Player Matchup

Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GatorDaughtry
Cernunnos
Level 143
God Stats
0W - 1L
1,357 SR
Queue Stats
290W - 275L
1,510 Elo+
Party 4
He Bo
He Bo
Quick429
He Bo
Level 160
God Stats
10W - 19L
1,351 SR
Queue Stats
1,630W - 1,683L
1,508 Elo+
Solo
Janus
Janus
Typhis11
Janus
Level 118
God Stats
5W - 2L
1,818 SR
Queue Stats
251W - 243L
1,505 Elo+
Party 4
Guan Yu
Guan Yu
harv1ngerofdeath
Guan Yu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 157L
1,537 Elo+
Party 4
Team Averages
Level 136
1,504 SR
1,510 Elo+

VS

Team Averages
Level 109
1,538 SR
1,537 Elo+
Cu Chulainn
Cu Chulainn
BOSS HM2W
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
He Bo
He Bo
C1inical
He Bo
Level 148
God Stats
1W - 1L
1,672 SR
Queue Stats
30W - 18L
1,548 Elo+
Party 1
Terra
Terra
Thee0riginal
Terra
Level 118
God Stats
3W - 2L
1,469 SR
Queue Stats
226W - 214L
1,537 Elo+
Party 3
Hera
Hera
ZachKB215
Hera
Level 114
God Stats
6W - 4L
1,621 SR
Queue Stats
296W - 279L
1,513 Elo+
Party 3
Izanami
Izanami
necrogue
Izanami
Level 146
God Stats
1W - 0L
1,429 SR
Queue Stats
57W - 30L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 3 / 4
8,282
828
8,668
10,416
4,179
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
 
Chronos
15
3 / 3 / 4
8,282
828
8,668
10,416
4,179
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GatorDaughtry
Cernunnos
13
2 / 5 / 4
7,330
733
10,850
11,781
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Quick429
He Bo
11
0 / 5 / 5
6,675
668
4,781
7,592
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Typhis11
Janus
14
1 / 3 / 6
7,689
769
7,800
7,359
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 6
8,256
826
3,125
14,235
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BOSS HM2W
Cu Chulainn
14
3 / 3 / 10
8,664
866
8,841
16,001
9,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
C1inical
He Bo
16
6 / 1 / 9
9,272
927
12,501
6,628
2,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 17
9,083
908
4,276
9,974
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
14
0 / 2 / 10
8,152
815
7,769
5,593
2,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
necrogue
Izanami
16
9 / 2 / 6
9,955
996
14,634
10,014
4,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
12
Kills
19
22
Deaths
9
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
4
1.67
L
Chronos
 
Chronos
3
3
4
1.67
W
Cu Chulainn
BOSS HM2W
Cu Chulainn
3
3
10
2.67
W
He Bo
C1inical
He Bo
6
1
9
10.5
L
Cernunnos
GatorDaughtry
Cernunnos
2
5
4
0.8
L
He Bo
Quick429
He Bo
0
5
5
0.5
W
1
1
17
9.5
L
Janus
Typhis11
Janus
1
3
6
1.33
W
Hera
0
2
10
2.5
L
3
3
6
2
W
Izanami
necrogue
Izanami
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
48,021
61,799
Taken
48,210
35,040
Mitigated
30,667
19,827
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,668
2,002
717
1,240
10,416
4,179
94
6,326
4,090
22,569
0
L
Chronos
 
Chronos
8,668
2,002
717
1,240
10,416
4,179
94
6,326
4,090
22,569
0
W
Cu Chulainn
BOSS HM2W
Cu Chulainn
8,841
1,138
511
4,260
16,001
9,873
134
6,502
9,499
2,472
13,206
W
He Bo
C1inical
He Bo
12,501
453
2,386
3,015
6,628
2,791
789
2,887
3,741
17,495
0
L
Cernunnos
GatorDaughtry
Cernunnos
10,850
4,034
735
1,748
11,781
4,588
264
4,979
6,802
0
22,500
L
He Bo
Quick429
He Bo
4,781
619
382
800
7,592
2,579
0
4,158
3,434
10,319
0
W
4,276
368
5,223
3,475
9,974
11,808
663
4,660
5,314
7,506
0
L
Janus
Typhis11
Janus
7,800
255
1,599
581
7,359
3,089
120
3,720
3,639
21,669
0
W
Hera
7,769
2,156
737
159
5,593
2,019
1,249
2,065
3,528
19,055
0
L
3,125
254
5,043
5,025
14,235
16,426
90
6,631
7,604
0
4,782
W
Izanami
necrogue
Izanami
14,634
6,119
1,472
2,777
10,014
4,176
3,498
5,135
4,879
0
39,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
45,126
121
Minions Killed
107
0
Camps Cleared
0
1,084,023
Distance Traveled
960,688
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,282
828
25
3
0
197,988
3
L
Chronos
8,282
828
25
3
0
197,988
3
W
Cu Chulainn
8,664
866
10
1
0
189,644
4
W
He Bo
9,272
927
10
1
0
205,032
4
L
Cernunnos
7,330
733
22
2
0
167,023
1
L
He Bo
6,675
668
18
2
0
124,479
0
W
Terra
9,083
908
10
1
0
198,215
2
L
Janus
7,689
769
31
3
0
199,049
0
W
Hera
8,152
815
32
3
0
201,006
3
L
Guan Yu
8,256
826
0
0
0
197,496
0
W
Izanami
9,955
996
45
5
0
166,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role