Player Matchup

Khepri
Khepri
AXEL117
Khepri
Level 65
God Stats
2W - 1L
1,628 SR
Queue Stats
24W - 22L
1,467 Elo+
Party 1
Chronos
Chronos
MikeSanz
Chronos
Level 87
God Stats
1W - 1L
1,292 SR
Queue Stats
54W - 51L
1,520 Elo+
Party 1
Tyr
Tyr
NewPaquito115
Tyr
Level 117
God Stats
1W - 0L
1,349 SR
Queue Stats
54W - 50L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
SpecialPeanut
Xing Tian
Level 128
God Stats
3W - 2L
1,651 SR
Queue Stats
137W - 129L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
kingpenny1
Baron Samedi
Level 116
God Stats
1W - 0L
1,599 SR
Queue Stats
7W - 2L
1,741 Elo+
Solo
Team Averages
Level 103
1,504 SR
1,536 Elo+

VS

Team Averages
Level 121
1,484 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DARKGRAFF
Olorun
Level 108
God Stats
1W - 2L
1,515 SR
Queue Stats
52W - 51L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
SMAWDONG
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,553 Elo+
Solo
Achilles
Achilles
booty69bandit
Achilles
Level 104
God Stats
2W - 1L
1,371 SR
Queue Stats
232W - 270L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AXEL117
Khepri
18
4 / 3 / 22
11,845
790
10,566
22,460
27,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
MikeSanz
Chronos
20
13 / 2 / 17
12,666
844
20,633
17,770
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 5 / 17
11,641
776
16,170
29,191
27,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
SpecialPeanut
Xing Tian
18
3 / 3 / 23
11,614
774
10,490
25,706
36,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
kingpenny1
Baron Samedi
18
2 / 3 / 21
10,876
725
17,577
15,380
13,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 5 / 11
9,879
659
21,033
11,324
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
16
3 / 5 / 11
9,879
659
21,033
11,324
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
 
Cliodhna
15
5 / 8 / 6
9,692
646
17,036
14,520
8,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
 
Cliodhna
15
5 / 8 / 6
9,692
646
17,036
14,520
8,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
DARKGRAFF
Olorun
16
2 / 6 / 7
9,588
639
21,603
14,836
7,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
SMAWDONG
Kumbhakarna
17
1 / 7 / 9
10,290
686
8,820
23,588
33,440
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
booty69bandit
Achilles
17
5 / 5 / 4
9,928
662
12,856
18,693
25,729
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
78
31
Kills
24
16
Deaths
44
100
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
11
1.7
L
Neith
 
Neith
3
5
11
1.7
L
Cliodhna
 
Cliodhna
5
8
6
1
L
Cliodhna
 
Cliodhna
5
8
6
1
W
Khepri
AXEL117
Khepri
4
3
22
5
L
Olorun
DARKGRAFF
Olorun
2
6
7
0.92
W
Chronos
MikeSanz
Chronos
13
2
17
10.75
W
9
5
17
3.5
L
Kumbhakarna
SMAWDONG
Kumbhakarna
1
7
9
0.79
W
Xing Tian
SpecialPeanut
Xing Tian
3
3
23
4.83
L
Achilles
booty69bandit
Achilles
5
5
4
1.4
W
Baron Samedi
kingpenny1
Baron Samedi
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,436
Damage
119,417
110,507
Taken
108,805
115,179
Mitigated
94,047
50,371
Healing
24,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,033
10,254
771
2,417
11,324
5,109
0
9,165
2,033
0
33,518
L
Neith
 
Neith
21,033
10,254
771
2,417
11,324
5,109
0
9,165
2,033
0
33,518
L
Cliodhna
 
Cliodhna
17,036
2,220
320
1,534
14,520
8,690
0
10,413
3,835
0
28,511
L
Cliodhna
 
Cliodhna
17,036
2,220
320
1,534
14,520
8,690
0
10,413
3,835
0
28,511
W
Khepri
AXEL117
Khepri
10,566
481
1,056
2,864
22,460
27,954
0
7,315
15,145
21,837
0
L
Olorun
DARKGRAFF
Olorun
21,603
11,420
3,656
3,670
14,836
7,280
0
9,406
5,081
35,722
0
W
Chronos
MikeSanz
Chronos
20,633
11,468
3,615
8,046
17,770
9,685
2,529
5,688
12,082
43,783
0
W
16,170
3,087
0
10,880
29,191
27,306
441
6,740
22,451
483
22,350
L
Kumbhakarna
SMAWDONG
Kumbhakarna
8,820
713
1,773
2,305
23,588
33,440
0
17,811
5,365
21,844
0
W
Xing Tian
SpecialPeanut
Xing Tian
10,490
924
2,228
4,260
25,706
36,472
617
7,322
18,384
15,359
0
L
Achilles
booty69bandit
Achilles
12,856
4,239
555
2,518
18,693
25,729
0
12,657
5,755
0
18,664
W
Baron Samedi
kingpenny1
Baron Samedi
17,577
2,245
11,655
5,767
15,380
13,762
1,618
3,358
12,022
39,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,642
Gold Earned
68,948
135
Minions Killed
170
0
Camps Cleared
0
1,334,072
Distance Traveled
1,574,048
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,879
659
34
2
0
239,523
0
L
Neith
9,879
659
34
2
0
239,523
0
L
Cliodhna
9,692
646
17
1
0
212,831
0
L
Cliodhna
9,692
646
17
1
0
212,831
0
W
Khepri
11,845
790
11
1
0
253,972
2
L
Olorun
9,588
639
34
2
0
178,254
4
W
Chronos
12,666
844
47
3
0
264,660
0
W
Tyr
11,641
776
21
1
0
282,685
0
L
Kumbhakarna
10,290
686
19
1
0
244,473
0
W
Xing Tian
11,614
774
8
1
0
291,180
1
L
Achilles
9,928
662
15
1
0
246,613
0
W
Baron Samedi
10,876
725
48
3
0
241,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role