Player Matchup

Rama
Rama
 
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Rama
Rama
 
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
BAKED AZ SHAGGY
King Arthur
Level 121
God Stats
1W - 2L
1,294 SR
Queue Stats
161W - 189L
1,342 Elo+
Party 3
Fenrir
Fenrir
Dokka__Babe
Fenrir
Level 55
God Stats
1W - 1L
1,657 SR
Queue Stats
27W - 35L
1,369 Elo+
Party 2
Hachiman
Hachiman
MustangBetty
Hachiman
Level 111
God Stats
0W - 1L
1,315 SR
Queue Stats
18W - 48L
1,247 Elo+
Party 3
Atlas
Atlas
drdorito420X
Atlas
Level 48
God Stats
0W - 1L
1,707 SR
Queue Stats
53W - 50L
1,405 Elo+
Party 2
Team Averages
Level 72
1,495 SR
1,394 Elo+

VS

Team Averages
Level 99
1,465 SR
1,395 Elo+
Hercules
Hercules
 
Hercules
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 5
Hercules
Hercules
 
Hercules
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 5
Geb
Geb
AnsemTheWise569
Geb
Level 28
God Stats
1W - 1L
1,228 SR
Queue Stats
50W - 54L
1,307 Elo+
Party 1
Hades
Hades
FishWhisperer87
Hades
Level 122
God Stats
7W - 6L
1,460 SR
Queue Stats
557W - 582L
1,358 Elo+
Party 6
Artemis
Artemis
Lord Eggshen
Artemis
Level 155
God Stats
16W - 12L
1,493 SR
Queue Stats
831W - 868L
1,371 Elo+
Party 6
Zhong Kui
Zhong Kui
dlbraxon
Zhong Kui
Level 100
God Stats
7W - 1L
1,610 SR
Queue Stats
89W - 88L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 6 / 8
8,344
834
11,668
11,727
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
 
Rama
14
3 / 6 / 8
8,344
834
11,668
11,727
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
BAKED AZ SHAGGY
King Arthur
14
0 / 5 / 10
7,413
741
5,181
14,975
15,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
1 / 7 / 4
7,022
702
5,052
22,218
9,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
MustangBetty
Hachiman
17
5 / 4 / 6
9,074
907
10,362
9,690
3,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 7 / 3
7,500
750
13,423
15,570
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 2 / 25
9,107
911
7,946
14,897
18,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
 
Hercules
15
0 / 2 / 25
9,107
911
7,946
14,897
18,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 21
9,284
928
9,454
10,329
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 3 / 19
9,234
923
12,077
13,686
9,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Lord Eggshen
Artemis
17
12 / 3 / 13
9,988
999
18,386
12,192
6,180
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
dlbraxon
Zhong Kui
16
8 / 2 / 19
9,839
984
18,325
11,996
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
151
14
Kills
29
35
Deaths
13
39
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
6
8
1.17
L
Rama
 
Rama
3
6
8
1.17
W
Hercules
 
Hercules
0
2
25
6.25
W
Hercules
 
Hercules
0
2
25
6.25
W
3
1
21
13.5
L
King Arthur
BAKED AZ SHAGGY
King Arthur
0
5
10
1
L
Fenrir
1
7
4
0.43
W
6
3
19
5.17
W
Artemis
Lord Eggshen
Artemis
12
3
13
6.17
L
Hachiman
MustangBetty
Hachiman
5
4
6
2
W
Zhong Kui
dlbraxon
Zhong Kui
8
2
19
8.75
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,354
Damage
74,134
85,907
Taken
77,997
51,135
Mitigated
71,037
16,869
Healing
35,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,668
7,524
984
1,642
11,727
4,755
0
6,318
5,203
0
22,402
L
Rama
 
Rama
11,668
7,524
984
1,642
11,727
4,755
0
6,318
5,203
0
22,402
W
Hercules
 
Hercules
7,946
2,178
1,274
5,520
14,897
18,404
784
2,784
11,915
2,262
15,138
W
Hercules
 
Hercules
7,946
2,178
1,274
5,520
14,897
18,404
784
2,784
11,915
2,262
15,138
W
9,454
815
2,366
2,669
10,329
9,726
429
3,653
6,477
15,435
0
L
King Arthur
BAKED AZ SHAGGY
King Arthur
5,181
642
430
1,952
14,975
15,130
0
9,089
5,659
0
11,838
L
Fenrir
5,052
1,074
993
5,366
22,218
9,687
0
11,411
10,419
0
10,348
W
12,077
1,397
1,145
4,384
13,686
9,458
838
1,988
11,556
23,561
0
W
Artemis
Lord Eggshen
Artemis
18,386
9,268
874
3,644
12,192
6,180
1,845
2,598
9,512
0
30,844
L
Hachiman
MustangBetty
Hachiman
10,362
5,979
53
1,531
9,690
3,978
0
5,031
4,599
0
25,055
W
Zhong Kui
dlbraxon
Zhong Kui
18,325
2,130
2,216
4,600
11,996
8,865
1,643
2,400
9,554
26,066
0
L
13,423
6,345
438
854
15,570
12,830
0
7,997
7,305
22,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,697
Gold Earned
56,559
111
Minions Killed
126
0
Camps Cleared
0
937,797
Distance Traveled
1,133,420
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,344
834
24
2
0
143,584
0
L
Rama
8,344
834
24
2
0
143,584
0
W
Hercules
9,107
911
24
2
0
168,069
1
W
Hercules
9,107
911
24
2
0
168,069
1
W
Geb
9,284
928
6
1
0
230,510
1
L
King Arthur
7,413
741
17
2
0
185,156
0
L
Fenrir
7,022
702
9
1
0
167,863
0
W
Hades
9,234
923
21
2
0
202,209
0
W
Artemis
9,988
999
24
2
0
167,693
2
L
Hachiman
9,074
907
30
3
0
141,614
0
W
Zhong Kui
9,839
984
27
3
0
196,870
1
L
Atlas
7,500
750
7
1
0
155,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role