Player Matchup

Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Brandon Howe
Scylla
Level 108
God Stats
1W - 4L
1,304 SR
Queue Stats
127W - 109L
1,538 Elo+
Party 2
Izanami
Izanami
ProzacSmoothie
Izanami
Level 49
God Stats
1W - 1L
1,213 SR
Queue Stats
36W - 24L
1,500 Elo+
Party 2
Terra
Terra
Veletical
Terra
Level 72
God Stats
2W - 1L
1,245 SR
Queue Stats
52W - 42L
1,469 Elo+
Party 2
Chaac
Chaac
porkingstein
Chaac
Level 89
God Stats
6W - 0L
1,838 SR
Queue Stats
132W - 122L
1,497 Elo+
Solo
Team Averages
Level 98
1,433 SR
1,501 Elo+

VS

Team Averages
Level 94
1,551 SR
1,506 Elo+
Chang'e
Chang'e
Fake Defuse
Chang'e
Level 62
God Stats
0W - 1L
1,274 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 1
Neith
Neith
LazyBunny774187
Neith
Level 90
God Stats
0W - 1L
1,637 SR
Queue Stats
8W - 8L
1,452 Elo+
Party 1
Janus
Janus
SUPJUANES
Janus
Level 95
God Stats
2W - 1L
1,800 SR
Queue Stats
117W - 145L
1,428 Elo+
Solo
Bakasura
Bakasura
WhaTDaT1
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,704 Elo+
Party 1
Tyr
Tyr
jaygreenspot
Tyr
Level 160
God Stats
7W - 8L
1,546 SR
Queue Stats
375W - 372L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 6 / 22
11,144
697
10,261
24,299
29,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
 
Ares
17
4 / 6 / 22
11,144
697
10,261
24,299
29,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
20
16 / 2 / 12
13,601
850
26,829
12,722
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 8 / 14
10,876
680
16,161
16,767
8,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Veletical
Terra
19
4 / 2 / 23
12,611
788
7,032
34,855
30,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 2 / 23
11,904
744
18,638
31,447
26,002
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fake Defuse
Chang'e
13
2 / 9 / 7
8,797
550
10,502
16,588
6,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 12
12,314
770
27,941
15,077
6,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Janus
SUPJUANES
Janus
20
7 / 3 / 10
12,562
785
26,701
15,456
6,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
WhaTDaT1
Bakasura
15
1 / 11 / 10
9,819
614
6,485
18,067
7,695
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 9 / 6
10,091
631
19,359
21,986
21,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
65
39
Kills
20
26
Deaths
36
116
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
6
22
2.5
W
Ares
 
Ares
4
6
22
2.5
W
Scylla
16
2
12
11
L
Chang'e
Fake Defuse
Chang'e
2
9
7
0.61
L
6
4
12
3
W
4
8
14
1.38
L
Janus
SUPJUANES
Janus
7
3
10
4
W
Terra
Veletical
Terra
4
2
23
7.75
L
Bakasura
WhaTDaT1
Bakasura
1
11
10
0.55
L
4
9
6
0.78
W
7
2
23
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,182
Damage
90,988
144,389
Taken
87,174
129,872
Mitigated
48,979
61,963
Healing
30,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,261
1,034
350
2,425
24,299
29,919
204
6,917
16,564
17,471
0
W
Ares
 
Ares
10,261
1,034
350
2,425
24,299
29,919
204
6,917
16,564
17,471
0
W
Scylla
26,829
1,902
2,630
4,283
12,722
5,746
537
3,085
9,266
49,758
0
L
Chang'e
Fake Defuse
Chang'e
10,502
1,954
5,699
3,992
16,588
6,575
0
9,099
7,016
15,759
0
L
27,941
10,584
2,325
4,993
15,077
6,813
150
7,743
7,034
0
51,368
W
16,161
10,449
911
1,899
16,767
8,081
2,920
4,258
12,195
0
37,551
L
Janus
SUPJUANES
Janus
26,701
1,097
744
4,537
15,456
6,490
37
6,503
8,634
52,497
0
W
Terra
Veletical
Terra
7,032
1,235
11,125
17,813
34,855
30,205
673
12,513
22,118
15,948
0
L
Bakasura
WhaTDaT1
Bakasura
6,485
4,453
967
1,857
18,067
7,695
0
9,659
8,082
0
8,694
L
19,359
2,135
0
5,568
21,986
21,406
0
11,118
10,361
0
31,758
W
18,638
2,469
1,452
16,300
31,447
26,002
1,426
10,430
20,382
0
28,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,280
Gold Earned
53,583
158
Minions Killed
163
0
Camps Cleared
0
1,760,387
Distance Traveled
1,242,323
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,144
697
10
1
0
298,989
6
W
Ares
11,144
697
10
1
0
298,989
6
W
Scylla
13,601
850
49
3
0
298,420
1
L
Chang'e
8,797
550
15
1
0
233,091
0
L
Neith
12,314
770
57
4
0
243,825
1
W
Izanami
10,876
680
55
3
0
237,412
0
L
Janus
12,562
785
61
4
0
282,769
0
W
Terra
12,611
788
16
1
0
301,166
0
L
Bakasura
9,819
614
11
1
0
249,758
1
L
Tyr
10,091
631
19
1
0
232,880
0
W
Chaac
11,904
744
18
1
0
325,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role