Player Matchup

Hun Batz
Hun Batz
SPEEDY_POODLE01
Hun Batz
Level 75
God Stats
1W - 2L
1,179 SR
Queue Stats
11W - 27L
1,288 Elo+
Party 1
Guan Yu
Guan Yu
kazo113
Guan Yu
Level 8
God Stats
1W - 2L
1,068 SR
Queue Stats
1W - 8L
1,029 Elo+
Party 1
Olorun
Olorun
tudoi
Olorun
Level 5
God Stats
1W - 2L
1,333 SR
Queue Stats
1W - 6L
1,062 Elo+
Party 1
Team Averages
Level 29
1,193 SR
1,126 Elo+

VS

Team Averages
Level 86
1,344 SR
1,457 Elo+
Awilix
Awilix
XxTHANOSSxX
Awilix
Level 41
God Stats
0W - 3L
1,174 SR
Queue Stats
6W - 14L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
cesar159
Baron Samedi
Level 98
God Stats
1W - 1L
1,440 SR
Queue Stats
6W - 18L
1,298 Elo+
Party 2
Sun Wukong
Sun Wukong
yd15
Sun Wukong
Level 120
God Stats
2W - 7L
1,417 SR
Queue Stats
203W - 209L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
7 / 15 / 6
16,277
678
25,394
26,888
11,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
kazo113
Guan Yu
17
3 / 6 / 7
14,412
601
9,149
35,127
43,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
tudoi
Olorun
19
3 / 9 / 7
15,842
660
11,567
24,337
11,069
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
9 / 6 / 11
16,251
677
15,041
20,471
7,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
cesar159
Baron Samedi
13
1 / 4 / 16
13,279
553
11,846
12,785
4,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
yd15
Sun Wukong
20
20 / 4 / 9
18,475
770
46,091
37,823
39,362
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
13
Kills
30
30
Deaths
14
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
15
6
0.67
L
Awilix
9
6
11
2.42
L
Baron Samedi
cesar159
Baron Samedi
1
4
16
2.25
W
Guan Yu
kazo113
Guan Yu
3
6
7
1.08
W
Olorun
tudoi
Olorun
3
9
7
0.72
L
Sun Wukong
yd15
Sun Wukong
20
4
9
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,110
Damage
72,978
86,352
Taken
71,079
65,711
Mitigated
51,328
17,200
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
25,394
2,053
0
367
26,888
11,244
681
4,726
21,113
0
63,701
L
Awilix
15,041
7,615
519
1,021
20,471
7,097
82
4,820
15,651
0
62,299
L
Baron Samedi
cesar159
Baron Samedi
11,846
781
2,167
3,202
12,785
4,869
739
1,893
10,892
29,000
0
W
Guan Yu
kazo113
Guan Yu
9,149
2,999
3,602
6,663
35,127
43,398
265
8,725
24,170
544
23,891
W
Olorun
tudoi
Olorun
11,567
3,732
2,229
4,339
24,337
11,069
1,743
6,799
16,690
57,774
0
L
Sun Wukong
yd15
Sun Wukong
46,091
6,850
0
16,096
37,823
39,362
634
6,589
31,234
20,916
83,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,531
Gold Earned
48,005
178
Minions Killed
218
5
Camps Cleared
13
1,126,063
Distance Traveled
1,118,295
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,277
678
61
3
4
359,063
0
L
Awilix
16,251
677
57
2
9
401,193
0
L
Baron Samedi
13,279
553
46
2
1
240,170
0
W
Guan Yu
14,412
601
28
1
1
396,153
1
W
Olorun
15,842
660
89
4
0
370,847
1
L
Sun Wukong
18,475
770
115
5
3
476,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role