Player Matchup

Nu Wa
Nu Wa
Cursethelegend
Nu Wa
Level 48
God Stats
3W - 4L
1,412 SR
Queue Stats
30W - 28L
1,514 Elo+
Solo
Agni
Agni
ZenovaTV
Agni
Level 28
God Stats
1W - 1L
1,524 SR
Queue Stats
20W - 20L
1,484 Elo+
Party 1
Charybdis
Charybdis
cellerystick
Charybdis
Level 67
God Stats
186W - 162L
1,573 SR
Queue Stats
259W - 244L
1,541 Elo+
Party 1
Bacchus
Bacchus
deadpooltheduck
Bacchus
Level 89
God Stats
9W - 13L
1,466 SR
Queue Stats
291W - 257L
1,555 Elo+
Party 1
Bastet
Bastet
xItzGucci
Bastet
Level 42
God Stats
5W - 4L
1,594 SR
Queue Stats
63W - 68L
1,497 Elo+
Party 1
Team Averages
Level 55
1,514 SR
1,518 Elo+

VS

Team Averages
Level 90
1,641 SR
1,600 Elo+
Anhur
Anhur
BoiledGatorade
Anhur
Level 61
God Stats
9W - 1L
1,997 SR
Queue Stats
83W - 44L
1,663 Elo+
Party 2
King Arthur
King Arthur
ColinKemm
King Arthur
Level 39
God Stats
4W - 3L
1,257 SR
Queue Stats
150W - 121L
1,519 Elo+
Solo
Vulcan
Vulcan
EpicFncyPantsx
Vulcan
Level 43
God Stats
17W - 7L
1,698 SR
Queue Stats
62W - 31L
1,642 Elo+
Party 2
Kuzenbo
Kuzenbo
Knit-Kat
Kuzenbo
Level 159
God Stats
9W - 6L
1,700 SR
Queue Stats
212W - 143L
1,578 Elo+
Party 2
Hun Batz
Hun Batz
NBAboss22
Hun Batz
Level 148
God Stats
4W - 1L
1,555 SR
Queue Stats
154W - 98L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,726
477
3,352
6,446
1,583
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
11
2 / 4 / 2
7,211
601
6,191
6,837
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
cellerystick
Charybdis
10
3 / 3 / 0
6,003
500
5,046
8,534
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 3
5,781
482
3,901
10,225
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
xItzGucci
Bastet
9
2 / 5 / 3
6,124
510
5,711
9,248
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
7,530
628
12,816
9,037
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ColinKemm
King Arthur
14
3 / 0 / 1
7,572
631
4,514
7,032
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 2
6,188
516
4,556
4,640
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Knit-Kat
Kuzenbo
10
3 / 3 / 7
6,253
521
2,309
9,343
6,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
NBAboss22
Hun Batz
12
5 / 2 / 4
7,238
603
4,794
7,379
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
19
19
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
King Arthur
ColinKemm
King Arthur
3
0
1
3.5
L
0
3
0
0
W
2
2
2
1.5
W
Kuzenbo
Knit-Kat
Kuzenbo
3
3
7
2.17
W
Hun Batz
NBAboss22
Hun Batz
5
2
4
3.5
L
Agni
2
4
2
0.75
L
Charybdis
cellerystick
Charybdis
3
3
0
1
L
0
4
3
0.38
L
Bastet
xItzGucci
Bastet
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
28,989
41,290
Taken
37,431
13,226
Mitigated
16,366
11,217
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,816
5,691
0
2,754
9,037
2,520
284
2,715
6,322
0
53,724
W
King Arthur
ColinKemm
King Arthur
4,514
326
0
1,348
7,032
3,889
0
2,945
4,065
1,508
44,105
L
3,352
933
0
1,355
6,446
1,583
40
258
5,839
27,962
0
W
4,556
1,471
331
341
4,640
1,366
180
2,344
2,090
30,358
0
W
Kuzenbo
Knit-Kat
Kuzenbo
2,309
853
8
742
9,343
6,451
0
2,830
6,413
12,230
0
W
Hun Batz
NBAboss22
Hun Batz
4,794
1,688
0
1,765
7,379
2,140
0
2,184
5,097
0
34,844
L
Agni
6,191
705
0
1,559
6,837
2,080
1,369
2,912
3,882
42,685
0
L
Charybdis
cellerystick
Charybdis
5,046
3,681
0
3,543
8,534
1,525
702
1,574
6,960
0
41,129
L
3,901
963
0
1,619
10,225
6,131
0
1,256
8,969
12,229
0
L
Bastet
xItzGucci
Bastet
5,711
1,188
0
3,141
9,248
1,907
0
985
8,263
0
28,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
34,781
303
Minions Killed
353
0
Camps Cleared
0
1,118,708
Distance Traveled
1,304,725
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,530
628
110
9
0
246,605
4
W
King Arthur
7,572
631
104
9
0
264,783
4
L
Nu Wa
5,726
477
54
5
0
204,708
1
W
Vulcan
6,188
516
53
4
0
265,714
3
W
Kuzenbo
6,253
521
15
1
0
243,287
5
W
Hun Batz
7,238
603
71
6
0
284,336
1
L
Agni
7,211
601
99
8
0
215,768
2
L
Charybdis
6,003
500
80
7
0
216,589
0
L
Bacchus
5,781
482
17
1
0
241,056
8
L
Bastet
6,124
510
53
4
0
240,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role