
Ah Puch
Level 88
God Stats
101W - 137L
1,471 SR
Queue Stats
134W - 208L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 9
15,003
600
28,490
18,041
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
KNIGHT-OWL60x
Gilgamesh
16
10 / 10 / 2
15,229
609
17,205
22,865
15,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
MystikDrip
Ne Zha
15
0 / 9 / 8
12,995
520
4,710
15,838
4,870
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ACE625
Xing Tian
18
6 / 2 / 14
16,243
650
10,528
22,074
29,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Dr HosenSchlang
Danzaburou
20
11 / 5 / 8
17,325
693
17,550
25,976
11,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
N64N1C0L3
Ah Puch
18
4 / 5 / 12
15,243
610
21,626
14,018
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
12
Kills
21
21
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ACE625
Xing Tian
6
2
14
6.5
L
2
2
9
3.25
W
Danzaburou
Dr HosenSchlang
Danzaburou
11
5
8
3
L
Gilgamesh
KNIGHT-OWL60x
Gilgamesh
10
10
2
1.1
L
Ne Zha
MystikDrip
Ne Zha
0
9
8
0.44
W
Ah Puch
N64N1C0L3
Ah Puch
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,405
Damage
49,704
56,744
Taken
62,068
26,111
Mitigated
46,166
13,526
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ACE625
Xing Tian
10,528
830
1,498
2,731
22,074
29,724
221
9,647
12,427
26,912
0
L
28,490
180
204
8,543
18,041
5,311
392
12,216
5,825
98,350
0
W
Danzaburou
Dr HosenSchlang
Danzaburou
17,550
9,445
0
10,302
25,976
11,396
1,743
11,621
14,355
0
103,043
L
Gilgamesh
KNIGHT-OWL60x
Gilgamesh
17,205
5,397
150
2,595
22,865
15,930
512
10,814
12,051
0
47,505
L
Ne Zha
MystikDrip
Ne Zha
4,710
905
571
1,463
15,838
4,870
411
10,336
5,502
0
32,520
W
Ah Puch
N64N1C0L3
Ah Puch
21,626
74
0
3,488
14,018
5,046
931
7,702
6,316
64,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
48,811
270
Minions Killed
295
9
Camps Cleared
10
1,327,998
Distance Traveled
1,291,238
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
16,243
650
25
1
0
423,163
2
L
Ah Puch
15,003
600
153
6
2
452,933
8
W
Danzaburou
17,325
693
165
7
8
422,178
1
L
Gilgamesh
15,229
609
64
3
3
412,063
3
L
Ne Zha
12,995
520
53
2
4
463,002
3
W
Ah Puch
15,243
610
105
4
2
445,897
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role