Player Matchup

Horus
Horus
Bloodplox97
Horus
Level 89
God Stats
11W - 9L
1,494 SR
Queue Stats
100W - 134L
1,315 Elo+
Party 2
Medusa
Medusa
Fatal Kitten16
Medusa
Level 60
God Stats
6W - 14L
1,323 SR
Queue Stats
44W - 56L
1,332 Elo+
Party 2
Ah Puch
Ah Puch
illLucidAdapt
Ah Puch
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,267 Elo+
Party 2
Team Averages
Level 69
1,439 SR
1,304 Elo+

VS

Team Averages
Level 54
1,368 SR
1,373 Elo+
Chiron
Chiron
MonkeyDMat
Chiron
Level 88
God Stats
4W - 0L
1,513 SR
Queue Stats
15W - 26L
1,336 Elo+
Party 1
Geb
Geb
VoiDSinSteR
Geb
Level 45
God Stats
2W - 2L
1,175 SR
Queue Stats
28W - 38L
1,287 Elo+
Party 1
Skadi
Skadi
hann-dolf
Skadi
Level 29
God Stats
9W - 3L
1,416 SR
Queue Stats
9W - 4L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
9,191
613
7,787
18,208
13,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 4 / 4
10,147
676
13,946
14,339
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
13
3 / 3 / 6
10,019
668
10,082
10,989
3,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MonkeyDMat
Chiron
15
7 / 4 / 5
11,020
735
17,472
12,374
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 10
11,462
764
6,428
17,532
18,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
hann-dolf
Skadi
14
4 / 2 / 8
10,707
714
13,807
9,681
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
9
Kills
14
14
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
5
4
4
1.75
W
Chiron
MonkeyDMat
Chiron
7
4
5
2.38
W
3
3
10
2.67
W
Skadi
hann-dolf
Skadi
4
2
8
4
L
Ah Puch
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,815
Damage
37,707
43,536
Taken
39,587
21,404
Mitigated
27,211
11,956
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,787
3,499
1,465
3,320
18,208
13,124
595
2,702
15,506
0
20,315
L
13,946
7,163
0
3,310
14,339
4,713
632
2,255
12,084
0
37,285
W
Chiron
MonkeyDMat
Chiron
17,472
3,507
1,110
3,772
12,374
5,539
679
3,975
8,399
0
52,971
W
6,428
625
379
4,716
17,532
18,202
300
4,809
12,723
18,377
0
W
Skadi
hann-dolf
Skadi
13,807
6,034
722
1,425
9,681
3,470
1,596
1,903
7,778
0
45,774
L
Ah Puch
10,082
210
539
3,322
10,989
3,567
373
1,659
9,330
31,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
33,189
152
Minions Killed
200
5
Camps Cleared
4
790,605
Distance Traveled
829,865
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,191
613
34
2
3
278,855
4
L
Medusa
10,147
676
63
4
2
245,692
2
W
Chiron
11,020
735
109
7
1
266,346
4
W
Geb
11,462
764
22
1
2
269,516
2
W
Skadi
10,707
714
69
5
1
294,003
2
L
Ah Puch
10,019
668
55
4
0
266,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role