Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold V
 
Eset
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Gold V
 
Eset
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Gold II
FisterDinFarmor
Mercury
Gold II
Level 118
God Stats
18W - 15L
1,570 SR
Queue Stats
601W - 597L
1,656 MMR
Party 3
Jormungandr
Jormungandr
Gold IV
Onlind
Jormungandr
Gold IV
Level 84
God Stats
14W - 14L
1,566 SR
Queue Stats
190W - 190L
1,346 MMR
Party 3
Izanami
Izanami
Gold II
SergiGames
Izanami
Gold II
Level 115
God Stats
10W - 3L
1,782 SR
Queue Stats
194W - 186L
1,562 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,560 SR
1,509 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,528 SR
1,445 MMR
Janus
Janus
Gold IV
LifestealeRR
Janus
Gold IV
Level 155
God Stats
17W - 39L
1,327 SR
Queue Stats
1,426W - 1,433L
1,407 MMR
Solo
Artemis
Artemis
Bronze III
StrayKittyKat
Artemis
Bronze III
Level 105
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Windychan
Achilles
Silver I
Level 124
God Stats
0W - 1L
1,701 SR
Queue Stats
56W - 57L
1,381 MMR
Solo
Thanatos
Thanatos
Bronze III
conye6969
Thanatos
Bronze III
Level 64
God Stats
0W - 2L
1,536 SR
Queue Stats
9W - 10L
1,459 MMR
Solo
Arachne
Arachne
Platinum V
sebas32213
Arachne
Platinum V
Level 125
God Stats
0W - 2L
1,426 SR
Queue Stats
159W - 157L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 7
5,961
542
2,514
7,107
5,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
 
Bacchus
10
2 / 1 / 7
5,961
542
2,514
7,107
5,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
 
Eset
10
1 / 1 / 4
5,944
540
5,271
2,714
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
 
Eset
10
1 / 1 / 4
5,944
540
5,271
2,714
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 1 / 3
7,093
645
4,851
6,072
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Onlind
Jormungandr
13
1 / 1 / 1
7,316
665
8,058
7,034
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SergiGames
Izanami
11
6 / 1 / 3
6,909
628
5,874
5,847
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaScyllaGeb

VS

Bans
CliodhnaMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,246
568
2,894
4,584
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
8
0 / 5 / 0
5,084
462
3,528
8,108
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Windychan
Achilles
11
1 / 1 / 0
5,444
495
4,304
10,716
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
conye6969
Thanatos
8
1 / 5 / 0
5,429
494
2,869
9,017
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
sebas32213
Arachne
9
1 / 4 / 2
5,711
519
3,745
9,330
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
5
7
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
7
5.5
W
Bacchus
 
Bacchus
2
1
7
5.5
W
Eset
 
Eset
1
1
4
3
W
Eset
 
Eset
1
1
4
3
W
6
1
3
7.5
L
2
1
0
2
W
Jormungandr
Onlind
Jormungandr
1
1
1
1.5
W
Izanami
SergiGames
Izanami
6
1
3
7.5
L
Artemis
0
5
0
0
L
Achilles
Windychan
Achilles
1
1
0
1
L
Thanatos
conye6969
Thanatos
1
5
0
0.2
L
Arachne
sebas32213
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
17,340
38,595
Taken
41,755
21,835
Mitigated
16,921
13,302
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,514
454
473
2,187
7,107
5,965
64
877
6,190
10,336
0
W
Bacchus
 
Bacchus
2,514
454
473
2,187
7,107
5,965
64
877
6,190
10,336
0
W
Eset
 
Eset
5,271
215
134
675
2,714
743
46
699
1,905
33,061
0
W
Eset
 
Eset
5,271
215
134
675
2,714
743
46
699
1,905
33,061
0
W
4,851
1,540
0
2,652
6,072
1,836
0
173
5,849
0
42,589
L
2,894
328
0
1,410
4,584
1,249
0
1,871
2,487
34,537
0
W
Jormungandr
Onlind
Jormungandr
8,058
3,509
0
2,000
7,034
4,909
0
0
6,350
49,603
0
W
Izanami
SergiGames
Izanami
5,874
3,542
0
1,712
5,847
1,674
548
999
4,836
0
50,421
L
Artemis
3,528
1,593
0
2,275
8,108
1,739
42
1,520
6,534
0
21,844
L
Achilles
Windychan
Achilles
4,304
707
0
5,670
10,716
7,035
0
6,825
3,891
0
32,021
L
Thanatos
conye6969
Thanatos
2,869
889
0
5,180
9,017
2,763
0
3,560
5,295
0
20,078
L
Arachne
sebas32213
Arachne
3,745
2,599
218
3,857
9,330
4,135
0
1,567
7,705
0
31,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
27,914
475
Minions Killed
301
0
Camps Cleared
0
1,631,724
Distance Traveled
1,122,765
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,961
542
17
2
0
238,408
3
W
Bacchus
5,961
542
17
2
0
238,408
3
W
Eset
5,944
540
73
7
0
220,279
4
W
Eset
5,944
540
73
7
0
220,279
4
W
Mercury
7,093
645
92
8
0
273,927
1
L
Janus
6,246
568
92
8
0
237,046
5
W
Jormungandr
7,316
665
104
9
0
222,767
1
W
Izanami
6,909
628
99
9
0
217,656
4
L
Artemis
5,084
462
57
5
0
195,527
1
L
Achilles
5,444
495
52
5
0
228,422
3
L
Thanatos
5,429
494
43
4
0
214,547
2
L
Arachne
5,711
519
57
5
0
247,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role