Player Matchup

Charybdis
Charybdis
Dynkaaa
Charybdis
Level 160
God Stats
1W - 0L
1,638 SR
Queue Stats
81W - 70L
1,541 Elo+
Party 3
Thanatos
Thanatos
Kronikoff
Thanatos
Level 142
God Stats
10W - 8L
1,513 SR
Queue Stats
61W - 51L
1,599 Elo+
Solo
Chaac
Chaac
TheGirthWyrm
Chaac
Level 126
God Stats
1W - 0L
1,327 SR
Queue Stats
44W - 32L
1,606 Elo+
Solo
Ra
Ra
ValkoorHex
Ra
Level 160
God Stats
10W - 8L
1,600 SR
Queue Stats
371W - 353L
1,522 Elo+
Solo
Athena
Athena
bishop-178
Athena
Level 142
God Stats
49W - 30L
1,652 SR
Queue Stats
68W - 55L
1,623 Elo+
Party 3
Team Averages
Level 146
1,546 SR
1,578 Elo+

VS

Team Averages
Level 124
1,412 SR
1,481 Elo+
Camazotz
Camazotz
MetalMattingly
Camazotz
Level 120
God Stats
0W - 4L
1,231 SR
Queue Stats
16W - 23L
1,352 Elo+
Party 1
Anhur
Anhur
ShadeThedra
Anhur
Level 129
God Stats
0W - 1L
1,147 SR
Queue Stats
16W - 24L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
eternalmartians
Sylvanus
Level 160
God Stats
13W - 16L
1,574 SR
Queue Stats
452W - 427L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
lDxDl
Kukulkan
Level 84
God Stats
7W - 5L
1,627 SR
Queue Stats
147W - 142L
1,535 Elo+
Party 2
Ganesha
Ganesha
supergod706
Ganesha
Level 129
God Stats
5W - 6L
1,483 SR
Queue Stats
48W - 43L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dynkaaa
Charybdis
19
7 / 1 / 14
12,654
844
23,500
17,216
7,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Kronikoff
Thanatos
18
5 / 5 / 12
11,850
790
13,506
14,024
5,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 0 / 19
11,552
770
13,089
20,846
25,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 0 / 14
13,196
880
13,321
8,838
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
bishop-178
Athena
17
2 / 1 / 19
10,454
697
6,841
16,036
18,096
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
1 / 8 / 2
8,778
585
9,351
17,627
6,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 9 / 4
9,047
603
9,093
16,935
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
17
5 / 4 / 0
10,952
730
17,355
15,572
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
lDxDl
Kukulkan
20
0 / 1 / 4
10,840
723
11,249
14,229
10,061
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ganesha
supergod706
Ganesha
16
0 / 6 / 4
8,860
591
9,104
17,041
17,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
28
Kills
7
7
Deaths
28
78
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dynkaaa
Charybdis
7
1
14
14
W
Thanatos
Kronikoff
Thanatos
5
5
12
2.2
L
Camazotz
1
8
2
0.25
L
1
9
4
0.33
W
5
0
19
14.5
W
9
0
14
16
W
Athena
bishop-178
Athena
2
1
19
11.5
L
Sylvanus
5
4
0
1.25
L
Kukulkan
lDxDl
Kukulkan
0
1
4
2
L
Ganesha
supergod706
Ganesha
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,257
Damage
56,152
76,960
Taken
81,404
60,084
Mitigated
50,265
33,455
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dynkaaa
Charybdis
23,500
9,683
0
6,528
17,216
7,415
2,830
6,385
10,629
0
72,920
W
Thanatos
Kronikoff
Thanatos
13,506
4,268
0
7,768
14,024
5,279
320
8,670
5,194
0
34,302
L
Camazotz
9,351
2,334
493
3,627
17,627
6,527
0
4,112
13,515
0
30,376
L
9,093
3,335
0
0
16,935
7,778
0
4,556
12,315
0
17,547
W
13,089
2,959
0
7,546
20,846
25,435
290
8,568
11,984
0
27,949
W
13,321
1,494
5,958
4,514
8,838
3,859
651
6,274
2,367
52,927
0
W
Athena
bishop-178
Athena
6,841
1,808
0
1,141
16,036
18,096
158
6,922
8,736
15,874
0
L
Sylvanus
17,355
1,114
4,407
5,549
15,572
8,288
0
4,571
10,961
29,155
0
L
Kukulkan
lDxDl
Kukulkan
11,249
486
0
781
14,229
10,061
1
3,028
10,896
71,099
0
L
Ganesha
supergod706
Ganesha
9,104
598
371
316
17,041
17,611
0
4,330
12,543
30,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,706
Gold Earned
48,477
347
Minions Killed
310
6
Camps Cleared
10
1,505,226
Distance Traveled
1,310,825
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,654
844
123
8
3
289,745
3
W
Thanatos
11,850
790
63
4
0
310,833
3
L
Camazotz
8,778
585
56
4
4
251,967
0
L
Anhur
9,047
603
27
2
0
232,345
0
W
Chaac
11,552
770
40
3
0
298,841
0
W
Ra
13,196
880
102
7
3
296,969
2
W
Athena
10,454
697
19
1
0
308,838
2
L
Sylvanus
10,952
730
56
4
2
261,487
3
L
Kukulkan
10,840
723
162
11
4
305,618
1
L
Ganesha
8,860
591
9
1
0
259,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role