Player Matchup

Fenrir
Fenrir
Taco El Gordo
Fenrir
Level 97
God Stats
4W - 2L
1,857 SR
Queue Stats
81W - 76L
1,510 Elo+
Party 1
Odin
Odin
Vznh
Odin
Level 107
God Stats
1W - 0L
1,745 SR
Queue Stats
70W - 59L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
pimppapinando
Kukulkan
Level 22
God Stats
9W - 1L
1,894 SR
Queue Stats
32W - 21L
1,557 Elo+
Party 1
Team Averages
Level 75
1,832 SR
1,552 Elo+

VS

Team Averages
Level 85
1,560 SR
1,457 Elo+
Nox
Nox
DisnatiVXV
Nox
Level 85
God Stats
1W - 3L
1,560 SR
Queue Stats
101W - 114L
1,391 Elo+
Party 2
Artio
Artio
LeMoN NaDeZzZ
Artio
Level 145
God Stats
1W - 1L
1,678 SR
Queue Stats
61W - 40L
1,596 Elo+
Party 2
Medusa
Medusa
SmalDietCoke
Medusa
Level 25
God Stats
15W - 15L
1,443 SR
Queue Stats
25W - 21L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 15
11,270
805
12,562
15,812
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Vznh
Odin
16
10 / 3 / 16
11,534
824
18,166
13,392
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
pimppapinando
Kukulkan
14
8 / 2 / 11
10,457
747
11,514
7,072
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 7
8,559
611
7,399
12,955
4,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 8 / 3
9,948
711
15,402
22,383
26,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
12
3 / 10 / 3
9,237
660
5,419
15,142
4,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
27
Kills
9
9
Deaths
27
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
L
6
8
3
0.94
L
Medusa
3
10
3
0.45
W
9
4
15
4.13
W
Odin
Vznh
Odin
10
3
16
6
W
Kukulkan
pimppapinando
Kukulkan
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
28,220
36,276
Taken
50,480
19,881
Mitigated
35,239
4,574
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,399
805
548
943
12,955
4,378
422
5,125
7,610
23,896
0
L
15,402
643
1,780
6,481
22,383
26,525
105
5,456
15,500
31,754
0
L
Medusa
5,419
1,552
531
1,721
15,142
4,336
22
5,038
9,566
0
16,782
W
12,562
3,897
0
2,471
15,812
8,618
934
10,439
4,710
0
22,727
W
Odin
Vznh
Odin
18,166
4,862
0
1,853
13,392
9,026
522
6,734
6,421
10,581
37,639
W
Kukulkan
pimppapinando
Kukulkan
11,514
1,341
0
250
7,072
2,237
0
5,071
1,717
33,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
27,744
153
Minions Killed
110
11
Camps Cleared
1
763,037
Distance Traveled
680,820
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,559
611
45
3
0
218,319
0
L
Artio
9,948
711
34
2
0
267,513
1
L
Medusa
9,237
660
31
2
1
194,988
2
W
Fenrir
11,270
805
25
2
3
264,168
0
W
Odin
11,534
824
63
5
6
260,407
1
W
Kukulkan
10,457
747
65
5
2
238,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role