Player Matchup

Artio
Artio
AmoresAmores
Artio
Level 144
God Stats
17W - 13L
1,657 SR
Queue Stats
95W - 87L
1,587 Elo+
Party 1
Artemis
Artemis
MistressJade
Artemis
Level 6
God Stats
10W - 3L
1,539 SR
Queue Stats
14W - 10L
1,633 Elo+
Party 1
Ne Zha
Ne Zha
RoseStalin
Ne Zha
Level 146
God Stats
15W - 10L
1,666 SR
Queue Stats
113W - 93L
1,646 Elo+
Party 1
Team Averages
Level 99
1,620 SR
1,622 Elo+

VS

Team Averages
Level 63
1,538 SR
1,520 Elo+
Mulan
Mulan
Carmineking
Mulan
Level 28
God Stats
6W - 6L
1,713 SR
Queue Stats
67W - 55L
1,537 Elo+
Party 2
Cerberus
Cerberus
PraedaVoco
Cerberus
Level 34
God Stats
24W - 26L
1,605 SR
Queue Stats
80W - 80L
1,549 Elo+
Party 2
Hel
Hel
iiLadyAngelii
Hel
Level 127
God Stats
0W - 1L
1,296 SR
Queue Stats
8W - 12L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,852
738
10,338
13,970
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
MistressJade
Artemis
11
1 / 5 / 8
8,255
688
7,647
6,756
1,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
RoseStalin
Ne Zha
15
9 / 0 / 3
9,656
805
18,930
14,871
7,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
8,289
691
10,823
12,722
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
PraedaVoco
Cerberus
11
0 / 3 / 5
7,568
631
5,889
17,840
15,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 5 / 4
7,656
638
5,391
11,221
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
6
6
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
4
4
0
1
W
Artemis
MistressJade
Artemis
1
5
8
1
L
Cerberus
PraedaVoco
Cerberus
0
3
5
0.83
W
Ne Zha
RoseStalin
Ne Zha
9
0
3
10.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
22,103
35,597
Taken
41,783
21,047
Mitigated
28,822
12,663
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,338
1,251
1,848
5,234
13,970
11,671
609
4,740
8,931
23,945
0
L
10,823
1,884
0
1,747
12,722
9,843
0
3,500
8,686
0
31,655
W
Artemis
MistressJade
Artemis
7,647
3,139
0
181
6,756
1,923
36
2,543
4,132
0
16,380
L
Cerberus
PraedaVoco
Cerberus
5,889
184
773
6,035
17,840
15,575
222
4,378
12,847
17,420
0
W
Ne Zha
RoseStalin
Ne Zha
18,930
7,093
0
5,400
14,871
7,453
1,368
4,290
10,365
0
48,294
L
5,391
51
3,630
3,899
11,221
3,404
335
1,708
9,391
23,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,763
Gold Earned
23,513
98
Minions Killed
130
4
Camps Cleared
7
673,575
Distance Traveled
657,238
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,852
738
26
2
1
255,139
6
L
Mulan
8,289
691
52
4
2
220,368
0
W
Artemis
8,255
688
30
3
0
187,346
2
L
Cerberus
7,568
631
34
3
3
216,305
0
W
Ne Zha
9,656
805
42
4
3
231,090
2
L
Hel
7,656
638
44
4
2
220,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role