Player Matchup

Geb
Geb
Biladamon13
Geb
Level 25
God Stats
13W - 12L
1,446 SR
Queue Stats
21W - 32L
1,373 Elo+
Party 1
Loki
Loki
Hokatzu
Loki
Level 124
God Stats
29W - 18L
1,682 SR
Queue Stats
440W - 467L
1,554 Elo+
Party 1
Bellona
Bellona
Matccar
Bellona
Level 110
God Stats
16W - 11L
1,572 SR
Queue Stats
271W - 252L
1,522 Elo+
Party 1
Thoth
Thoth
Rushifã
Thoth
Level 143
God Stats
15W - 13L
1,547 SR
Queue Stats
115W - 116L
1,470 Elo+
Party 1
Medusa
Medusa
xT R A S Hx4
Medusa
Level 122
God Stats
5W - 3L
1,552 SR
Queue Stats
409W - 425L
1,514 Elo+
Party 1
Team Averages
Level 105
1,560 SR
1,487 Elo+

VS

Team Averages
Level 26
1,377 SR
1,486 Elo+
Hel
Hel
Faenzo
Hel
Level 68
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Marlos95
Olorun
Level 6
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Netinho2695
Cthulhu
Level 36
God Stats
9W - 7L
1,542 SR
Queue Stats
61W - 75L
1,432 Elo+
Solo
Neith
Neith
Sageduelistah
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
WandaMaxximoff
Thanatos
Level 16
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,611
585
1,671
4,356
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Hokatzu
Loki
14
3 / 0 / 5
7,919
609
2,901
5,905
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Matccar
Bellona
13
2 / 3 / 1
7,673
590
7,256
10,500
6,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Rushifã
Thoth
13
8 / 1 / 2
8,402
646
9,013
4,073
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
14 / 1 / 4
9,193
707
12,977
8,779
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Faenzo
Hel
9
2 / 8 / 0
5,945
457
2,740
7,552
1,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Marlos95
Olorun
10
1 / 7 / 0
6,061
466
2,432
9,489
4,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Netinho2695
Cthulhu
11
2 / 3 / 1
6,172
475
4,916
10,604
10,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 7 / 2
4,956
381
2,354
6,994
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
7
1 / 7 / 1
5,208
401
1,703
8,626
2,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
31
Kills
6
6
Deaths
32
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Hel
Faenzo
Hel
2
8
0
0.25
W
Loki
Hokatzu
Loki
3
0
5
5.5
L
Olorun
Marlos95
Olorun
1
7
0
0.14
W
Bellona
Matccar
Bellona
2
3
1
0.83
L
Cthulhu
Netinho2695
Cthulhu
2
3
1
0.83
W
Thoth
Rushifã
Thoth
8
1
2
9
L
0
7
2
0.14
L
Thanatos
1
7
1
0.21
W
Medusa
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,818
Damage
14,145
33,613
Taken
43,265
15,908
Mitigated
20,935
12,608
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,671
274
563
1,932
4,356
2,270
330
631
3,725
11,412
0
L
Hel
Faenzo
Hel
2,740
512
544
877
7,552
1,446
901
620
6,932
22,328
0
W
Loki
Hokatzu
Loki
2,901
494
0
2,317
5,905
2,408
1,355
765
5,106
0
73,997
L
Olorun
Marlos95
Olorun
2,432
1,389
0
1,364
9,489
4,500
0
5,387
3,742
25,298
0
W
Bellona
Matccar
Bellona
7,256
3,549
0
4,430
10,500
6,864
429
4,090
5,705
0
43,788
L
Cthulhu
Netinho2695
Cthulhu
4,916
607
0
2,985
10,604
10,931
0
192
10,412
27,934
0
W
Thoth
Rushifã
Thoth
9,013
193
0
787
4,073
1,297
927
1,341
2,732
43,301
0
L
2,354
1,537
0
432
6,994
1,969
420
1,851
5,097
0
15,831
L
Thanatos
1,703
78
0
2,962
8,626
2,089
0
2,086
6,398
0
16,911
W
Medusa
12,977
5,884
0
2,579
8,779
3,069
1,040
2,699
6,080
0
68,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
28,342
432
Minions Killed
211
0
Camps Cleared
0
1,278,347
Distance Traveled
1,070,154
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,611
585
23
2
0
264,935
5
L
Hel
5,945
457
37
3
0
203,974
0
W
Loki
7,919
609
129
10
0
287,292
6
L
Olorun
6,061
466
52
4
0
194,779
2
W
Bellona
7,673
590
80
6
0
258,069
2
L
Cthulhu
6,172
475
42
3
0
230,591
1
W
Thoth
8,402
646
93
7
0
241,821
0
L
Neith
4,956
381
41
3
0
198,504
0
L
Thanatos
5,208
401
39
3
0
242,306
0
W
Medusa
9,193
707
107
8
0
226,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role