Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
Faydon-exe
Merlin
Level 148
God Stats
2W - 3L
1,459 SR
Queue Stats
439W - 395L
1,600 Elo+
Solo
Susano
Susano
iQxzar
Susano
Level 124
God Stats
10W - 6L
1,654 SR
Queue Stats
542W - 474L
1,609 Elo+
Solo
Izanami
Izanami
xXNueroXx
Izanami
Level 108
God Stats
6W - 8L
1,455 SR
Queue Stats
405W - 342L
1,629 Elo+
Solo
Team Averages
Level 143
1,510 SR
1,548 Elo+

VS

Team Averages
Level 147
1,546 SR
1,531 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 5
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 5
Osiris
Osiris
TripleM763
Osiris
Level 102
God Stats
2W - 2L
1,745 SR
Queue Stats
30W - 15L
1,669 Elo+
Solo
Chaac
Chaac
illegalCyclops
Chaac
Level 126
God Stats
184W - 163L
1,627 SR
Queue Stats
628W - 633L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 2 / 0
7,234
556
8,895
11,835
6,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
 
Achilles
13
3 / 2 / 0
7,234
556
8,895
11,835
6,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
 
Ne Zha
11
3 / 2 / 6
7,081
545
4,455
7,317
3,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
 
Ne Zha
11
3 / 2 / 6
7,081
545
4,455
7,317
3,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Faydon-exe
Merlin
13
2 / 1 / 2
7,581
583
2,454
3,589
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
iQxzar
Susano
12
3 / 2 / 2
7,195
553
8,187
9,256
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
xXNueroXx
Izanami
14
4 / 1 / 3
8,320
640
8,438
7,919
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 2 / 2
6,149
473
1,248
8,136
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
 
Chronos
11
0 / 2 / 2
6,149
473
1,248
8,136
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
 
Hel
10
0 / 4 / 2
5,865
451
2,226
6,463
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
10
0 / 4 / 2
5,865
451
2,226
6,463
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
8
0 / 4 / 0
5,181
399
3,311
7,553
1,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
 
Medusa
8
0 / 4 / 0
5,181
399
3,311
7,553
1,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
TripleM763
Osiris
13
7 / 2 / 0
7,708
593
9,115
9,399
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 1
6,996
538
8,529
13,468
8,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
21
Kills
8
12
Deaths
25
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
0
1.5
W
Achilles
 
Achilles
3
2
0
1.5
W
Ne Zha
 
Ne Zha
3
2
6
3
W
Ne Zha
 
Ne Zha
3
2
6
3
L
Chronos
 
Chronos
0
2
2
0.5
L
Chronos
 
Chronos
0
2
2
0.5
L
Hel
 
Hel
0
4
2
0.25
L
Hel
 
Hel
0
4
2
0.25
L
Medusa
 
Medusa
0
4
0
0
L
Medusa
 
Medusa
0
4
0
0
W
Merlin
Faydon-exe
Merlin
2
1
2
3
L
Osiris
TripleM763
Osiris
7
2
0
3.5
W
Susano
iQxzar
Susano
3
2
2
2
L
1
3
1
0.5
W
Izanami
xXNueroXx
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,779
Damage
31,214
59,068
Taken
67,171
27,378
Mitigated
29,754
20,911
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,895
1,779
0
4,418
11,835
6,828
0
0
11,106
4,282
39,516
W
Achilles
 
Achilles
8,895
1,779
0
4,418
11,835
6,828
0
0
11,106
4,282
39,516
W
Ne Zha
 
Ne Zha
4,455
1,141
205
1,899
7,317
3,624
0
1,174
6,143
0
32,320
W
Ne Zha
 
Ne Zha
4,455
1,141
205
1,899
7,317
3,624
0
1,174
6,143
0
32,320
L
Chronos
 
Chronos
1,248
273
0
1,224
8,136
1,866
0
609
7,383
34,225
0
L
Chronos
 
Chronos
1,248
273
0
1,224
8,136
1,866
0
609
7,383
34,225
0
L
Hel
 
Hel
2,226
203
1,263
2,168
6,463
4,077
0
234
6,163
26,966
0
L
Hel
 
Hel
2,226
203
1,263
2,168
6,463
4,077
0
234
6,163
26,966
0
L
Medusa
 
Medusa
3,311
1,285
0
739
7,553
1,120
0
157
7,354
0
24,470
L
Medusa
 
Medusa
3,311
1,285
0
739
7,553
1,120
0
157
7,354
0
24,470
W
Merlin
Faydon-exe
Merlin
2,454
403
0
582
3,589
1,029
0
376
3,213
50,429
0
L
Osiris
TripleM763
Osiris
9,115
3,895
0
2,634
9,399
6,686
0
1,092
8,119
0
45,442
W
Susano
iQxzar
Susano
8,187
1,840
0
3,776
9,256
2,799
0
919
8,294
0
40,291
L
8,529
2,271
0
8,244
13,468
8,942
48
884
12,584
0
42,481
W
Izanami
xXNueroXx
Izanami
8,438
5,903
0
3,509
7,919
2,646
0
1,066
6,853
0
65,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,726
Gold Earned
49,094
580
Minions Killed
557
0
Camps Cleared
0
1,801,122
Distance Traveled
1,914,239
24
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,234
556
76
6
0
239,214
0
W
Achilles
7,234
556
76
6
0
239,214
0
W
Ne Zha
7,081
545
49
4
0
286,323
7
W
Ne Zha
7,081
545
49
4
0
286,323
7
L
Chronos
6,149
473
85
7
0
257,675
6
L
Chronos
6,149
473
85
7
0
257,675
6
L
Hel
5,865
451
65
5
0
249,738
6
L
Hel
5,865
451
65
5
0
249,738
6
L
Medusa
5,181
399
43
3
0
189,659
2
L
Medusa
5,181
399
43
3
0
189,659
2
W
Merlin
7,581
583
117
9
0
227,419
4
L
Osiris
7,708
593
77
6
0
284,478
2
W
Susano
7,195
553
79
6
0
284,747
3
L
Chaac
6,996
538
94
7
0
235,617
12
W
Izanami
8,320
640
134
10
0
237,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role