Player Matchup

Cliodhna
Cliodhna
AtomicCosmic713
Cliodhna
Level 29
God Stats
34W - 25L
1,623 SR
Queue Stats
212W - 188L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
DajjaI
Gilgamesh
Level 127
God Stats
8W - 4L
1,762 SR
Queue Stats
440W - 399L
1,547 Elo+
Party 2
Chang'e
Chang'e
N0ts0s1imSh4dy
Chang'e
Level 114
God Stats
2W - 0L
1,502 SR
Queue Stats
126W - 90L
1,601 Elo+
Party 2
Team Averages
Level 90
1,629 SR
1,570 Elo+

VS

Team Averages
Level 92
1,586 SR
1,443 Elo+
Bastet
Bastet
AquaticMitten78
Bastet
Level 18
God Stats
5W - 4L
1,722 SR
Queue Stats
6W - 9L
1,434 Elo+
Party 1
Scylla
Scylla
BRNT Marshmelow
Scylla
Level 117
God Stats
3W - 2L
1,662 SR
Queue Stats
134W - 141L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
SqurtleDeTurtle
Amaterasu
Level 142
God Stats
18W - 25L
1,373 SR
Queue Stats
362W - 381L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
9 / 5 / 9
10,340
795
15,327
11,352
4,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
DajjaI
Gilgamesh
15
11 / 3 / 10
10,789
830
10,751
16,804
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 13
9,071
698
9,830
11,730
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
8,233
633
6,716
13,237
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 4
9,248
711
9,317
12,623
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
SqurtleDeTurtle
Amaterasu
11
3 / 8 / 1
8,198
631
8,964
13,173
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
8
9
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Cliodhna
9
5
9
2.7
L
4
5
4
1.2
W
Gilgamesh
DajjaI
Gilgamesh
11
3
10
5.33
W
1
1
13
7.5
L
Amaterasu
SqurtleDeTurtle
Amaterasu
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
24,997
39,886
Taken
39,033
21,218
Mitigated
16,219
14,415
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,716
929
0
1,776
13,237
4,848
0
3,301
9,463
0
16,621
W
Cliodhna
15,327
291
951
1,617
11,352
4,027
0
3,534
7,395
0
36,894
L
9,317
1,295
0
1,750
12,623
3,348
0
3,285
8,841
27,885
0
W
Gilgamesh
DajjaI
Gilgamesh
10,751
2,164
0
2,046
16,804
13,359
0
2,123
14,127
6,155
30,137
W
9,830
423
3,852
5,949
11,730
3,832
937
4,336
7,009
31,536
0
L
Amaterasu
SqurtleDeTurtle
Amaterasu
8,964
4,561
0
1,127
13,173
8,023
0
3,149
9,309
0
18,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
25,679
155
Minions Killed
105
11
Camps Cleared
1
769,566
Distance Traveled
717,977
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,233
633
26
2
0
237,169
0
W
Cliodhna
10,340
795
59
5
4
245,738
2
L
Scylla
9,248
711
50
4
0
239,948
2
W
Gilgamesh
10,789
830
33
3
5
272,639
0
W
Chang'e
9,071
698
63
5
2
251,189
0
L
Amaterasu
8,198
631
29
2
1
240,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role