Player Matchup

Danzaburou
Danzaburou
OINO_MATT
Danzaburou
Level 29
God Stats
3W - 7L
1,229 SR
Queue Stats
7W - 10L
1,254 Elo+
Party 1
Janus
Janus
museo_eseguito
Janus
Level 67
God Stats
0W - 3L
1,279 SR
Queue Stats
2W - 7L
1,074 Elo+
Party 1
Fenrir
Fenrir
ricciardinho2
Fenrir
Level 81
God Stats
2W - 4L
1,112 SR
Queue Stats
9W - 17L
1,241 Elo+
Party 1
Team Averages
Level 59
1,207 SR
1,189 Elo+

VS

Team Averages
Level 111
1,433 SR
1,457 Elo+
Chang'e
Chang'e
JMiraacy
Chang'e
Level 55
God Stats
1W - 1L
1,242 SR
Queue Stats
2W - 3L
1,526 Elo+
Solo
Ullr
Ullr
Rasta_Jonny
Ullr
Level 148
God Stats
65W - 74L
1,528 SR
Queue Stats
116W - 122L
1,484 Elo+
Party 2
Chaac
Chaac
Riley_Smoke
Chaac
Level 129
God Stats
7W - 3L
1,527 SR
Queue Stats
70W - 96L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OINO_MATT
Danzaburou
8
0 / 6 / 1
5,849
585
3,974
8,415
2,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 2
6,338
634
3,974
7,547
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 0
6,551
655
4,202
10,201
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JMiraacy
Chang'e
12
3 / 1 / 9
7,921
792
4,195
5,467
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 9
7,937
794
9,572
6,255
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
6 / 1 / 8
7,841
784
9,160
10,795
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
JMiraacy
Chang'e
3
1
9
7.5
L
Danzaburou
OINO_MATT
Danzaburou
0
6
1
0.08
W
5
1
9
9.5
W
6
1
8
10
L
0
5
2
0.2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,150
Damage
22,927
26,163
Taken
22,517
9,413
Mitigated
13,526
2,886
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
JMiraacy
Chang'e
4,195
534
1,270
2,602
5,467
2,214
724
1,416
4,015
21,400
0
L
Danzaburou
OINO_MATT
Danzaburou
3,974
1,430
114
835
8,415
2,743
0
2,365
5,913
0
10,830
W
9,572
2,909
0
1,183
6,255
2,463
1,298
1,542
4,553
0
33,534
W
9,160
917
424
5,695
10,795
8,849
252
2,594
8,049
0
22,197
L
3,974
139
0
562
7,547
2,023
0
182
7,013
21,596
0
L
4,202
334
0
1,375
10,201
4,647
0
1,740
8,208
0
11,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,738
Gold Earned
23,699
75
Minions Killed
123
2
Camps Cleared
7
471,765
Distance Traveled
573,544
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,921
792
38
4
3
185,068
0
L
Danzaburou
5,849
585
19
2
1
150,697
0
W
Ullr
7,937
794
53
5
1
188,909
1
W
Chaac
7,841
784
32
3
3
199,567
3
L
Janus
6,338
634
45
5
0
160,212
1
L
Fenrir
6,551
655
11
1
1
160,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role