Player Matchup

Sol
Sol
Caramel-_-Frap
Sol
Level 85
God Stats
2W - 0L
1,711 SR
Queue Stats
81W - 81L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
Dmoney4464
Cthulhu
Level 42
God Stats
2W - 2L
1,567 SR
Queue Stats
66W - 88L
1,320 Elo+
Solo
Ra
Ra
mediumfryaiden
Ra
Level 6
God Stats
1W - 2L
1,281 SR
Queue Stats
63W - 65L
844 Elo+
Party 1
Team Averages
Level 44
1,520 SR
1,141 Elo+

VS

Team Averages
Level 54
1,496 SR
1,368 Elo+
Yemoja
Yemoja
AnaGnade
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,568 Elo+
Party 2
Bakasura
Bakasura
Camargo01
Bakasura
Level 88
God Stats
9W - 14L
1,575 SR
Queue Stats
48W - 76L
1,276 Elo+
Solo
Cernunnos
Cernunnos
l Houndz l
Cernunnos
Level 50
God Stats
4W - 7L
1,413 SR
Queue Stats
17W - 18L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 5
12,322
880
22,504
14,737
10,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Dmoney4464
Cthulhu
13
4 / 8 / 9
10,357
740
10,657
15,096
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 7 / 9
9,308
665
4,871
8,587
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnaGnade
Yemoja
14
3 / 4 / 9
9,388
671
7,749
13,587
8,669
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Camargo01
Bakasura
14
8 / 7 / 4
9,994
714
8,405
14,389
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
l Houndz l
Cernunnos
13
4 / 6 / 7
9,122
652
12,725
17,079
6,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
17
Kills
15
15
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AnaGnade
Yemoja
3
4
9
1.88
L
Bakasura
Camargo01
Bakasura
8
7
4
1.43
W
12
0
5
14.5
W
Cthulhu
Dmoney4464
Cthulhu
4
8
9
1.06
L
Cernunnos
l Houndz l
Cernunnos
4
6
7
1.25
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
28,879
38,420
Taken
45,055
27,577
Mitigated
20,995
15,232
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AnaGnade
Yemoja
7,749
1,224
1,758
2,991
13,587
8,669
0
11,523
1,572
24,292
0
L
Bakasura
Camargo01
Bakasura
8,405
5,726
153
3,912
14,389
6,249
0
10,881
2,950
0
23,585
W
22,504
9,873
194
11,191
14,737
10,323
2,021
3,801
10,729
74,557
0
W
Cthulhu
Dmoney4464
Cthulhu
10,657
446
254
1,817
15,096
14,334
609
3,827
10,643
25,521
0
L
Cernunnos
l Houndz l
Cernunnos
12,725
6,056
689
4,639
17,079
6,077
0
14,956
1,790
0
35,148
W
4,871
563
955
821
8,587
2,920
25
631
7,621
14,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
28,504
166
Minions Killed
138
6
Camps Cleared
8
716,144
Distance Traveled
719,497
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,388
671
42
3
1
230,988
0
L
Bakasura
9,994
714
47
3
6
278,206
1
W
Sol
12,322
880
108
8
6
266,210
0
W
Cthulhu
10,357
740
27
2
0
229,158
0
L
Cernunnos
9,122
652
49
4
1
210,303
2
W
Ra
9,308
665
31
2
0
220,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role