Player Matchup

Pele
Pele
Angelfire635
Pele
Level 142
God Stats
28W - 26L
1,498 SR
Queue Stats
771W - 753L
1,494 Elo+
Party 1
Rama
Rama
Platonyx
Rama
Level 68
God Stats
11W - 12L
1,678 SR
Queue Stats
217W - 152L
1,702 Elo+
Party 1
Scylla
Scylla
Snurgg
Scylla
Level 105
God Stats
10W - 8L
1,575 SR
Queue Stats
237W - 254L
1,511 Elo+
Party 1
Mulan
Mulan
Tenshi777
Mulan
Level 17
God Stats
4W - 3L
1,664 SR
Queue Stats
6W - 6L
1,482 Elo+
Party 1
Fafnir
Fafnir
ZomDiscord
Fafnir
Level 128
God Stats
12W - 5L
1,653 SR
Queue Stats
361W - 398L
1,514 Elo+
Party 1
Team Averages
Level 92
1,614 SR
1,541 Elo+

VS

Team Averages
Level 45
1,583 SR
1,520 Elo+
Sylvanus
Sylvanus
Fertakis
Sylvanus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 71L
1,538 Elo+
Party 2
Izanami
Izanami
Macdonald56
Izanami
Level 18
God Stats
35W - 39L
1,555 SR
Queue Stats
51W - 57L
1,477 Elo+
Party 2
Zeus
Zeus
NoClu
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,493 Elo+
Party 2
Chaac
Chaac
Sirpavlo
Chaac
Level 75
God Stats
7W - 4L
1,761 SR
Queue Stats
44W - 40L
1,555 Elo+
Party 2
Olorun
Olorun
Sportna44
Olorun
Level 48
God Stats
9W - 5L
1,601 SR
Queue Stats
31W - 34L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,339
528
4,602
7,211
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
13
5 / 2 / 1
7,749
646
8,559
8,185
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Scylla
Snurgg
Scylla
13
3 / 0 / 1
7,014
585
4,341
3,445
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Tenshi777
Mulan
11
1 / 2 / 0
6,266
522
1,471
8,459
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
ZomDiscord
Fafnir
10
1 / 0 / 6
6,073
506
1,320
7,033
6,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fertakis
Sylvanus
11
2 / 3 / 1
6,577
548
7,298
8,684
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Macdonald56
Izanami
10
1 / 2 / 0
6,632
553
3,400
4,323
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
NoClu
Zeus
9
1 / 4 / 0
5,669
472
2,346
5,672
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Sirpavlo
Chaac
10
0 / 3 / 1
5,816
485
3,069
11,791
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Sportna44
Olorun
2
0 / 1 / 0
3,920
327
801
947
209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Sylvanus
Fertakis
Sylvanus
2
3
1
0.83
L
Izanami
Macdonald56
Izanami
1
2
0
0.5
L
Zeus
NoClu
Zeus
1
4
0
0.25
W
Rama
5
2
1
2.75
L
Chaac
Sirpavlo
Chaac
0
3
1
0.17
W
Scylla
Snurgg
Scylla
3
0
1
3.5
L
Olorun
Sportna44
Olorun
0
1
0
0
W
Mulan
Tenshi777
Mulan
1
2
0
0.5
W
Fafnir
ZomDiscord
Fafnir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
16,914
34,333
Taken
31,417
16,581
Mitigated
14,790
13,668
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,602
608
0
2,884
7,211
1,970
0
1,538
5,649
0
26,572
L
Sylvanus
Fertakis
Sylvanus
7,298
1,720
519
3,010
8,684
4,506
38
1,616
7,031
32,739
9,743
L
Izanami
Macdonald56
Izanami
3,400
2,158
0
500
4,323
1,939
342
669
3,480
0
33,830
L
Zeus
NoClu
Zeus
2,346
336
0
390
5,672
1,562
190
2,652
3,020
21,232
0
W
Rama
8,559
6,990
0
4,482
8,185
2,536
112
2,306
5,831
0
58,078
L
Chaac
Sirpavlo
Chaac
3,069
544
0
4,483
11,791
6,574
0
681
11,110
0
26,146
W
Scylla
Snurgg
Scylla
4,341
203
84
1,268
3,445
906
145
1,089
2,260
49,829
0
L
Olorun
Sportna44
Olorun
801
316
0
247
947
209
0
43
904
3,167
536
W
Mulan
Tenshi777
Mulan
1,471
229
0
2,678
8,459
4,515
279
2,265
6,150
0
28,519
W
Fafnir
ZomDiscord
Fafnir
1,320
320
405
1,867
7,033
6,654
195
2,194
4,801
7,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
28,614
363
Minions Killed
275
0
Camps Cleared
0
1,115,865
Distance Traveled
928,641
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,339
528
57
5
0
237,346
1
L
Sylvanus
6,577
548
84
7
0
219,714
0
L
Izanami
6,632
553
81
7
0
199,628
3
L
Zeus
5,669
472
62
5
0
218,720
3
W
Rama
7,749
646
119
10
0
198,326
4
L
Chaac
5,816
485
38
3
0
255,261
2
W
Scylla
7,014
585
102
9
0
250,144
3
L
Olorun
3,920
327
10
1
0
35,318
1
W
Mulan
6,266
522
71
6
0
190,775
4
W
Fafnir
6,073
506
14
1
0
239,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role