Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DammRomeo
Zeus
Level 87
God Stats
9W - 10L
1,434 SR
Queue Stats
11W - 13L
1,327 Elo+
Solo
Nu Wa
Nu Wa
MiniZ93
Nu Wa
Level 69
God Stats
18W - 14L
1,403 SR
Queue Stats
35W - 39L
1,355 Elo+
Solo
Izanami
Izanami
Taechii_
Izanami
Level 64
God Stats
40W - 47L
1,346 SR
Queue Stats
206W - 330L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
o Gaymer x
Morgan Le Fay
Level 119
God Stats
20W - 13L
1,555 SR
Queue Stats
127W - 131L
1,324 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,389 Elo+

VS

Team Averages
Level 70
1,457 SR
1,382 Elo+
Freya
Freya
Hillbillyboy NC
Freya
Level 93
God Stats
1W - 1L
1,726 SR
Queue Stats
436W - 393L
1,444 Elo+
Party 1
Poseidon
Poseidon
MisterSNIPE05
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 180L
1,381 Elo+
Party 1
Skadi
Skadi
Panda8561272
Skadi
Level 19
God Stats
23W - 26L
1,310 SR
Queue Stats
40W - 46L
1,298 Elo+
Party 1
Cabrakan
Cabrakan
cadillac423
Cabrakan
Level 79
God Stats
11W - 16L
1,362 SR
Queue Stats
341W - 432L
1,422 Elo+
Solo
Mercury
Mercury
skqrq
Mercury
Level 89
God Stats
6W - 9L
1,388 SR
Queue Stats
409W - 437L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 2 / 8
8,884
494
4,426
13,282
11,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
 
Artio
14
2 / 2 / 8
8,884
494
4,426
13,282
11,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
16
4 / 3 / 7
9,896
550
6,668
9,743
3,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
MiniZ93
Nu Wa
14
3 / 2 / 15
8,956
498
11,358
8,028
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Taechii_
Izanami
15
11 / 3 / 7
9,896
550
15,908
13,785
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
o Gaymer x
Morgan Le Fay
16
17 / 1 / 5
10,885
605
17,092
10,118
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 1
9,329
518
11,200
17,017
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
MisterSNIPE05
Poseidon
13
2 / 10 / 1
8,096
450
7,730
11,778
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 9 / 4
7,947
442
4,518
13,841
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
cadillac423
Cabrakan
11
1 / 8 / 2
6,996
389
6,167
19,309
16,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
skqrq
Mercury
9
3 / 3 / 1
7,232
402
2,881
8,797
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
39
Kills
11
13
Deaths
37
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
8
3
W
Artio
 
Artio
2
2
8
3
W
Zeus
4
3
7
2.5
L
4
7
1
0.64
W
Nu Wa
MiniZ93
Nu Wa
3
2
15
5.25
L
Poseidon
MisterSNIPE05
Poseidon
2
10
1
0.25
L
1
9
4
0.33
W
Izanami
Taechii_
Izanami
11
3
7
4.83
L
Cabrakan
cadillac423
Cabrakan
1
8
2
0.25
W
Morgan Le Fay
o Gaymer x
Morgan Le Fay
17
1
5
19.5
L
Mercury
skqrq
Mercury
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,878
Damage
32,496
68,238
Taken
70,742
36,803
Mitigated
32,006
24,583
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,426
293
1,090
5,675
13,282
11,360
1,540
5,085
8,197
37,652
0
W
Artio
 
Artio
4,426
293
1,090
5,675
13,282
11,360
1,540
5,085
8,197
37,652
0
W
Zeus
6,668
681
17
607
9,743
3,306
2,121
3,823
5,920
63,345
0
L
11,200
3,340
38
5,148
17,017
6,090
574
13,372
3,239
55,885
6,683
W
Nu Wa
MiniZ93
Nu Wa
11,358
2,461
806
1,124
8,028
2,499
1,515
2,382
5,646
48,894
0
L
Poseidon
MisterSNIPE05
Poseidon
7,730
1,682
0
385
11,778
3,286
0
6,051
5,380
55,507
0
L
4,518
2,032
0
1,740
13,841
3,556
36
4,865
8,637
0
34,305
W
Izanami
Taechii_
Izanami
15,908
10,554
265
4,233
13,785
4,219
3,189
6,376
7,409
0
56,095
L
Cabrakan
cadillac423
Cabrakan
6,167
1,323
117
2,111
19,309
16,603
68
8,178
10,592
19,221
2,881
W
Morgan Le Fay
o Gaymer x
Morgan Le Fay
17,092
2,545
444
3,557
10,118
4,059
404
5,598
4,520
53,388
0
L
Mercury
skqrq
Mercury
2,881
911
0
693
8,797
2,471
0
5,141
3,350
0
26,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
39,600
544
Minions Killed
357
0
Camps Cleared
0
2,016,179
Distance Traveled
1,405,101
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,884
494
80
4
0
332,307
5
W
Artio
8,884
494
80
4
0
332,307
5
W
Zeus
9,896
550
127
7
0
345,374
0
L
Freya
9,329
518
111
6
0
291,164
3
W
Nu Wa
8,956
498
72
4
0
309,247
1
L
Poseidon
8,096
450
104
6
0
312,049
1
L
Skadi
7,947
442
63
4
0
285,892
1
W
Izanami
9,896
550
98
5
0
339,398
3
L
Cabrakan
6,996
389
28
2
0
297,691
1
W
Morgan Le Fay
10,885
605
87
5
0
357,546
4
L
Mercury
7,232
402
51
3
0
218,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role