Player Matchup

Chaac
Chaac
DROPBOMBSONMOMS
Chaac
Level 120
God Stats
13W - 12L
1,591 SR
Queue Stats
241W - 188L
1,567 Elo+
Party 3
Hun Batz
Hun Batz
ElPibeDelPilar
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 164L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Jeanie0415
Heimdallr
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 26L
1,543 Elo+
Party 3
Olorun
Olorun
Olmetec1
Olorun
Level 123
God Stats
6W - 2L
1,742 SR
Queue Stats
121W - 117L
1,480 Elo+
Party 2
Ymir
Ymir
elpanta10
Ymir
Level 40
God Stats
12W - 6L
1,679 SR
Queue Stats
25W - 21L
1,502 Elo+
Party 2
Team Averages
Level 91
1,603 SR
1,519 Elo+

VS

Team Averages
Level 44
1,488 SR
1,484 Elo+
Bacchus
Bacchus
CommiePsycho
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
iCornHolio_
Chiron
Level 109
God Stats
1W - 2L
1,699 SR
Queue Stats
207W - 187L
1,578 Elo+
Party 1
Tiamat
Tiamat
nothunte
Tiamat
Level 24
God Stats
4W - 6L
1,548 SR
Queue Stats
5W - 10L
1,407 Elo+
Party 1
Loki
Loki
skittlez561s
Loki
Level 47
God Stats
2W - 2L
1,495 SR
Queue Stats
66W - 56L
1,525 Elo+
Solo
Artio
Artio
v_KingRichard_v
Artio
Level 35
God Stats
0W - 4L
1,198 SR
Queue Stats
94W - 120L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,640
540
8,937
14,956
8,382
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
15
6 / 1 / 7
8,781
549
9,723
11,525
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Jeanie0415
Heimdallr
17
9 / 0 / 2
10,348
647
11,032
12,045
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Olmetec1
Olorun
15
7 / 1 / 5
8,667
542
11,976
12,069
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
13
2 / 1 / 12
8,384
524
4,867
11,666
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CommiePsycho
Bacchus
7
0 / 6 / 1
5,369
336
2,705
9,672
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
1 / 7 / 0
7,367
460
11,956
13,107
2,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
nothunte
Tiamat
11
0 / 4 / 1
6,699
419
7,210
9,514
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 0
7,402
463
5,638
12,063
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 0
6,875
430
10,117
16,942
17,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
27
Kills
3
3
Deaths
27
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CommiePsycho
Bacchus
0
6
1
0.08
W
3
0
2
4
W
Hun Batz
6
1
7
9.5
W
Heimdallr
Jeanie0415
Heimdallr
9
0
2
10
W
Olorun
Olmetec1
Olorun
7
1
5
9.5
W
Ymir
2
1
12
8
L
Chiron
1
7
0
0.14
L
Tiamat
nothunte
Tiamat
0
4
1
0.13
L
2
5
0
0.4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,535
Damage
37,626
62,261
Taken
61,298
35,863
Mitigated
35,365
31,609
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CommiePsycho
Bacchus
2,705
157
0
238
9,672
7,631
0
5,533
4,139
5,962
0
W
8,937
2,184
0
8,958
14,956
8,382
70
6,601
7,264
4,296
44,170
W
Hun Batz
9,723
2,555
0
3,732
11,525
4,972
0
1,914
9,428
0
60,060
W
Heimdallr
Jeanie0415
Heimdallr
11,032
4,840
0
7,149
12,045
5,192
2,406
890
11,113
0
84,170
W
Olorun
Olmetec1
Olorun
11,976
5,983
806
7,340
12,069
5,827
473
4,137
7,612
69,029
0
W
Ymir
4,867
819
0
3,624
11,666
11,490
29
4,375
6,812
19,120
0
L
Chiron
11,956
3,818
151
3,034
13,107
2,508
0
2,304
10,761
0
50,636
L
Tiamat
nothunte
Tiamat
7,210
1,024
0
1,567
9,514
4,812
90
4,712
4,802
42,218
0
L
5,638
1,461
0
4,085
12,063
3,088
0
1,725
10,299
0
46,150
L
10,117
1,558
248
5,892
16,942
17,326
0
3,382
12,472
37,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,820
Gold Earned
33,712
532
Minions Killed
325
0
Camps Cleared
0
1,484,338
Distance Traveled
1,448,780
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,369
336
3
0
0
256,856
0
W
Chaac
8,640
540
100
6
0
282,358
2
W
Hun Batz
8,781
549
109
7
0
363,801
5
W
Heimdallr
10,348
647
152
10
0
290,310
6
W
Olorun
8,667
542
140
9
0
264,580
3
W
Ymir
8,384
524
31
2
0
283,289
2
L
Chiron
7,367
460
99
6
0
287,966
3
L
Tiamat
6,699
419
84
5
0
279,456
0
L
Loki
7,402
463
86
5
0
339,665
5
L
Artio
6,875
430
53
3
0
284,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role