Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
 
Neith
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
 
Neith
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond V
BestAlly
Artio
Diamond V
Level 152
God Stats
1W - 0L
1,620 SR
Queue Stats
89W - 83L
2,133 MMR
Solo
Janus
Janus
Masters
DjJαnus
Janus
Masters
Level 113
God Stats
48W - 47L
1,609 SR
Queue Stats
95W - 93L
2,361 MMR
Solo
Fenrir
Fenrir
Platinum III
damntrees
Fenrir
Platinum III
Level 146
God Stats
54W - 53L
1,656 SR
Queue Stats
354W - 362L
1,971 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,555 SR
1,781 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,512 SR
1,886 MMR
Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Diamond V
LMWYBC1996
Ganesha
Diamond V
Level 118
God Stats
4W - 6L
1,638 SR
Queue Stats
86W - 72L
2,081 MMR
Solo
Awilix
Awilix
Platinum II
Remichel
Awilix
Platinum II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,910 MMR
Solo
Apollo
Apollo
Diamond II
TheReaper00
Apollo
Diamond II
Level 154
God Stats
0W - 3L
1,365 SR
Queue Stats
67W - 45L
2,433 MMR
Solo
Mulan
Mulan
Platinum I
sneakyturtle8751
Mulan
Platinum I
Level 160
God Stats
30W - 31L
1,567 SR
Queue Stats
237W - 214L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 0 / 1
6,475
648
6,125
7,257
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
 
Bakasura
11
5 / 0 / 1
6,475
648
6,125
7,257
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
 
Neith
11
1 / 0 / 0
6,307
631
3,900
3,825
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
 
Neith
11
1 / 0 / 0
6,307
631
3,900
3,825
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
BestAlly
Artio
10
0 / 1 / 2
5,456
546
4,594
9,497
4,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Janus
DjJαnus
Janus
11
1 / 1 / 4
6,590
659
4,799
3,366
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
damntrees
Fenrir
10
3 / 2 / 6
6,013
601
4,834
8,339
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
LokiGebSolBastet

VS

Bans
CliodhnaCamazotzAchillesSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 2 / 1
5,019
502
2,378
5,104
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
 
Tiamat
8
0 / 2 / 1
5,019
502
2,378
5,104
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
LMWYBC1996
Ganesha
7
0 / 2 / 3
4,747
475
2,622
8,265
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Remichel
Awilix
7
1 / 4 / 0
4,716
472
1,498
6,565
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
9
0 / 0 / 1
5,298
530
3,033
4,140
1,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 0
5,510
551
8,898
9,192
5,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
4
4
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
1
5.5
W
Bakasura
 
Bakasura
5
0
1
5.5
W
Neith
 
Neith
1
0
0
1
W
Neith
 
Neith
1
0
0
1
L
Tiamat
 
Tiamat
0
2
1
0.25
L
Tiamat
 
Tiamat
0
2
1
0.25
W
Artio
BestAlly
Artio
0
1
2
1
W
Janus
DjJαnus
Janus
1
1
4
3
L
Ganesha
LMWYBC1996
Ganesha
0
2
3
0.75
L
Awilix
Remichel
Awilix
1
4
0
0.25
L
Apollo
0
0
1
0.5
W
Fenrir
damntrees
Fenrir
3
2
6
3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,277
Damage
20,807
43,366
Taken
38,370
17,965
Mitigated
15,701
14,644
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,125
4,043
0
1,961
7,257
2,660
0
1,184
6,073
0
35,282
W
Bakasura
 
Bakasura
6,125
4,043
0
1,961
7,257
2,660
0
1,184
6,073
0
35,282
W
Neith
 
Neith
3,900
1,612
0
1,557
3,825
1,608
888
275
3,550
0
48,708
W
Neith
 
Neith
3,900
1,612
0
1,557
3,825
1,608
888
275
3,550
0
48,708
L
Tiamat
 
Tiamat
2,378
287
0
972
5,104
2,051
0
1,165
3,624
26,450
0
L
Tiamat
 
Tiamat
2,378
287
0
972
5,104
2,051
0
1,165
3,624
26,450
0
W
Artio
BestAlly
Artio
4,594
906
267
4,620
9,497
4,591
0
968
8,529
26,612
0
W
Janus
DjJαnus
Janus
4,799
451
0
500
3,366
1,030
0
1,278
2,088
50,422
0
L
Ganesha
LMWYBC1996
Ganesha
2,622
489
0
1,242
8,265
3,834
0
2,128
6,047
10,660
0
L
Awilix
Remichel
Awilix
1,498
434
0
1,774
6,565
1,745
0
1,283
4,802
0
17,177
L
Apollo
3,033
1,281
0
958
4,140
1,006
0
372
3,764
0
32,945
W
Fenrir
damntrees
Fenrir
4,834
1,535
0
2,221
8,339
3,808
0
1,295
7,044
0
16,124
L
8,898
2,254
448
3,014
9,192
5,014
0
4,186
4,321
0
27,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,623
Gold Earned
30,309
592
Minions Killed
321
0
Camps Cleared
0
1,447,534
Distance Traveled
1,191,330
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,475
648
94
9
0
245,104
5
W
Bakasura
6,475
648
94
9
0
245,104
5
W
Neith
6,307
631
101
10
0
171,463
4
W
Neith
6,307
631
101
10
0
171,463
4
L
Tiamat
5,019
502
67
7
0
196,116
6
L
Tiamat
5,019
502
67
7
0
196,116
6
W
Artio
5,456
546
61
6
0
199,678
0
W
Janus
6,590
659
120
12
0
217,640
5
L
Ganesha
4,747
475
9
1
0
203,649
5
L
Awilix
4,716
472
42
4
0
218,978
0
L
Apollo
5,298
530
85
9
0
195,236
2
W
Fenrir
6,013
601
21
2
0
197,082
3
L
Mulan
5,510
551
51
5
0
181,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role