Player Matchup

Camazotz
Camazotz
GREEBOT24
Camazotz
Level 105
God Stats
6W - 5L
1,541 SR
Queue Stats
395W - 383L
1,444 Elo+
Solo
Medusa
Medusa
Kaiastrphic
Medusa
Level 120
God Stats
12W - 10L
1,512 SR
Queue Stats
224W - 212L
1,497 Elo+
Party 2
Geb
Geb
RuntyPurse
Geb
Level 127
God Stats
9W - 5L
1,578 SR
Queue Stats
276W - 270L
1,490 Elo+
Party 2
Loki
Loki
StubblySSj
Loki
Level 143
God Stats
10W - 6L
1,593 SR
Queue Stats
325W - 310L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
UbetShesWet
Zhong Kui
Level 85
God Stats
38W - 19L
1,627 SR
Queue Stats
585W - 615L
1,459 Elo+
Solo
Team Averages
Level 116
1,570 SR
1,487 Elo+

VS

Team Averages
Level 115
1,502 SR
1,455 Elo+
Discordia
Discordia
AEL-REY
Discordia
Level 107
God Stats
0W - 2L
1,255 SR
Queue Stats
136W - 144L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Acheron_A_Ashes
Erlang Shen
Level 107
God Stats
6W - 6L
1,606 SR
Queue Stats
81W - 103L
1,476 Elo+
Party 1
Bastet
Bastet
PsychedeIicFlame
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,347 Elo+
Solo
Athena
Athena
TheWorldLegacy
Athena
Level 136
God Stats
12W - 11L
1,571 SR
Queue Stats
40W - 50L
1,465 Elo+
Party 1
Charybdis
Charybdis
minniechiii
Charybdis
Level 119
God Stats
19W - 12L
1,579 SR
Queue Stats
117W - 122L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GREEBOT24
Camazotz
17
9 / 1 / 6
11,178
658
15,048
18,990
16,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
15
6 / 2 / 9
9,518
560
12,691
9,988
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 16
8,841
520
5,320
17,806
20,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
10 / 2 / 10
10,450
615
12,417
10,747
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
UbetShesWet
Zhong Kui
16
7 / 2 / 9
10,058
592
10,530
13,310
10,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AEL-REY
Discordia
14
3 / 5 / 4
8,310
489
9,733
8,919
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Acheron_A_Ashes
Erlang Shen
14
2 / 8 / 2
8,849
521
8,399
17,003
11,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 7 / 3
9,744
573
7,570
14,801
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 7 / 3
7,411
436
6,209
20,632
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
minniechiii
Charybdis
12
1 / 5 / 2
7,319
431
7,261
12,146
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
32
Kills
10
10
Deaths
32
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
AEL-REY
Discordia
3
5
4
1
L
Erlang Shen
Acheron_A_Ashes
Erlang Shen
2
8
2
0.38
W
Camazotz
GREEBOT24
Camazotz
9
1
6
12
W
Medusa
6
2
9
5.25
L
3
7
3
0.64
W
0
3
16
2.67
W
10
2
10
7.5
L
1
7
3
0.36
W
Zhong Kui
UbetShesWet
Zhong Kui
7
2
9
5.75
L
Charybdis
minniechiii
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,006
Damage
39,172
70,841
Taken
73,501
55,066
Mitigated
39,200
23,592
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AEL-REY
Discordia
9,733
936
0
580
8,919
2,673
0
2,698
6,188
45,446
0
L
Erlang Shen
Acheron_A_Ashes
Erlang Shen
8,399
4,383
18
4,542
17,003
11,740
134
2,580
13,805
0
40,847
W
Camazotz
GREEBOT24
Camazotz
15,048
3,624
89
10,334
18,990
16,004
618
2,110
16,780
12,366
59,350
W
Medusa
12,691
6,619
0
3,203
9,988
3,405
3,180
2,141
7,733
0
70,593
L
7,570
2,441
0
5,170
14,801
4,293
0
4,014
10,659
0
65,052
W
5,320
842
0
3,279
17,806
20,880
143
4,111
13,529
22,688
0
W
12,417
4,492
0
250
10,747
3,973
73
2,105
8,608
0
70,387
L
6,209
1,731
533
3,721
20,632
17,876
0
5,758
14,526
23,365
0
W
Zhong Kui
UbetShesWet
Zhong Kui
10,530
2,327
0
6,437
13,310
10,804
2,367
4,751
8,091
48,084
5,662
L
Charybdis
minniechiii
Charybdis
7,261
3,934
0
4,022
12,146
2,618
0
3,411
8,636
0
48,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
41,633
510
Minions Killed
400
0
Camps Cleared
0
1,668,026
Distance Traveled
1,597,391
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,310
489
76
4
0
314,421
3
L
Erlang Shen
8,849
521
89
5
0
323,457
2
W
Camazotz
11,178
658
132
8
0
336,188
1
W
Medusa
9,518
560
126
7
0
318,537
1
L
Bastet
9,744
573
115
7
0
341,226
0
W
Geb
8,841
520
28
2
0
345,875
1
W
Loki
10,450
615
106
6
0
359,588
4
L
Athena
7,411
436
37
2
0
337,448
4
W
Zhong Kui
10,058
592
118
7
0
307,838
3
L
Charybdis
7,319
431
83
5
0
280,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role