Player Matchup

Chronos
Chronos
BowDownPeasantz
Chronos
Level 112
God Stats
9W - 1L
2,050 SR
Queue Stats
75W - 77L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
DudeManSteel
Xing Tian
Level 24
God Stats
3W - 3L
1,548 SR
Queue Stats
6W - 6L
1,417 Elo+
Party 1
Hel
Hel
Jaqrz
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,509 Elo+
Party 2
Izanami
Izanami
StirFry23
Izanami
Level 102
God Stats
14W - 5L
1,569 SR
Queue Stats
80W - 58L
1,534 Elo+
Party 1
Thanatos
Thanatos
cyphershot11
Thanatos
Level 140
God Stats
1W - 4L
1,430 SR
Queue Stats
88W - 97L
1,561 Elo+
Party 1
Team Averages
Level 80
1,619 SR
1,511 Elo+

VS

Team Averages
Level 52
1,560 SR
1,528 Elo+
Sylvanus
Sylvanus
Dann1el98
Sylvanus
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 143L
1,395 Elo+
Solo
Ratatoskr
Ratatoskr
IEatD00D00
Ratatoskr
Level 48
God Stats
21W - 18L
1,645 SR
Queue Stats
124W - 87L
1,621 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JoeLUL
Tsukuyomi
Level 75
God Stats
15W - 10L
1,665 SR
Queue Stats
347W - 291L
1,594 Elo+
Party 3
Discordia
Discordia
Limxtz
Discordia
Level 49
God Stats
7W - 4L
1,483 SR
Queue Stats
129W - 118L
1,497 Elo+
Solo
Sol
Sol
McDonalds_Anyone
Sol
Level 49
God Stats
4W - 3L
1,509 SR
Queue Stats
96W - 85L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,654
439
3,322
9,860
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
DudeManSteel
Xing Tian
16
2 / 7 / 6
10,310
469
6,421
21,078
23,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Jaqrz
Hel
14
0 / 6 / 5
8,667
394
1,739
11,669
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
StirFry23
Izanami
18
6 / 7 / 4
11,517
524
18,019
21,666
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
cyphershot11
Thanatos
19
5 / 12 / 4
12,699
577
10,707
23,436
9,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dann1el98
Sylvanus
16
1 / 1 / 9
11,546
525
6,018
13,022
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
IEatD00D00
Ratatoskr
19
14 / 6 / 5
13,536
615
17,130
18,899
7,224
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
JoeLUL
Tsukuyomi
20
7 / 1 / 1
14,662
666
11,139
15,478
12,214
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Limxtz
Discordia
20
12 / 3 / 6
14,413
655
22,499
11,705
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 5
12,788
581
10,410
18,013
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
15
Kills
37
37
Deaths
17
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Sylvanus
Dann1el98
Sylvanus
1
1
9
5.5
L
Xing Tian
DudeManSteel
Xing Tian
2
7
6
0.71
W
Ratatoskr
IEatD00D00
Ratatoskr
14
6
5
2.75
L
Hel
Jaqrz
Hel
0
6
5
0.42
W
Tsukuyomi
JoeLUL
Tsukuyomi
7
1
1
7.5
W
Discordia
Limxtz
Discordia
12
3
6
5
W
3
6
5
0.92
L
Izanami
StirFry23
Izanami
6
7
4
1.14
L
Thanatos
cyphershot11
Thanatos
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
67,196
87,709
Taken
77,117
48,479
Mitigated
46,128
25,747
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,322
1,805
0
950
9,860
3,500
0
1,117
8,231
23,235
2,187
W
Sylvanus
Dann1el98
Sylvanus
6,018
949
2,572
5,604
13,022
14,123
955
2,160
10,862
35,420
0
L
Xing Tian
DudeManSteel
Xing Tian
6,421
982
218
2,103
21,078
23,385
392
11,068
9,638
27,637
0
W
Ratatoskr
IEatD00D00
Ratatoskr
17,130
5,820
0
1,664
18,899
7,224
383
2,953
15,946
0
97,443
L
Hel
Jaqrz
Hel
1,739
271
1,367
2,103
11,669
4,028
0
6,416
4,883
26,019
0
W
Tsukuyomi
JoeLUL
Tsukuyomi
11,139
2,076
0
4,783
15,478
12,214
3,079
2,226
13,252
0
115,390
W
Discordia
Limxtz
Discordia
22,499
2,706
124
3,193
11,705
5,279
3,307
1,971
9,734
97,072
0
W
10,410
3,355
0
7,992
18,013
7,288
7,392
1,685
16,328
110,549
12,391
L
Izanami
StirFry23
Izanami
18,019
11,867
0
6,272
21,666
8,337
2,008
8,994
12,414
0
91,591
L
Thanatos
cyphershot11
Thanatos
10,707
2,651
0
12,734
23,436
9,229
0
9,818
13,261
0
71,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,847
Gold Earned
66,945
407
Minions Killed
726
0
Camps Cleared
0
1,539,024
Distance Traveled
1,967,546
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,654
439
61
3
0
179,274
2
W
Sylvanus
11,546
525
44
2
0
361,851
4
L
Xing Tian
10,310
469
44
2
0
372,071
0
W
Ratatoskr
13,536
615
132
6
0
449,662
1
L
Hel
8,667
394
38
2
0
246,057
2
W
Tsukuyomi
14,662
666
193
9
0
418,326
4
W
Discordia
14,413
655
172
8
0
380,861
4
W
Sol
12,788
581
185
8
0
356,846
1
L
Izanami
11,517
524
140
6
0
344,767
0
L
Thanatos
12,699
577
124
6
0
396,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role