Player Matchup

Achilles
Achilles
DealingBuckle6
Achilles
Level 18
God Stats
5W - 4L
1,369 SR
Queue Stats
14W - 9L
1,564 Elo+
Party 3
Hachiman
Hachiman
EskimoMilk
Hachiman
Level 160
God Stats
17W - 15L
1,575 SR
Queue Stats
375W - 355L
1,575 Elo+
Party 3
Chang'e
Chang'e
MacNationSGT
Chang'e
Level 159
God Stats
8W - 7L
1,542 SR
Queue Stats
182W - 181L
1,556 Elo+
Party 3
Kuzenbo
Kuzenbo
SweatyNapkin977
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,682 Elo+
Party 3
Serqet
Serqet
TrailaParkJesus
Serqet
Level 109
God Stats
4W - 2L
1,750 SR
Queue Stats
235W - 194L
1,574 Elo+
Party 3
Team Averages
Level 95
1,547 SR
1,590 Elo+

VS

Team Averages
Level 93
1,449 SR
1,507 Elo+
Thor
Thor
CheifHosa
Thor
Level 37
God Stats
2W - 7L
1,087 SR
Queue Stats
127W - 146L
1,417 Elo+
Party 1
Bellona
Bellona
SneakyTurtle210
Bellona
Level 120
God Stats
7W - 10L
1,458 SR
Queue Stats
482W - 448L
1,518 Elo+
Party 2
Atlas
Atlas
clockwiselake45
Atlas
Level 29
God Stats
9W - 4L
1,722 SR
Queue Stats
74W - 64L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
xDBxPickleRick
Heimdallr
Level 137
God Stats
0W - 1L
1,443 SR
Queue Stats
243W - 229L
1,521 Elo+
Party 1
Tiamat
Tiamat
xDBxfligglenarf
Tiamat
Level 140
God Stats
6W - 2L
1,535 SR
Queue Stats
131W - 121L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 2 / 2
5,247
525
2,895
8,932
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
EskimoMilk
Hachiman
12
7 / 0 / 0
7,101
710
4,792
4,729
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MacNationSGT
Chang'e
10
0 / 1 / 7
5,742
574
6,094
6,544
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 10
6,157
616
4,556
7,254
4,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
8 / 2 / 2
6,825
683
5,337
6,660
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 4 / 1
5,072
507
1,817
7,409
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 0
6,466
647
5,338
5,826
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 7 / 1
4,569
457
2,419
9,652
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
xDBxPickleRick
Heimdallr
8
0 / 3 / 0
4,739
474
2,560
3,897
704
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
4,527
453
4,839
5,574
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
4
5
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
1
0.38
W
Achilles
1
2
2
1
W
Hachiman
EskimoMilk
Hachiman
7
0
0
7
W
Chang'e
MacNationSGT
Chang'e
0
1
7
3.5
L
3
1
0
3
W
1
0
10
6
W
8
2
2
4.5
L
0
7
1
0.07
L
Heimdallr
xDBxPickleRick
Heimdallr
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
16,973
34,119
Taken
32,358
15,973
Mitigated
12,883
16,166
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,817
922
0
1,822
7,409
2,004
0
1,950
5,249
0
21,024
W
Achilles
2,895
713
0
3,192
8,932
5,545
0
0
8,932
0
21,001
W
Hachiman
EskimoMilk
Hachiman
4,792
2,528
0
2,734
4,729
1,263
860
668
4,061
0
52,364
W
Chang'e
MacNationSGT
Chang'e
6,094
568
511
2,723
6,544
2,075
0
3,400
2,890
35,792
0
L
5,338
2,505
0
1,185
5,826
4,154
0
733
4,623
0
34,630
W
4,556
1,955
1,826
2,301
7,254
4,992
10
1,749
5,392
12,716
0
W
5,337
2,000
0
2,879
6,660
2,098
0
1,040
5,586
0
29,068
L
2,419
1,230
0
929
9,652
3,891
0
3,759
5,630
7,624
0
L
Heimdallr
xDBxPickleRick
Heimdallr
2,560
1,059
0
372
3,897
704
0
333
3,564
0
27,474
L
4,839
441
0
1,361
5,574
2,130
0
3,391
1,883
24,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
25,373
285
Minions Killed
233
0
Camps Cleared
0
1,053,538
Distance Traveled
916,791
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,072
507
54
5
0
181,344
2
W
Achilles
5,247
525
46
5
0
205,509
0
W
Hachiman
7,101
710
94
9
0
184,707
2
W
Chang'e
5,742
574
68
7
0
207,938
2
L
Bellona
6,466
647
77
8
0
193,226
0
W
Kuzenbo
6,157
616
19
2
0
213,021
1
W
Serqet
6,825
683
58
6
0
242,363
3
L
Atlas
4,569
457
11
1
0
183,863
3
L
Heimdallr
4,739
474
51
5
0
173,870
2
L
Tiamat
4,527
453
40
4
0
184,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role