Player Matchup

Achilles
Achilles
Invader tim8969
Achilles
Level 65
God Stats
1W - 0L
1,560 SR
Queue Stats
7W - 8L
1,351 Elo+
Solo
Bastet
Bastet
SEBAfullVILLAmet
Bastet
Level 141
God Stats
2W - 4L
1,640 SR
Queue Stats
190W - 201L
1,359 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vodo-Cris
Kumbhakarna
Level 145
God Stats
2W - 1L
1,418 SR
Queue Stats
232W - 232L
1,428 Elo+
Party 1
Skadi
Skadi
WolfYago
Skadi
Level 100
God Stats
10W - 3L
1,697 SR
Queue Stats
128W - 127L
1,417 Elo+
Solo
Hera
Hera
ZaDa_2016
Hera
Level 117
God Stats
32W - 32L
1,482 SR
Queue Stats
246W - 241L
1,364 Elo+
Party 1
Team Averages
Level 114
1,559 SR
1,384 Elo+

VS

Team Averages
Level 67
1,536 SR
1,325 Elo+
Horus
Horus
MAIDENfan6660
Horus
Level 67
God Stats
6W - 7L
1,472 SR
Queue Stats
164W - 205L
1,392 Elo+
Party 2
Atlas
Atlas
Tiki_Drawz
Atlas
Level 59
God Stats
11W - 9L
1,893 SR
Queue Stats
108W - 178L
1,251 Elo+
Party 2
Olorun
Olorun
Yoda4pr3z
Olorun
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 16L
1,272 Elo+
Party 2
Chernobog
Chernobog
daeisgae
Chernobog
Level 45
God Stats
25W - 42L
1,334 SR
Queue Stats
78W - 149L
1,309 Elo+
Party 2
Arachne
Arachne
yellowblindjudge
Arachne
Level 149
God Stats
30W - 29L
1,482 SR
Queue Stats
156W - 177L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 0 / 0
7,216
515
6,130
9,715
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 5
7,355
525
5,533
6,354
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Vodo-Cris
Kumbhakarna
9
1 / 0 / 3
6,441
460
2,877
12,804
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
WolfYago
Skadi
10
2 / 1 / 3
6,530
466
8,744
5,734
1,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
14
5 / 1 / 5
8,431
602
8,673
6,035
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,215
515
6,952
10,791
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
9
1 / 3 / 1
6,533
467
4,047
12,059
7,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Yoda4pr3z
Olorun
8
0 / 4 / 0
5,444
389
51
4,170
1,140
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
daeisgae
Chernobog
11
1 / 2 / 1
6,620
473
7,923
8,315
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
6,944
496
4,755
9,385
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
3
3
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
0
0
2
L
0
2
0
0
W
3
1
5
5.5
L
Atlas
1
3
1
0.5
W
Kumbhakarna
Vodo-Cris
Kumbhakarna
1
0
3
2.5
W
Skadi
WolfYago
Skadi
2
1
3
3.5
L
Olorun
Yoda4pr3z
Olorun
0
4
0
0
W
Hera
5
1
5
7.5
L
Chernobog
daeisgae
Chernobog
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,957
Damage
23,728
40,642
Taken
44,720
23,712
Mitigated
20,321
11,233
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,130
1,924
0
1,775
9,715
8,209
0
807
8,067
0
37,585
L
6,952
2,706
0
3,325
10,791
6,435
132
513
9,412
2,495
36,782
W
5,533
1,532
0
3,625
6,354
1,831
577
628
5,622
0
38,719
L
Atlas
4,047
1,253
1,611
2,113
12,059
7,028
0
2,926
9,025
18,196
0
W
Kumbhakarna
Vodo-Cris
Kumbhakarna
2,877
504
0
3,291
12,804
9,952
0
1,902
10,859
17,480
0
W
Skadi
WolfYago
Skadi
8,744
4,131
0
841
5,734
1,571
1,882
1,322
4,412
0
38,218
L
Olorun
Yoda4pr3z
Olorun
51
51
0
212
4,170
1,140
468
1,679
2,387
17,018
0
W
Hera
8,673
3,124
69
1,632
6,035
2,149
0
342
5,693
55,376
0
L
Chernobog
daeisgae
Chernobog
7,923
3,254
0
2,014
8,315
2,374
220
2,035
6,240
0
42,585
L
4,755
3,211
0
1,730
9,385
3,344
726
4,011
5,254
0
41,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
32,756
352
Minions Killed
303
0
Camps Cleared
0
1,342,001
Distance Traveled
1,236,304
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,216
515
72
5
0
271,657
0
L
Horus
7,215
515
85
6
0
270,897
0
W
Bastet
7,355
525
89
6
0
281,917
8
L
Atlas
6,533
467
15
1
0
251,163
2
W
Kumbhakarna
6,441
460
25
2
0
245,827
2
W
Skadi
6,530
466
65
5
0
267,246
2
L
Olorun
5,444
389
28
2
0
217,660
0
W
Hera
8,431
602
101
7
0
275,354
2
L
Chernobog
6,620
473
88
6
0
232,344
4
L
Arachne
6,944
496
87
6
0
264,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role