Player Matchup

Xbalanque
Xbalanque
Fabrizio_ferr
Xbalanque
Level 87
God Stats
13W - 5L
1,581 SR
Queue Stats
123W - 133L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
TheIvanC
Danzaburou
Level 16
God Stats
14W - 11L
1,429 SR
Queue Stats
28W - 25L
1,276 Elo+
Party 1
Chaac
Chaac
reopan1500
Chaac
Level 68
God Stats
16W - 7L
1,601 SR
Queue Stats
52W - 53L
1,311 Elo+
Party 1
Team Averages
Level 57
1,537 SR
1,300 Elo+

VS

Team Averages
Level 34
1,422 SR
1,344 Elo+
Kumbhakarna
Kumbhakarna
PR Nyx
Kumbhakarna
Level 18
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
PRExpl0zion
Fenrir
Level 23
God Stats
3W - 3L
1,507 SR
Queue Stats
12W - 23L
1,218 Elo+
Party 2
Raijin
Raijin
PRymeVirus
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fabrizio_ferr
Xbalanque
14
7 / 5 / 4
10,093
776
11,481
11,068
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
TheIvanC
Danzaburou
12
3 / 4 / 7
9,317
717
8,818
7,833
2,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
11
2 / 4 / 7
8,494
653
10,765
12,267
9,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PR Nyx
Kumbhakarna
11
2 / 4 / 5
8,674
667
3,658
15,882
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
13
4 / 4 / 5
9,138
703
5,763
11,823
3,995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
PRymeVirus
Raijin
14
7 / 4 / 5
9,927
764
11,656
10,731
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
12
Kills
13
13
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Fabrizio_ferr
Xbalanque
7
5
4
1.8
L
Kumbhakarna
PR Nyx
Kumbhakarna
2
4
5
1.13
L
Fenrir
4
4
5
1.63
L
Raijin
PRymeVirus
Raijin
7
4
5
2.38
W
Danzaburou
TheIvanC
Danzaburou
3
4
7
1.63
W
Chaac
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,064
Damage
21,077
31,168
Taken
38,436
16,167
Mitigated
18,552
6,819
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Fabrizio_ferr
Xbalanque
11,481
6,143
0
1,988
11,068
3,828
1,774
4,540
6,228
0
40,191
L
Kumbhakarna
PR Nyx
Kumbhakarna
3,658
672
135
2,818
15,882
11,124
0
501
15,039
12,922
0
L
Fenrir
5,763
1,918
0
1,187
11,823
3,995
0
159
11,379
0
16,926
L
Raijin
PRymeVirus
Raijin
11,656
907
0
1,173
10,731
3,433
0
0
10,596
33,557
0
W
Danzaburou
TheIvanC
Danzaburou
8,818
4,287
0
518
7,833
2,581
1,020
3,382
4,217
0
23,360
W
Chaac
10,765
1,047
0
4,313
12,267
9,758
448
7,232
4,512
0
25,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
27,739
118
Minions Killed
92
7
Camps Cleared
3
637,434
Distance Traveled
651,170
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,093
776
55
4
2
201,126
2
L
Kumbhakarna
8,674
667
16
1
0
212,839
0
L
Fenrir
9,138
703
28
2
2
215,656
2
L
Raijin
9,927
764
48
4
1
222,675
3
W
Danzaburou
9,317
717
32
2
2
221,150
2
W
Chaac
8,494
653
31
2
3
215,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role