Player Matchup

Amaterasu
Amaterasu
BigMrMiller
Amaterasu
Level 29
God Stats
9W - 5L
1,677 SR
Queue Stats
40W - 31L
1,570 Elo+
Party 3
Ymir
Ymir
Mentain_
Ymir
Level 86
God Stats
6W - 5L
1,533 SR
Queue Stats
216W - 258L
1,475 Elo+
Party 1
Sol
Sol
Skyfysh
Sol
Level 37
God Stats
18W - 23L
1,579 SR
Queue Stats
71W - 64L
1,535 Elo+
Party 3
Eset
Eset
StarsFate
Eset
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,733 Elo+
Solo
Hades
Hades
T3chM3ch618
Hades
Level 49
God Stats
2W - 3L
1,354 SR
Queue Stats
156W - 184L
1,473 Elo+
Party 1
Team Averages
Level 47
1,529 SR
1,557 Elo+

VS

Team Averages
Level 116
1,479 SR
1,500 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BjornSkooma
Medusa
Level 36
God Stats
1W - 0L
1,495 SR
Queue Stats
31W - 33L
1,451 Elo+
Party 2
The Morrigan
The Morrigan
Deezelia
The Morrigan
Level 106
God Stats
5W - 5L
1,552 SR
Queue Stats
307W - 299L
1,526 Elo+
Party 2
Cerberus
Cerberus
OwlBearTurtle
Cerberus
Level 109
God Stats
1W - 1L
1,590 SR
Queue Stats
38W - 30L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
TheRedBaron-WWI
Ao Kuang
Level 124
God Stats
1W - 2L
1,240 SR
Queue Stats
144W - 167L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigMrMiller
Amaterasu
9
0 / 1 / 0
5,022
502
822
5,416
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
9
0 / 2 / 3
5,597
560
1,848
6,596
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
9
1 / 1 / 0
5,231
523
3,792
3,616
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
7
0 / 3 / 1
4,824
482
2,706
5,332
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 0
5,956
596
3,372
6,878
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 0 / 0
7,017
702
3,682
3,892
2,013
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
 
Hun Batz
13
2 / 0 / 0
7,017
702
3,682
3,892
2,013
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
10
2 / 0 / 1
5,724
572
3,248
5,050
1,562
The Morrigan
Deezelia
The Morrigan
11
3 / 0 / 3
6,466
647
5,850
3,376
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
OwlBearTurtle
Cerberus
8
0 / 2 / 5
5,368
537
2,965
8,311
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
11
3 / 1 / 1
6,338
634
3,281
5,850
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
0
2
W
Hun Batz
 
Hun Batz
2
0
0
2
L
Amaterasu
BigMrMiller
Amaterasu
0
1
0
0
W
Medusa
2
0
1
2.5
W
The Morrigan
Deezelia
The Morrigan
3
0
3
4.5
L
Ymir
0
2
3
0.75
W
Cerberus
OwlBearTurtle
Cerberus
0
2
5
1.25
L
Sol
1
1
0
1
L
Eset
0
3
1
0.17
L
2
3
0
0.67
W
Ao Kuang
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,540
Damage
22,708
27,838
Taken
30,371
9,525
Mitigated
14,230
10,398
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,682
1,083
0
467
3,892
2,013
0
0
3,892
0
46,621
W
Hun Batz
 
Hun Batz
3,682
1,083
0
467
3,892
2,013
0
0
3,892
0
46,621
L
Amaterasu
BigMrMiller
Amaterasu
822
333
0
2,741
5,416
2,438
0
133
5,281
0
17,454
W
Medusa
3,248
1,119
0
1,136
5,050
1,562
0
2,536
2,328
0
34,678
W
The Morrigan
Deezelia
The Morrigan
5,850
1,449
0
1,988
3,376
1,152
0
1,352
1,990
34,773
2,002
L
Ymir
1,848
467
0
1,978
6,596
2,247
0
3,591
2,933
27,620
0
W
Cerberus
OwlBearTurtle
Cerberus
2,965
65
0
2,232
8,311
5,590
0
4,561
3,560
14,110
0
L
Sol
3,792
843
0
1,194
3,616
791
0
893
2,721
30,960
0
L
Eset
2,706
337
193
1,025
5,332
1,475
0
2,256
3,034
12,137
0
L
3,372
461
148
3,119
6,878
2,574
0
4,095
2,605
28,248
0
W
Ao Kuang
3,281
521
0
2,831
5,850
1,900
0
2,859
2,991
34,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
37,930
266
Minions Killed
484
0
Camps Cleared
0
979,796
Distance Traveled
1,317,720
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,017
702
110
11
0
232,211
3
W
Hun Batz
7,017
702
110
11
0
232,211
3
L
Amaterasu
5,022
502
47
5
0
202,710
0
W
Medusa
5,724
572
73
7
0
211,349
1
W
The Morrigan
6,466
647
81
8
0
212,383
3
L
Ymir
5,597
560
64
6
0
219,538
3
W
Cerberus
5,368
537
33
3
0
206,767
3
L
Sol
5,231
523
67
7
0
183,363
2
L
Eset
4,824
482
18
2
0
192,831
4
L
Hades
5,956
596
70
7
0
181,354
3
W
Ao Kuang
6,338
634
77
8
0
222,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role